You should be able to start 10-man Icecrown Citadel with the gear that you have. Heroic mode gear, as some of the people in the comments said yesterday, tends to be incredibly helpful in progression but largely optional. The next tier of normal modes is tuned with the assumption that you did the previous tier's normal modes. If they assumed everyone is doing hard modes, we'd run into some trouble. The whole reason they made the normal mode/hard mode split was to make sure bleeding edge players have something to keep them busy (hard modes) while everyone else can see the content (normal modes.) Requiring hard modes to progress would render the system useless pretty fast.
"There's actual quests for the new race/class combos fluff? I've seen the High Elf awaiting an audience with Tyrande in the Temple of Elune, but didn't notice any quests... where would one start these?"
The quests themselves are just a little bit of buildup and lore, so don't expect any long, epic quest chains. They're just some text to set the stage. The Horde and Alliance both have one right now, and they start in their respective area of Dalaran. In Dalaran, you're looking for a Highborne (night elf) with an exclamation point over his head, and the Horde is looking for a tauren worried about his friend.
There have been some other hints at progression, such as Dark Rangers showing up in Undercity, but they don't have any quests yet.
"I have been running a lot of the Random Heroics lately but... Why is it that sometimes I get stuck being ask to go to a dungeon where the bosses are already dead? Happened to me several times this weekend."
If someone drops before that group finished their dungeon, well... someone has to fill that gap, right? If the dungeon finder is bringing you into groups where even the last boss is dead, that's probably a bug and you should report it. If you're getting in before the last boss is dead, just be glad that you're getting your end reward faster!
I do agree that it's odd you're not warned of this beforehand when queued for a random dungeon. It's always a bit confusing to port into an instance that's almost entirely empty when you expected to show up at the front door with all of your teammates. They should probably add a boss counter to the random dungeons, but then you might see healers passing on that instance and requeueing endlessly until they get an instance with only one boss left alive. That's not healthy for the system, so I can understand why they wouldn't do it.
Jack Spicer asked...
"Do you know of a post on this site, or any other site that might have a guide or suggestions as to the best method for earning money through daily quests? Such as a suggested route, and which quests are better/faster than others?"
I don't think we have an updated one. We have a very old one that likely isn't anywhere near the best route anymore. However, I'll pass this request on to our team and see if anybody wants to pick up on it. Maybe our money making column, Time Is Money, will take care of it.
"omg, will tauren druids ever be able to use warstomp in bear form?"
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