the recent opening of its new Apple Games division. In an interview with Kotaku, Apple Games' recently ordained manager, Jonathan Kromrey, explained exactly how the company was going to win over the mobile gaming crowd -- by bringing arcade heavyweights "like Pac-Man, Galaga, Soulcalibur and Tekken" to Apple's handheld device.
Of course, those last two carry with them a substantial barrier: The iPhone and iPod Touch's limited control capabilities. Kromrey explained that Namco was "thinking about" how to make the brawlers work without a controller. We suggest some sort of voice control scheme, but only because we think it'll result in some hilariously awkward subway rides. "Punch! Punch! Kick! Punch! Block! Spinning Frankensteiner!"