2008

Latest

  • MMO subscription dollars in decline for the first time since 2002

    by 
    Justin Olivetti
    Justin Olivetti
    09.15.2011

    With all of the free-to-play MMOs coming onto the market and the F2P conversion of formerly subscription-only titles, it should come as no surprise that the subscription model is losing its grip on the industry. Eurogamer reports that starting in 2010, the money brought in from MMO subscriptions has actually gone into decline for the first time ever since analysts began tracking it in 2002. 2010's subscription revenue added up to $1.58 billion, a respectable amount but still 5% less than 2009. 2009 saw a 10% bump in subscriptions, and 2008 witnessed 21.6% growth. Connect the dots, and subscription revenue has most likely peaked and begun a downhill slide. Analysts predict that by 2015, revenue from subs will be as low as $1.33 billion. However, with the popularity of RIFT this year and the coming storm of Star Wars: The Old Republic, the subscription model may see a resurgence. On the flip side, microtransactions from F2P models are rising exponentially, jumping 24% from 2009 to 2010 to account for $1.13 billion. With the two models combined, the industry saw a very modest 5% increase last year in revenue. Screen Digest analyst Piers Harding-Rolls sees the writing on the wall: "The focus of many PC game operators has clearly shifted to micro-transaction‐based models -- in part due to competition in the subscription market especially in the high‐end MMOG segment, but also because of the flexibility micro-transactions offer operators in monetising gamers."

  • Lenovo ThinkPad X200 clone takes us back, way back

    by 
    Christopher Trout
    Christopher Trout
    01.12.2011

    Back in 2008, Lenovo's ThinkPad X200 was getting folks all hot and bothered, and it seems some people never cooled down. If you're one of the few looking to reignite the flames sparked when your first laid eyes on the laptop, take a look at this impressively rendered knockoff. Despite the absence of a Lenovo logo and slightly off dimensions, it really does look like the X200, -- that is, until you look under the hood. The original sports a 2.4GHz Core 2 Duo processor, while the knockoff's got a 1.66GHz Intel Atom N450; the real deal has SSDs up to 64GB, while the fake doesn't even have the option; and finally, the impostor lacks 4GB RAM upgradability. According to M.I.C. Gadget, the ThinkPad clone rings in at 1900 Chinese yuan (about $286), and can be purchased online, though we couldn't tell you where. Anyway, you weren't seriously considering it ... were you?

  • Confirmed: Game Center for 2nd gen iPod touch, not iPhone 3G

    by 
    Matt Tinsley
    Matt Tinsley
    09.08.2010

    Good news for 2nd generation iPod touch users! As reported by AppleInsider and MacDailyNews, the 2nd generation iPod touch will be compatible with Game Center, Apple's new gaming and social networking application, but the iPhone 3G will not. Other compatible iOS devices are the 3rd and 4th generation iPod touch as well as the iPhone 4 and iPhone 3GS. AppleInsider notes that the 2nd generation iPod touch, which has similar hardware specs to the iPhone 3G (in terms of game playability), had previously not been compatible with Game Center, in an iOS 4.1 beta build. However, in a turn of events, the 2nd generation iPod touch is now compatible, according to Apple's official Game Center website. Though both the iPhone 3G and the 2nd generation iPod touch were released in 2008, the 2nd generation iPod touch has a slightly faster processor, clocking in at 532MHz over the iPhone 3G's 412MHz. With the iPhone 3G suffering under the weight of an already slimmed down version of iOS 4, it's no surprise to see that the 3G won't be compatible with Game Center. Game Center will be available, for compatible iOS devices, with iOS 4.1

  • Apple issuing free repairs or replacements of wonky 2008 Time Capsules

    by 
    Vlad Savov
    Vlad Savov
    07.12.2010

    It takes quite a lot to get Apple (or any of the other big timers) to swallow its pride and admit a faulty product, but the random deaths of its Time Capsules seem to have fit that bill. Of course, in classic corporate fashion, we're not told that there's a problem at all, but if you bought one of the earliest batches of Time Capsules -- between February and June 2008 -- and it has since suffered a fatal malfunction, you may now be entitled to a free repair or replacement. This new coverage is also being extended to people who've already had to pay to deal with a less than reliable Capsule; they'll get full refunds of their money, but we doubt their hearts will heal that quickly, and let's not even talk about the lost data that was supposed to be getting backed up on the thing.

  • Panasonic's response on shifting black levels in plasma HDTVs: 'There's nothing to fix'

    by 
    Richard Lawler
    Richard Lawler
    02.10.2010

    Owners of Panasonic's recent plasma HDTVs have continued to push for more details on the "automatic control" the company cited as the cause of suddenly elevated black levels and it has revealed a few more details in an email exchange with CNET. Those hoping for some kind of patch or action in response to the changes will likely be disappointed however, as Senior VP Bob Perry put it, "there's nothing to fix." Citing trade secrets and a lack of a standard measure for black level performance, he also was unable to give any specifics about when the changes are designed to happen or by exactly how much. The company is promising technology in its 2010 models will offer a more gradual adjustment thanks to design adjustments, but that doesn't help current model owners left wondering if their set has, or will have in the future, degraded picture quality either by design or some software glitch. He did close by offering the olive branch of the VIERA Concierge Program for dissatisfied customers -- we'll see if a happy resolution for all is still within reach. [Thanks, Chris]

  • Top 5 selling games in 2008 across global markets

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.02.2009

    NPD, GfK Chart-Track and Enterbrain have combined video game software sales lists for the respective regions they cover to declare Mario Kart Wii as the top selling game of 2008. Games sales across the "world's three largest games markets" saw an 11% increase, totaling 409.9 million units last year.Top five selling games for US, UK and Japan combined: Mario Kart Wii - 8.94 million Wii Fit - 8.31 million Grand Theft Auto IV - 7.29 million Super Smash Bros. Brawl - 6.32 million Call of Duty: World at War - 5.89 million The rankings are almost identical to Edge's "guesstimate" sales list released last week, which included all of Europe, but not Japan. Overall, the US and UK markets saw increases of 15% and 26%, respectively. The Japanese market saw a 13% decline in software sales, which Enterbrain explains has little to do with the current generation of consoles, but is due to the 46% software sales drop on the PS2. Check out the chart after the break for a regional dissection of the software ranks.

  • Gaming industry worth $22 billion in 2008

    by 
    David Hinkle
    David Hinkle
    01.28.2009

    People, we spent a lot of money on video games last year. Hey, just because we're blogging all serious like doesn't mean we don't buy our fair share of games. We're as responsible for this as you are! How much of that money do you think belongs to Nintendo?The ESA was kind enough to break down the data further, showing us that we spent $11.7 billion on software alone, a 22.9% jump year-over-year. A lot of the sales, both on the hardware and software side, can be traced back to December, where consumers spent $5.3 billion, breaking the coveted $5 billion mark in a single month for the first time.Gaming is becoming more and more popular (seriously?), and we're all for it. Do us a favor, though. When it's 7 o'clock and it's time for your grandma to watch Wheel of Fortune, instead ask her if she wants to shoot some Covenant in the face with you. You just might be surprised at how well she handles a Battle Rifle.

  • Switched On: The 2008 Switchies

    by 
    Ross Rubin
    Ross Rubin
    01.19.2009

    Each week Ross Rubin contributes Switched On, a column about consumer technology. The fourth annual Saluting Wares Improving Technology's Contribution to Humanity's awards were not held in the opulent imaginary venue of previous galas due to the subprime lending crisis of 2008. Rather, they were hastily distributed behind the Engadget trailer at CES 2009. Also, due to budget cuts and with the imaginary gold for the statuettes at record highs, we've had to consolidate the portable and home awards into a single ceremony. Last year's Product of the Year was the Apple iPhone, which became the reference point for other touchscreen smartphones after its release. While Apple added important improvements and unleased thousands of applications with the iPhone SDK, the 2008 Switchie for Product of the Year goes to the T-Mobile G1. While its body may be a little out of shape, the first Android phone sports a wide keyboard, strong browsing and mapping capabilities, and an open development environment should enable a wide array of follow-on handset models to deliver a stronger consumer experience than they do today. There is also much potential for Android to creep into other kinds of devices, as was shown by the Movit Mini at CES 2009. Honorable mentions in the cell phone category are awarded to the sleek Nokia N73, the solid Sony Ericsson XPERIA X1, and the integrated Samsung Instinct.

  • Bury the Shovelware: 2008 in Review

    by 
    Kaes Delgrego
    Kaes Delgrego
    01.07.2009

    We're barely one week into 2009 and I'm already prepared to make a judgment about the current year: I don't like it one bit. With that in mind, I've decided to take a nostalgic look back to an easier, care-free time: 2008. Our study began on the 2nd of July with a look at the laughably terrible Homie Rollerz. It will continue indefinitely (in other words, until my overlords decide to give me the axe), or until we can come to a concrete and atomic definition of "shovelware." That's not to say that we've been woolgathering this past half-year. Indeed, we've learned quite a bit about what constitutes shovelware and what doesn't. Here's a handful of our most acute observations:

  • The best of WoW Insider: December 30th, 2008 - January 6th, 2009

    by 
    Joystiq Staff
    Joystiq Staff
    01.07.2009

    2008 was the best year in the World of Warcraft yet -- we got a terrific expansion, a few content patches, tons of class improvements, and lots and lots of great gameplay out of it. The past twelve months have been very good to Azeroth's inhabitants, and we're looking for an even better time in the coming year. To find out about it all, whether you're a level 10 noob or have six level 80s already, hit up Joystiq's WoW Insider for the latest news, views, and insights from the World of Warcraft. News WoW Insider's predictions for 2009It's a new year, and we've got some new expectations for the game. Account security mythbustingA former Blizzard CM lays the truth out on what's up with account security. Teen arrested for making suicide threat to a GMKid didn't want Blizzard to ban him, said WoW was all he had to live for, got the cops called on him. Queue queue moar noobServer queues plague the servers yet again. WoW Moviewatch: The Craft of War: BlindLikely the best machinima movie you will eve see. Features Blood Pact: How the mighty have fallen, or 2008 in reviewWarlocks had a rough time of it in 2008. BigRedKitty: Hunter Loot awards for 2008The best loot in ranged attack land for the last year. Know Your Lore: The Sons of HodirOur lore column takes a close look at one of the newest old players in the reputation game. The Light and How to Swing It: Shine on, a 2008 reviewPaladins prevailed big time last year. Shifting Perspectives: The Druid of 2008

  • All the World's a Stage: 2008, year of the living roleplayer

    by 
    David Bowers
    David Bowers
    01.04.2009

    So there I was, celebrating the New Year, when I realized just how long All the World's a Stage has been around. It's grown from an idea in the back of my head, to a pet project, into a full-fledged resource for roleplayers -- and it's still growing! Even after 68 weeks-worth of content, there's still so much to write about! It goes to show, if there's a topic you love, you should really write about it, because doing so makes you love it even more.Now, looking back on this year of writing, it strikes me that some things have changed, while other things have stayed the same. Some articles seem just important and relevant to today's concerns as they were when they were written, and many feel like they could use a bit of updating. Just about a year ago, for instance, All the World's a Stage took a look at "The past, present, and future of roleplaying," which addressed the popular conception at that time that "RP is dead." We don't hear that so much anymore, do we? It seems many of the roleplayers have gradually been shifting around since then, grouping up into small communities on their old servers, or else transferring to a very few realms with a good reputation for roleplaying. Recently, I just transferred over to a new server and was thrilled to see how many roleplayers were hanging around the streets of Dalaran. RP isn't dead at all -- it's just got itself together now instead of being scattered all over everywhere. Congealed, as it were.

  • Lichborne: The 2008 Death Knight year in review

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.04.2009

    Welcome to first 2009 installment of Lichborne, the WoW Insider Death Knight column.Welcome to 2009, which I am, completely arbitrarily, declaring the year of the Death Knight. Sure, Death Knights were first announced back in 2007, but 2008 was when they took shape and showed up in playable form, and 2009 will be the first full year that they've been on the live servers. Let's look back then, at 2008, and see some of the milestones in the creation of my favorite new class and yours.

  • Blu-ray lifts UK disc sales

    by 
    Richard Lawler
    Richard Lawler
    01.02.2009

    Blu-ray sales in the UK didn't keep up their mind melting increases from earlier in the year, but considering the economic slowdown worldwide, a 378% jump from 2007 doesn't seem too disappointing. The British Video Association and Official Charts Company numbers point out a 1.9% lift in DVD sales as a whole in 2008, including 3.7 million on Blu-ray. The Dark Knight finished the year moving 281,000 Blu-ray copies as the UK's best selling HD release. We'll see how things proceed in '09, hopefully with cheaper players on the way.

  • 2008 Best App Ever awards voting is underway

    by 
    Mike Schramm
    Mike Schramm
    01.02.2009

    The nominations are out and voting has begun for the "Best App Ever" awards for 2008, recognizing the best iPhone and iPod touch apps of the year. Nominations have already happened -- the public submitted almost 18,000 nominations, and a panel of developers and experts was assembled to finalize the choices. You can vote right now over on the website for the winners in categories like "Best App Ever," "Best Musical App," and "Most Creative Use of IPhone Hardware" all the way down to "Best Word Game."Quite a list of choices. Voting ends on January 6th (so get started testing those apps if there are some in here you've never heard of), and the winners will be announced next week at Macworld Expo.Unfortunately, the App Store changes so fast and is so varied that some of the most useful apps (SnapTell Explorer is in for the hardware award, but it's missing on the "Most Useful" list) are not on the list in favor of more popular or well-known apps (Weightbot is a great app and very well done, but "Most Innovative"? And you know how I feel about Ocarina). Still, as a popularity contest, it'll be fun to see what comes out as the winners, and I can guarantee that in all of the many categories presented, there are a few really great apps that will come to your attention for the first time.

  • Totem Talk: 2008, a Shaman Odyssey

    by 
    Matthew Rossi
    Matthew Rossi
    01.01.2009

    Right now, as I type this I'm imagining Conan O'Brien's old "In the Year 2000" bit, which they kept doing way past 2000. This really has nothing to do with the shaman class, except that it's funny to imagine an orc in Earthshatter holding a searing totem to his face and doing it. Hey, it's New Years, I was up late, you're going to have to accept that my already tenuous grip on reality is a trifle frayed today.2008 was an interesting year for shamans. When we covered 2007 for shamans, the general consensus for the class was that it needed some work. Now, a day into 2009, did it get the work it needed? Wrath of the Lich King has really only been out for over a month, but it (and the patch preceding it) more or less dominated the year for every class, shamans included. However, the year started off with another big content patch which more or less dominated everything up until the release of Wrath, namely Fury of the Sunwell. It's fair to say that most shamans didn't get to raid Sunwell (although they were in demand for Sunwell raiding guilds, which we'll discuss) but almost any shaman who was level 70 could do the various Sunwell dailies, get to exalted and pick up a nice necklace or three as well as various other pieces for your offsets.

  • Encrypted Text: From brute to assassin, 2008 in review

    by 
    Chase Christian
    Chase Christian
    01.01.2009

    Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. In this special edition, we cover the top 10 changes of 2008.We've been through a lot in 2008. I hit 70 on my current Rogue last January, and so I have paid keen attention to the patch notes and blue posts right alongside many of you. I was excited to reach the level cap on my blood elf; Rogues were at the height of their power. Season 3 and Season 4 of the arena season saw us demolishing every non-healing class in representation. None even dared to consider rivaling a Rogue with a pair of Glaives in any DPS contest.However, due to Blizzard's hesitance to drastically change any balance issues before WotLK's release, we essentially had one PvE spec (20/41/0 Combat) and one PvP spec (20/0/41 Shadowstep). While there were always Rogues experimenting on the fringe with new specs, 90% of Rogues fell into one of these two buckets. Both were brute force builds, designed to smash things with very slow maces or swords; and not even very creatively with that. We excelled in the arena due to our mobility and infinite energy pool, we ruled in PvE due to the overbudgeted weapons and leather in the Tier 6 dungeons. There was no finesse, no grace, no elegance outside of flashy moves (like vanishing a Death Coil). We were around to spam Sinister Strike until the boss died and spam Hemorrhage until the Druid finally ran out of mana.WotLK has fixed all that. Read on as we cover the top 10 changes that helped us move from mindless button smashers into the deadly swans we have become.

  • Blood Pact: How the mighty have fallen, 2008 in review

    by 
    Zach Yonzon
    Zach Yonzon
    12.31.2008

    I wasn't kidding the last time I wrote about the decline of Warlocks in the game. It's pretty palpable in major cities like Dalaran, walking around and seeing a glut of Death Knights crowding the mailbox and only the occasional Warlock summoning her Dreadsteed to cruise the cobblestone streets. It makes my heart all warm and fuzzy (or sulfuric and crackly, you know) whenever I read an emote from Necrosis. I think it should be a point of pride. The class has fallen off the radar, and the sad part is -- nobody misses us.How did we get here, though? What happened between the class' popularity or should I say notoriety, from early this year to now? I mean, 3.0 happened, right? Blizzard buffed the class, with all three specs having a unique feel and playstyle. The class has never been more viable... on paper. I mean, Warlock DPS is competitive in PvE and that's the plain truth. It's a different game now. All classes can DPS in Wrath, and if they're played right, they'll do incredibly well. This means that playing a Warlock is now seriously hard work.

  • Priests: 2008 the year of change

    by 
    Matt Low
    Matt Low
    12.31.2008

    That year flew by really quick, didn't it? Last year, I remember I was working my way through Tempest Keep (Kael'Thas even). 2008 brought in a complete set of additions and changes for the Priest class across all 3 specs. So, shall we get down to Priest class changes? Ranked in no particular order, we'll go over a few of the changes and the impact they had on the current game.

  • New Year's Eve in Azeroth tonight

    by 
    Mike Schramm
    Mike Schramm
    12.31.2008

    Yes it's the end of another year, and it's time to celebrate! Just in case you're not out and about partying this evening, Azeroth is enjoying New Year's Eve as well, and the good news is that you can drink all you want with no hangover at all! This evening in the capital cities, there'll be kegs and holiday food to eat, and fireworks will light up the sky every hour (starting around 6pm server time, if this year is the same as years past). Plus, all the guards in Booty Bay are taking their annual night off, so there'll be PvP aplenty down there. And there are two quests in the game, one for each faction.Enjoy the holiday and stay safe, whether you're in the World of Warcraft or elsewhere tonight. From all of us at WoW Insider to all of you, thanks for making 2008 great, and here's to an even better 2009. %Gallery-12722%

  • Breakfast Topic: The end of 2008

    by 
    Robin Torres
    Robin Torres
    12.31.2008

    Today is the last day of 2008 and, consequently, the last Breakfast Topic of the year. The biggest thing to happen to World of Warcraft players this year is Wrath of the Lich King. Captain Obvious golfclaps. There were also some monumental patches and WWI and BlizzCon were pretty cool, too. But these were Blizzard's accomplishments. For the last day of the year, let's talk about what we, as players, accomplished and also what we didn't do this year, but wish we had... perhaps to prepare our in-game goals for the next year.My biggest accomplishment in WoW was discovering the class in which I am having the most fun ever since playing the game in open beta: the Mage. I only wish I had discovered how much I love playing her much sooner, so that I could be farther along in the content on what is my new favorite character. Instead, I am 2 years behind, hanging out in the Outland with all the Death Knights.