In the "Hit List" from the Academy of Interactive Arts & Sciences, the video game industry's top talents describe their current gaming addictions, their most anticipated releases and more. This week: Supergiant's Amir Rao.
At the upcoming 2013 D.I.C.E. Summit Amir will be speaking on the topic, "Multiplatformism." Over the course of a year, Supergiant Games shipped its award-winning game Bastion on six different platforms with three fundamentally different user interface paradigms. This session covers the design tenets that emerged in translating Bastion from controller to keyboard to touch. The talk will explore Superigant Games' ethos behind picking platforms, while considering if the future of elegant design is truly interface agnostic.