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Why Two Worlds II isn't Two Worlds: The Temptation

Justin McElroy

After the announcement of Two Worlds II, we assumed -- erroneously, it turns out -- that developer Reality Pump had ditched the subtitle attached to the previously announced Two Worlds: The Temptation, and gone with a number. In reality, there was a lot more to it than that.

The short version, from publisher Zuxxez PR director Joerg Schindler: "The Temptation had been canceled due to technical outdating [sic]. We use a complete new engine for Two Worlds II."

Dirk Hassinger, who runs U.S. publisher TopWare, gave the full story:

"After Two Worlds the dev team started an add on," Hassinger wrote. "Later this was too huge and became a full product (Two Worlds: The Temptation), but in the last year as the development went forward, we found the technology outdated and started a new engine generation from the scratch. Now it is a real Two Worlds II with state-of-the-art technology. Of course some ideas and story partly developed in the last couple of years, which could have been a part of Two Worlds: The Temptation (PC/360) and Revelation (PS3), will be used for 2WII, but it is for sure a different title and not a simple rename."

Well, there you have it. Is it weird we want to play it even more now?

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