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There's a new way to quest in Cataclysm, and it's incredibly linear. In the days of vanilla, players grumpily stomped one end of Darkshore to the other and back again for the Tower of Althalaxx (which has thankfully been torched in Cata) and filled up their quest logs with quests that had them wandering zones with no idea where to go next or what the zone itself was about. But with Cataclysm, questing has been redefined in an almost streamlined fashion that players are still coming to terms with. Today we've got a few posts about the new, linear nature of questing in World of Warcraft:
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