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'Destiny' to add private matches and user-hosted tournaments

So, this is why 'Rise of Iron' is splitting paths between old consoles and new.

Bungie

The reasons for Destiny splitting paths between the PlayStation 3 and Xbox 360 versions and their current-gen counterparts are becoming a lot clearer. With the "Rise of Iron" expansion, the team is adding private Crucible matches, support for clans and user-hosted tournaments with cash prizes.

The first is pretty self explanatory, and there are tons of granular options for ensuring your private matches are just the way you like them. Gametype, map, score limit, light level restrictions and even time of day for the selected map are customizable. The clan roster system essentially gives you a bird's eye view of who in your clan is playing at a given moment, check out their gear and join in a Fireteam with them.

Where the update gets interesting is with what Bungie calls the "Destiny Competition License." It's a set of rules that outline what you can and cannot do when hosting your own Destiny tournament. From Bungie.net:

Pretty cut and dried, right? Aside from that, you're welcome to stream on any platform of your choosing, so long as the chat is moderated and doesn't turn into a cesspool. Streams can earn up to $50,000 "in conjunction with the broadcast of your competition" which includes things like a sponsored stream. But you absolutely cannot charge admission for the event be it to watch online or in person. Donations and subscriptions on Twitch are totally okay, though. Oh, and you can't broadcast your stream on TV.

So there you have it: Destiny year two is priming itself for eSports and wants you to be a part of it on September 20th. Are you coming along for the ride?