Bell over at 4 Haelz made an interesting post
about gear and skill. She relates several experiences where, looking for group, players ask for her 'stats' and grill her further upon finding out that she's on the low end of the spectrum numbers-wise. Sometimes, those players don't invite her or, worse, log off from their party without even giving her a chance to prove herself. But there's a flip side, too, and Bell tells of running Heroic Ahn'kahet: The Old Kingdom with a tank who gave her a chance
. That story ends well and a Druid
in less-than-stellar gear earns some new friends along the way (and hopefully loot, although she didn't mention that).
This is an old and valid argument. In many cases, some raids or instances just require a certain level of gear in order to beat it. Take Archavon
, for example. He's the easiest raid boss in the game, but players will need to bring a minimum DPS in order to kill him before he enrages. It's a simple fight, and players don't need much skill to do it (step out of the clouds), but there's just a modicum of gear required to pump out enough DPS to beat him. No matter how good you are, weapons and gear scale your DPS upwards or downwards and there's a ceiling you just won't be able to break.