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Paul Sage gives pep talk on 'elder game'

Chris Chester

In a welcome change for Tabula Rasa's Feedback Friday, we got a little pep talk and look at the future from lead designer Paul Sage. The stately Sage ruminated about many common points of interest for Tabula Rasa players, including clan-owned CPs, personal armor units, and multi-squad instances. From the tone of the discussion, we get the vibe that none of these things are going to see the light of day in patch 1.7, as we might have hoped, but they're still being worked on internally. It's definitely required reading if you're a fan.

One thing we were really surprised to see was that attack and defend tokens as they currently exist are going to be merged together and expanded to be used as a reward for a whole array of different achievements. The principles will likely remain the same, with certain respec and crafting rewards available for purchase with a certain number of tokens, but you'll soon be rewarded for new things like certain missions, killing certain world bosses, or even just reaching a full experience modifier.

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