Twin Skies from our extensive interview with Meteor Games at PAX earlier this year. The game looked very promising and we had nothing but good things to say about it. In a surprising announcement made today, we get word that they're actually scrapping the 3D part of the project to focus on the Flash-based content, making some storyline changes and turning it into a free-to-play model.
While this news is both good and bad for die hard fans, it does change quite a bit about the whole game. The integration of a 3D world with a 2D Flash-based client was going to be something special. Of course, the company's CEO, Adam Powell, says that they may revisit this concept at a later date, but he attributes these changes to the current economic problems that are affecting everyone these days. We wish the folks at Meteor Games the very best, and hope this new approach to Twin Skies works well for them and the players!