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The Daily Grind: What tells you it's time to quit?

Eliot Lefebvre

Sometimes it's an encounter that just rubs you the wrong way. Sometimes it's the breakup of a guild, and sometimes it's just one or two friends who leave. And sometimes it's just a matter of realizing after a week-long break that you no longer look forward to logging into the game. From Lord of the Rings Online to Champions Online to EVE Online, whatever your game of choice or playstyle, there comes a point when you know that it's time to stop playing. Maybe not forever, but at least for now.

In all likelihood, you're not playing the same game now that you started with. It's quite possible you've started and stopped many different games by this point. So what convinces you that it's time to stop with a game for at least the moment? Losing friends? Endgame structures? Or do you just plan to head off for another game when it launches, with the expectation that you'll return if your new haunts don't hold up?

Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

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