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New Guild Wars 2 dev diary details dungeon-building

Following the recent blog posts on Guild Wars 2's underwater combat and dungeon-building, ArenaNet's William Fairfield stepped up to the plate today to give players another inside look at what goes into the creation of the game's dungeons. The post focuses on two dungeons that William has been involved with: the haunted Ascalonian Catacombs and Sorrow's Embrace.

It's a very interesting bit of insight into how one goes about building a dungeon for the game that claims to have done away with the fabled "holy trinity" of MMORPGs. Another interesting point is the focus that went into ensuring that GW2's dungeon mobs seem to work together in unison, rather than just being separate parts of a disorganized mob. There's far too much to cover in-depth in the span of a news post, so head on over to the official blog to get a delicious taste of dungeon-building goodness.