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Bethesda paves the way for 'Fallout 4' mods on PlayStation 4

An update to the game's Creation Kit (for making mods) is live.
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Almost a year after Fallout 4 hit store shelves (and following some consternation from Sony), mod support is finally available for the game's PlayStation 4 version -- thanks to an update to the game's Creation Kit mod toolset*. Now remember, this doesn't mean you replace the towering Deathclaw enemies with "Macho Man" Randy Savage, as unlike the Xbox One version, the one on PS4 only plays nicely with mods created from pre-existing game assets. A post on Bethesda.net reminds as much, saying that these mods are plugins only, and that no archives are permitted. Is that going to limit your creativity? Pop down in the comments and let us know.

* A previous version of this post wrongly stated that mods were already available. It has been updated to reflect that correction.

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