EVE Online has a long and storied history of in-game corruption, chock-full of enough political and social drama to make Ron Moore's head spin. The latest -- and actually, ongoing since June -- problem comes in the form of financial woes. On August 26, EBANK -- EVE Online's largest player-run financial entity -- revealed it currently has a (roughly) 1.2 trillion InterStellar Kredits (ISK) deficit and would freeze all player and organization accounts that were investing with the bank.
As with other MMOs, EVE Online's economy is completely player-driven. Users can adopt various play styles which affect the world's economic machine, allowing players to create and topple empires within the fictional world of New Eden. Where EVE Online differs is how users have expanded the tools given to them by developer CCP Games. Using the game's developer-provided API to create tools that can monitor various pieces of data, players have developed their own financial organizations, complete with standards and rules, like real world banks.
Sadly, EVE Online's largest player-operated bank mimicked real world financial institutions too closely.