Gamasutra recently ran an article chronicling an author's attempt to publish and market a book aimed squarely at gamers. The writer ran into difficulties, however, because of the publishing industry's insistence that "gamers don't read books." He got his book published, but when marketing fell to him, he couldn't convince gaming outlets to cover it, and even though reviews were positive, sales were poor.
Major MMOs like The Elder Scrolls Online, World of Warcraft, Guild Wars 2, and Star Wars: The Old Republic all released lore-oriented novels, but my suspicion is that such books are made to sell games, not to sell books. What do you think -- do you actually buy and read gaming-related novels?
Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!