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Heroes of the Storm Balance Updates and Hero Rotation

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This week, in celebration of the launch of Diablo III: Reaper of Souls, two new skins have been added -- demonic Tyrael and Angelic Valla. What's more, the free-to-play hero rotation has some of the most exciting heroes available for free to players, including the recently added Tychus. The rest of the heroes are as follows:
Week of Tuesday, Mar. 25 – April 1, 2014:
  • Tyrande
  • Stitches
  • Diablo
  • Tychus
  • Kerrigan
  • Nova
Along with the latest free-to-play hero rotation, we're getting some balance changes to certain heroes. There aren't a huge number of changes but many are significant, including a lot of nerfs to Uther! Hit the break for all the changes.


Mercenaries
  • Knights
    • Knight Health reduced by 20%
    • Time between Knight and Sorcerer attacks increased from 1.0 to 1.25

Heroes

General
  • Focused Attack talent bonus to Basic Attack damage increased from +30% to +50%

Abathur
  • Symbiote no longer persists during a killed Hero's post-death state (Uther/Tyrael)
  • Fixed a bug which granted Hero clones created by Ultimate Evolution more Health and damage than intended.

Gazlowe
  • Fixed a bug which unintentionally granted increased damage for all abilities while in Robo-Goblin form.

Raynor
  • Hyperion duration reduced from 15 to 12 seconds
  • Hyperion volley damage gain per level decreased from 24 to 20

Sgt. Hammer
  • Base vision radius increased by 2

Uther
  • Divine Storm cooldown increased from 45 to 70 seconds
  • Hurricane talent
  • Bonus stun duration removed
  • Now decreases Divine Storm cooldown from 70 to 50 seconds

  • Eternal Devotion
  • Base duration increased from 7 to 10 seconds
  • Holy Devotion talent no longer increases Eternal Devotion duration
  • Hammer of Justice damage gain per level decreased from 14 to 10
  • The Regeneration Master talent has been replaced with Path of the Wizard

    Witch Doctor
    • Voodoo Ritual changed from 20 +1 Health per level and 5 Mana restored to 1% Health and Mana restored.
    • Gargantuan Health increased from 1000 + 100 per level to 1400 +140 per level


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