cryengine2

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  • Rumor: Blue Mars to go into open beta on September 2nd?

    by 
    Seraphina Brennan
    Seraphina Brennan
    08.28.2009

    According to an anonymous source, the new virtual world game on the block, Blue Mars, might be entering into open beta on September 2nd. What does this mean for you? Well, it means that another CryEngine 2 MMO might be making an appearance soon to do battle with Planet Calypso.Currently we are unable to confirm the exact time of the opening of the Blue Mars open beta, but we can confirm that the game has been shut down and is being prepared for the "public beta" according to posts on the forums.Blue Mars is the middle ground between Second Life and Planet Calypso. Where Planet Calypso acts as a game with a real money economy and Second Life allows all users to create content and change the world to their preferences, Blue Mars signs up and approves select developers to create content for their world. Standard users will have the ability to open up small shops and/or purchase living quarters (at the developer's preference) as well as interact with the games and events the ruling developer sets up for their players.

  • The second golden age now occuring in Planet Calypso

    by 
    Seraphina Brennan
    Seraphina Brennan
    08.27.2009

    CryEngine 2 is pretty. Really pretty. So pretty, in fact, that we added a rainbow to the above picture, just to amplify the already intense pretty with more pretty. Ronnie James Dio would be proud of us today.But, if you haven't guessed, Planet Calypso is back online and is proudly sporting their new graphics engine with glee. Did you know that this is the first time the night ever passed over Calypso, as they never had a day/night cycle before? Now you know.Also, as promised, today marks the opening of The Second Golden Age of Calypso event along with the upload of version 10.5. During this event, special rare items will be dropped throughout the world. These items will only be available for this event, so if you're an avid player of Planet Calypso or were looking to give the free-to-play game a try, now would be a pretty good time to do it.However, you don't have to rush if you don't want to. The Second Golden Age will continue all the way until Christmas, so that gives you a good four months of event time to rack up all of those special goodies.[Thanks, Dargon!]

  • Blue Mars beta and launch dates disclosed

    by 
    James Egan
    James Egan
    11.17.2008

    When it comes to virtual worlds, Massively's main focus to date has clearly been on Second Life, but we're also interested in some of the other choices that are becoming available to residents in virtual spaces. Blue Mars from Avatar Reality is one that's caught our eye -- it's a sci-fi themed virtual world, set on a terraformed Mars in the year 2177 AD. The potential is there to have some stunning visuals, as Blue Mars is built on CryEngine2, best known for giving Crysis its look. The official Avatar Reality site lists a beta release for the end of 2008, but they've told Eurogamer that Blue Mars enters beta in January 2009. "The first-time developer expects this to last for around three months, before the full game launches in April," Eurogamer's Rob Purchese reports.

  • News From the Wider MMO World: September 9, 2008

    by 
    Akela Talamasca
    Akela Talamasca
    09.09.2008

    The MMO genre is more than World of Warcraft, Age of Conan, and Warhammer Online. Here's what's going on in the rest of the world.Nanoverse Online lets you experience life an a micro scaleDuplex Systems has announced its second MMO, Nanoverse Online, which takes place in a world "unique physics". While their website show photos of insects, the description of gameplay delineates more of a mechanically-oriented playerbase. "It is not the visual power that counts, but compelling and exciting gameplay," says Marko Dieckmann, Managing Director, Duplex Systems. "Nanoverse Online will bring the fun back to MMOs, a genre full of cliches, copied over and over again." There is no official release date for Nanoverse Online, but screenshots are expected to hit their website soon.NDOORS partners with Nexon to bring Atlantica Online to JapanNexon Japan has recently signed a publishing agreement with NDOORS to let Japanese players into the turn-based strategy world of Atlantica Online. "We are fortunate and thrilled that Atlantica's unique action and fun can be shared and enjoyed by many players throughout the world," said Cho Sung Won, NDOORS' CEO. With a player base of over one million users, Atlantica Online stands poised to make a huge showing with its new global presence.

  • One Shots: Overlooking New Switzerland

    by 
    Krystalle Voecks
    Krystalle Voecks
    08.20.2008

    For today's One Shots, we're bringing you a treat. This is a screenshot from a virtual universe we don't see very often at all, but is absolutely gorgeous. What title is this, you might ask? It's Entropia Universe, developed and published by MindArk. While the graphics are somewhat stylized, nobody can dispute that they're not lovely to look at. What else can we tell you? Well, according to Mike S. who sent this screenshot in, this is prior to the upgraded CryEngine2 graphics -- so it looks even better now, if you can imagine that! With lovely graphics, a free-to-play model, and the ability to cash out items you find into real-world funds, we're surprised we don't see this title more often. Do you have a screenshot from a world we haven't seen recently? Would you like to brag on your favorite game or world? We'd love to see your screenshots. All you have to do is email them to us here at oneshots AT massively.com along with a note telling us a bit about what's going on in the screenshot, your name and the name of the game. Then relax and enjoy the limelight! %Gallery-9798%

  • Crytek predicts 'next-gen' consoles will arrive in 2011 / 2012

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    08.19.2008

    We are all interested in the future. Indeed, as the great Criswell so astutely observed, "We are all interested in the future, for that is where you and I are going to spend the rest of our lives." And it wouldn't be much of a life if it wasn't spent playing the latest video games, no doubt powered by trillions of tetraflops and a giggle-inducing number of gigabytes. Crytek CEO Cevat Yerli has seen this future (it's where he bought his Crysis-capable computer), and has concluded that the next generation of consoles -- as in the Xbox 720 and the PlayStation 4 -- could arrive in 2011 or 2012.Discussing "The Future of Gaming Graphics" at Leipzig's GC Developer Conference, Yerli estimated that Microsoft and Sony's next offerings would arrive "in three to four years' time, although there are good reasons why it should be 2010 already...but we'll see." Crytek, which most recently worked on Crysis Warhead, has also pinned 2012 as the debut year for its next in-house engine and follow-up to last year's impressive CryEngine2.Regardless of timing, we're pleased to see that not everybody thinks the current cavalcade of consoles is our last.

  • CryENGINE 2 port 'challenging' on PS3, but will look like high-end PC

    by 
    Andrew Yoon
    Andrew Yoon
    04.08.2008

    It's no secret that CryTek is bringing over its revolutionary CryENGINE over to PS3. In fact, they showed off some behind-the-scenes demos to developers at GDC. While CryTek doesn't confirm the long-rumored PS3 version of Crysis in their interview with IGN, they do make a few notes about the process of bringing such a power-hungry engine over to Sony's home console.Harald Seeley, Engine Business Manager for CryTek, said "there is no doubt that porting our engine to the PlayStation 3 is the more challenging of our two ongoing conversion projects [Xbox 360 and PS3]." However, that isn't necessarily a bad thing: "that works to our advantage in the end. We feel certain we have the ability to get the most that is possible out of that platform, and therefore PS3 games which run on our engine in the future will definitely stand significantly apart from other games that don't."While we still haven't seen footage running on a PS3, Seeley is confident that the engine will look like nothing else on consoles so far. "We expect the final outcome will result in games that look like they're running at high settings, or nearly high settings, on a PC." We'd love to see what CryTek is capable of pulling off.[Via Digg]

  • The Digital Continuum: MMO features in the year 2013

    by 
    Kyle Horner
    Kyle Horner
    03.22.2008

    If you were to look back five years ago at the year 2003, the feature lists on the MMOs of that year look quite a bit different from the games of this year. Everything from graphical advancements to new in-game concepts like Warhammer Online's Tome of Knowledge. A lot of new features have cropped up through natural evolution and forcefulness as well. A lot of these improvements were obvious, but many of them have also been unexpected.So what kinds of advancements will the massively genre have made in another fives years? Maybe we'll all be playing MMOs on the newest consoles, or maybe not. There are a lot of variables in this considerably young genre we all love, so looking five years into the future can lead to scary places. Although that won't stop me from trying to peer towards the future in an attempt see what sorts of virtual worlds await us all.

  • Rumor: Crysis shown on Xbox 360 to 'prospective publishers' at GDC

    by 
    Ross Miller
    Ross Miller
    03.04.2008

    A glib response from a Crytek representative may have revealed that Crysis is coming to the Xbox 360. The rep reportedly told Primotech that the Xbox 360 version was being shown behind close doors to "prospective publishers" at last month's Game Developers Conference.This is far from a confirmation; the Crytek rep may have misspoken. Furthermore, we'd be surprised if Crysis PC publisher Electronic Arts didn't have the foresight to secure rights to the console game as well. We do know that Crytek planned on showing off a console version of CryEngine 2 (which runs Crysis), and although the assets were likely Crysis, perhaps the prospective publishers were just looking for a game engine.

  • The Ultimate Showdown: CryENGINE2 vs. Reality

    by 
    Griffin McElroy
    Griffin McElroy
    02.23.2008

    Crytek recently whipped up a tech demonstration for their haughty, hardware punishing software, CryENGINE2, to show off at GDC. Mimicking an unforgettable ad for the Sony Bravia, the demo turned quite a few heads -- but how did the visuals of the ball-droppin' doppelganger compare to the original advertisement? Never one to miss an opportunity for a video comparison, Gametrailers whipped up the above video. What do you think -- are video games nearing photorealism? Or were your discerning, pixel-counting eyes not fooled?

  • Blue Mars focusing solely on third-party content

    by 
    Kyle Horner
    Kyle Horner
    02.23.2008

    Whenever we see Blue Mars in the news, our computers usually start making this very worrying metal-on-metal grinding noise. Maybe it's because our computers have seen too many cheesy horror movies set on Mars, or maybe it's because Blue Mars is going to be using the CryEngine2 for its graphics rendering. We just hope that it doesn't kill the game early on, since we're pretty interested in seeing how it develops.

  • Console CryEngine 2 will be shown at GDC; console Crysis still not confirmed

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.29.2008

    According to CVG, Crytek will unveil a cross-platform version of its CryEngine 2 at next month's Game Developers Conference. The CryEngine 2 is best known for making PCs across the planet chug in pain attempting to run Crysis at high settings; this new cross-platform engine will be unveiled running on the Xbox 360 and PS3, but no word on what game will be shown. Crytek will also show off "how well the fully optimized" engine runs on a PC costing around $600.Although the implication of this news is that Crysis is making its way to consoles after a less-than-stellar PC performance, the latest rumors talk about a Crysis 1.5 for PS3. This would be very similar to what Crytek already did when its first game Far Cry was altered for consoles.

  • Action MMO powered by Crysis engine? That'll be The Day

    by 
    Louis McLaughlin
    Louis McLaughlin
    12.11.2007

    Former employees of NCSoft and Phantagram have created a new studio to design a 'third-person massively multiplayer online action game'? And it's powered by CryENGINE 2, the same game engine used in Crysis? Tell me more. As it says in the press release: Reloaded Studios are a Seoul-based game company that seem to lack neither experience nor funding. Their first project is entitled The Day, and it aims to have a heavy emphasis on PvP combat plus a unique, immersive storyline involving parallel worlds and the destruction of all humanity. I also aim to solo Illidan Stormrage tomorrow.The Day joins a growing list of MMOs to use the Crysis engine, along with Entropia Universe and Blue Mars. They're both more virtual world than action MMO, though, and there's a lot of untapped potential in the latter. Planetside never made much of an impact, but games in a similar vein are a market waiting to happen -- even if it isn't a Halo MMO.

  • Blue Mars sneak preview

    by 
    Barb Dybwad
    Barb Dybwad
    11.02.2007

    We had a chance to sit down with Avatar Reality's VP of Development, Li-han Chen, at E for All to get some details about their recently announced title, Blue Mars. Set on a futuristic, terraformed Mars circa 2177 AD, the world will be far more akin to something like Second Life than like other more typical MMOs; in fact, the company is calling Blue Mars a "massively multiplayer virtual world," or MMVW, in lieu of labeling it specifically as a game world. Two main mechanics will separate Blue Mars from SL: a suite of pre-programmed in-game activities (minigames, essentially) to provide a framework for socialization, and no user-generated content -- all environments and objects in the world will be coded by third party developers. By the time Blue Mars enters closed beta at the end of 2008, Honolulu-based Avatar Reality hopes to have at least 3 of these minigames developed and ready for testing. With golf and vehicle racing listed as two of the activities, it seems clear that Blue Mars is going to cater to the more casual side of the gaming audience. If combat exists at all in the world, it will be relegated to specifically designated areas -- the core mechanic is casual socialization. Perhaps paradoxically, the game is going to be aimed at users with high-end machines and graphics cards (Quad Core CPU and GeForce 8800 or better) in order to feature the CryENGINE2-rendered "breathtaking graphics."%Gallery-9463%

  • Crysis shines gold, due out November 16

    by 
    Ross Miller
    Ross Miller
    10.29.2007

    Electronic Arts has announced that the gorgeous (i.e. hardware-intensive) PC shooter Crysis has gone gold. Not just any gold, mind you, but a shiny brick of gold enhanced by HDR lighting and sure to require at least five denimite mem-shards.Crysis, the first game to utilize CryENGINE 2, is still on track for its November 16 release. For those who want to brick their PCs early, the single-player demo is now available.

  • Blue Mars - blurring the boundary between MMOG and virtual world

    by 
    Tateru Nino
    Tateru Nino
    10.17.2007

    Does the name Kazuyuki Hashimoto ring a bell? He was Chief Technology Officer for Square USA for five years, was Vice President of New Technology and Platforms at Electronic Arts for 4 years, and spent seven years as the Senior Vice President of R&D at Square where he worked on the CG segments and cutscenes in the legendary Final Fantasy VII. Along with Li-Han Chen - whose background includes Project Manager (Sony Online Entertainment), VP of engineering (AtGames Inc), Senior Programmer (Squaresoft), Senior Programmer (Dreamworks) - Hashimoto heads up the Honolulu-based Avatar Reality Inc, and their new MMOG, Blue Mars.

  • Crytek and Epic Games rev their engines

    by 
    Ross Miller
    Ross Miller
    06.22.2007

    Epic Games has found a wide audience, from Silicon Knights to Square Enix, with its Unreal Engine 3; meanwhile Crytek is looking to find success by licensing out CryEngine 2. Both companies also release games highlighting the engines (Unreal Tournament and Crysis, respectively).Next Generation has an article where both Epic Games' Mark Rein and Crytek's Harald Seeley talk about the competitive field of game engines. According to the opening remarks, the article sees Crytek as one of the more promising competitors to the Gears of War developer. It's an interesting read, but we shouldn't forget one engine that just recently made its first unveiling: id Tech 5. Creator John Carmack promised more information at Min-E3, and we think there's a good chance the House of Doom will add some major heat to all game engines.

  • Behold: CryENGINE2 GDC demos

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.09.2007

    We first showed you a glimpse of Crytek's GDC booth, now see why it was built. Talk about a convincing sales pitch. Something tells us Avatar Reality won't be the only studio with a CryENGINE2 license for much longer. (Better quality videos available for download at Crysis-Online.)

  • Crytek shows CrysisENGINE2, innocent trees shot

    by 
    Zack Stern
    Zack Stern
    03.08.2007

    Crytek occupies a medium-sized booth space at this year's GDC show floor. The company, showing its CryENGINE2 to developers, announced that it found its first customer in Avatar Reality, Inc. Hoping to land more interest, the company is hosting a series of rotating presentations about its level editor, sound system, character animation, engine, and other features.Harald Seeley, Development Director for Crytek briefly spoke with us about the engine and its outlook, saying that it's at alpha now for the PC, and they'll ship the SDK to AVI in four to six weeks. Seeley said that Crytek is working to bring CryENGINE2 to the PS3 and Xbox 360, but those plans don't mean that Crysis will be released on those platforms.Modders and indie designers should look for a PC version of the development environment bundled with Crysis. Seeley said that the consumer tools offer nearly all of the features of the fully licensed engine, and that modders may be able to work out terms to release commercial software created with the free editor.Seeley thinks that the commercial version of CryENGINE2 will lead other middleware engines because it was developed for DirectX 10 instead of being prettied up from an older version of the API. He said, "This will become the standard. ... [Gamers] won't be willing to settle for titanium trees any longer. If it looks breakable, if it looks like you should be able to pick it up, [you will.]"%Gallery-1976%

  • Crytek pitching CryENGINE 2 at GDC

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    02.19.2007

    Crytek is putting the finishing touches on its grand sales pitch, preparing the first public demonstration of its CryENGINE 2 middleware. To be held at Booth 848 on the GDC show floor, the demonstration will provide hands-on time for the curious passer-by and, more importantly, for developers interesting in licensing the custom technology. The full set of tricks will be on display, including "what you see is what you play" Sandbox2 editing (trust us, it's like 'night and day'), interactive vegetation pumped in real-time from the asset creation pipeline -- and (just maybe) a rabbit outta the hat. We'll be sure to bring a smoke detector and check for mirrors behind those monitors...