TF2 Scout update includes new bat, energy drink, 3 additional maps
In the days preceding this Tuesday's highly anticipated Team Fortress 2 Scout update, Valve's been releasing a slow trickle of news regarding exactly what goodies players will be getting in the download. So far, the pot's pretty sweet -- TF2's hyperactive class will now be able to unlock "The Sandman", a new bat which hits baseballs that are capable of stunning even the most tank-ish opponents. Scouts can also pick up the "Bonk Energy Drink", which will give the already expedient class an extra burst of speed for a few seconds.
The update will also introduce a few new maps to the TF2 mix -- Arena_Watchtower, an expansive map with a focus on long, sniper-friendly sightlines; CP_Junction, a tight-quarters map that's more suited for the game's explosive classes; and CP_Egypt, a "visually striking", Dustbowl-esque control point map. The update will also patch in some gameplay tweaks to the pre-existing CP_Fastlane map.
Oh, and the newly updated Scouts will also be able to unlock their 35 new class-specific achievements, which we've posted after the jump. Valve should be dropping further info on the pending patch tomorrow -- we'll keep our single-earphone-covered ear to the ground to let you know when the final tease drops.
Gallery: Team Fortress 2 Scout Update
I'm Bat Man: Survive 500 damage in one life.
Moon Shot: Stun an enemy for the maximum possible duration by hitting them with a long-range ball.
No Hitter: Steal and then capture the enemy intelligence without firing a shot.
Out of the Park: Bat an enemy 25 meters.
Pop Fly: Kill 20 players while double-jumping.
Quick Hook: Kill a player in Well before the round starts.
Race for the Pennant: Run 25 kilometers.
Retire the Runner: Kill a Scout while they are snared by the post-dodge slowdown effect.
Round Tripper: Capture the enemy intelligence 25 times.
Set the Table: Initiate 10 point captures that ultimately succeed.
Side Retired: Capture the last point in a CP map.
Stealing Home: Start capping a capture point within a second of it becoming available.
Strike Zone: Kill 50 enemies while they are stunned.
The Big Hurt: Stun 25 ÜberCharged enemies.
The Cycle: In a single life, kill an enemy while you are on the ground, in the air, and in the water.
Triple Play: Capture three capture points in a row in one life.
Triple Steal: Capture the enemy intelligence 3 times in a single CTF round.
A Year to Remember: Get 2004 lifetime kills.
Artful Dodger: Dodge 1000 damage in a single life using your Bonk! Atomic Punch.
Batter Up: Perform 1000 double jumps.
Batting the Doctor: Kill a Medic that is ready to deploy an ÜberCharge.
Beanball: Stun a scout with their own ball.
Belittled Beleauger: Kill an opposing player that has your intelligence while holding theirs.
Block the Plate: Block 50 point captures.
Brushback: Stun 50 enemies while they are capturing a point or pushing the cart.
Caught Napping: Kill 50 enemies from behind with the Force-A-Nature.
Closer: Destroy 3 teleporter entrances.
Doctoring the Ball: Kill 3 enemies while under the effects of a Medic's ÜberCharge.
Dodgers 1, Giants 0: Kill an enemy Heavy and take his Sandvich.
Fall Classic: Cause an environmental death or suicide using the Force-A-Nature's knockback.
First Blood: Get the first kill in an Arena match.
First Blood, Part 2: Kill 5 enemies with the First Blood crit buff.
Foul Territory: Cause an environmental death by stunning an enemy.
Gun Down: Destroy an active sentry gun using your pistol.
If You Build It: Destroy 3 enemy buildings while they are still under construction.