Well, even with rampant piracy, review craziness, and that funky approval process, it's good to hear that someone can still make a truckload of cash on the App Store. According to Reuters, that someone is Tapulous, who is apparently making almost a million dollars a month thanks to twenty million downloads of their Tap Tap Revenge game. We recently talked to Andrew Lacy on the release of said game back in October, and he told us that the game's in-app purchase features (you get the game for cheap, and then have a chance to buy lots of extra music to play in packs and bundles) would be the "first big test of in-app commerce at a much grander scale." Looks like the test was a success.
Of course, there's not too many details on how exactly that million dollars comes in -- I'm sure there was a flurry of sales right around the release of the app (as press was dropping), and you'd expect them to be a little higher during the holidays (sales of video games usually are, no matter what platform you're talking about). So it's not completely proven that this kind of income is necessarily sustainable. But still, it's good to hear from the folks at Tapulous that someone can release a game and roll in the cash from Apple's platform.