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Marvell's quad-core Armada processor won't see tablets or phones, destined for a mystery game platform

Sean Hollister

Looks like that quad-core Armada processor won't be having apps for breakfast after all -- confronting Marvell's Jack Kang at Mobilize 2010, he told us the chips proved too power-hungry for devices without a dedicated cord. That doesn't mean we won't see them soon, however, as the man let slip that it's actually the quad-core chip that will appear in a new game system, though we can probably rule out the Nintendo 3DS for the same reason as the phones.

Marvell's still hoping to get in the mobile market in a big way, though, and that's what the tri-core Armada 628 is all about, which uses low power profiles to save battery life. According to Kang, however, the system's actually a little more exciting than that -- its two up-to-1.5GHz cores kick in when the system's under a multimedia strain, but actually shut off completely for day-to-day use, relying instead on the third 624MHz processor which slowly sips your battery juice. All we know is, we'd better find out which devices will sport these chips, and soon -- our curiosity is beginning to gnaw.

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