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The Daily Grind: What exactly makes a game Massive?


If you've been paying attention to this year's E3 coverage, you may have heard of Sony's new title under development, MAG, or "Massive Action Game". The game touts 256 simultaneous players in 8-man teams, and calls itself an MMO. But is 256 players enough to qualify as massively multiplayer?

There is no defined metric for how many concurrent players constitutes enough of a group for MMO designation, but what's a good place to start, at 500? 1,000? 5,000?

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