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DICE's future plans go beyond the Battlefield franchise


It's been awhile since the last non-Battlefield game from DICE. Sure, the Swedish dev studio assisted with Medal of Honor's 2010 reboot (multiplayer) and provided some tech backup for Need for Speed: The Run (DICE's Frostbite 2.0 game engine powered the title), but otherwise it hasn't made a separate, original property of its own since 2008's critically acclaimed Mirror's Edge. That may be about to change.

"We also have an ongoing plan that those products should not only be Battlefield," DICE general manager Karl-Magnus Troedsson told us in an interview last week during GDC 2012, referring to the future of his studio. He punctuated his sentence with a quick, "though I cannot say more than that," unfortunately, but it's good to hear that DICE is moving back to development outside of the Battlefield franchise. It'd be nicer to hear that the studio was steadfast in making a sequel to Mirror's Edge, of course, but we'll take what we can for now.

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