"Titanfall on the Xbox 360 is the true experience: all the maps, modes, pilots, titans, weapons, burn cards, you name it, found in the Xbox One and PC versions," Allison recently wrote on the Titanfall website. "The game looks great, sounds great, and above all it plays great. There are of course some technical differences that are due to the technical limitations of the hardware – for example, the game runs above 30fps - but rest assured, the intense 6v6 wall-running, titan dropping action is all there."
Allison then defends the decision to delay the Xbox 360 version of Titanfall by saying that the game was just not ready for release alongside its PC and Xbox One brethren. "We wanted Xbox 360 gamers playing Titanfall at the same time as everyone else, but it needed more time," Allison wrote. "EA and Respawn made the right call and the extra time has paid off. Titanfall on the Xbox 360 is definitely a game that Bluepoint Games is proud of, and we're excited for you to get your hands on it."
The Xbox 360 version of Titanfall is currently slated to be released on April 8.