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  • The Stream Team: Dota 2's 6.82 madness

    by 
    Mike Foster
    Mike Foster
    10.01.2014

    The last few months in Dota 2 have come with a sense of stagnation. The professional and high-tier play meta, on display most prominently in this year's $11 million International championship, was in a rut. Something had to change before players grew bored or frustrated with facing the same three or four team strategies. Last week, Valve delivered an earthquake of a content patch, providing a ridiculously huge update that changed items, heroes, abilities, game modes, core mechanics, and even the map itself. For the next few months, pros and casuals alike must sift through the wreckage and try to re-optimize how they play. Tune in tonight as Massively's Mike Foster takes one of Dota's newly-reworked heroes for a spin and tries to make sense of the post-6.82 carnage. The action begins at 7:00 p.m. EDT. Game: Dota 2 Host: Mike Foster Date: Wednesday, October 1st, 2014 Time: 7:00 p.m. EDT Enjoy our Stream Team video below.

  • Hear snippets of Chance Thomas' Dota 2 score

    by 
    Justin Olivetti
    Justin Olivetti
    09.09.2014

    Composer Chance Thomas has revealed his latest project: creating a Compendium score for Dota 2. In a new behind-the-scenes video, you can see Thomas conducting a choir and orchestra as they perform snippets of various tracks for the popular MOBA. Thomas previously worked on MMOs such as Lord of the Rings Online and Dungeons and Dragons Online. You can watch the Dota 2 soundtrack video after the jump!

  • Dota 2's 10 million dollar e-sports tourney will stream on ESPN

    by 
    Bree Royce
    Bree Royce
    07.17.2014

    Whether or not you believe e-sports are real sports, Dota 2 is at least big enough for sports TV. Valve today publicized a deal that will bring streaming coverage of its MOBA's The International tournament to ESPN. Well, ESPN3, which is sort of like ESPN in the same way Dota 2 is like a sport. We're kidding. ESPN3 will broadcast matches live, and come Sunday, "viewers can tune in to ESPN2 for an exclusive preview of the tournament's final match, featuring highlights from the games, expert analysis, plus interviews with the players and Valve's Gabe Newell." The International championships begin tomorrow in Seattle with a prize pool worth over $10 million. It turns out your mom was wrong: You can get rich and famous playing video games. [With thanks to tipster Mike!]

  • Valve adding Stanley Parable announcer pack to Dota 2 store

    by 
    Jef Reahard
    Jef Reahard
    05.15.2014

    Valve wants you to know that it's adding a Stanley Parable Announcer Pack to its Dota 2 cash shop this afternoon. The content inserts a narrator with a "particular blend of sardonic meta-commentary" into the MOBA, "rendering the game not only understandable but even downright accessible to the common layperson." The pack costs $10, though it will be 10 percent off this weekend. [Source: Valve press release]

  • Dota 2's playerbase tops World of Warcraft's subscribership

    by 
    Justin Olivetti
    Justin Olivetti
    05.06.2014

    In the world of online gaming, there's been a longstanding perception that's not actually been true: that World of Warcraft has the most players. Today we can add another title to the "Greater Than WoW" Club, as the official site displays a counter showing that Dota 2 has a larger playerbase. Dota 2 had 7.86 million players log in during April, a number that outmatched World of Warcraft's current shrunken subscribership. Of course, it's important to keep in mind that we're comparing a MOBA to an MMO and a free-to-play title to a subscription game, but even so it's an impressive achievement for Valve. Gamespot noted that League of Legends has both games eclipsed by a teeny, tiny amount -- something on the order of 67 million players per month.

  • NBA's Jeremy Lin: 'Dota is a way of life'

    by 
    Justin Olivetti
    Justin Olivetti
    04.07.2014

    NBA player Jeremy Lin recently expanded upon his remarks in the documentary Free to Play that "Dota [2] is a way of life." Talking to OnGamer, Lin said that the MOBA brought him, his family, and his friends closer together. "When I say it's a way of life, it's more than just a game, it's a chance for us to play and catch up on life," he said. "It's something that's been really incorporated into our lives for years and years, consistently, no matter where you are." Lin said that he normally played Dota 2 two to three times a week and admires the dedication and drive that exists in the community. In fact, he sees professional gamers in a similar light as professional athletes: "It takes a ton of work, it takes a lot of strategy, it takes a lot of commitment and takes a lot of discipline... You definitely have to understand the game and work on it, hone your skills.

  • Breakfast Topic: Do you have any MOBA experience?

    by 
    Alex Ziebart
    Alex Ziebart
    03.16.2014

    For those unfamiliar, Heroes of the Storm belongs to the genre that's been referred to as MOBA -- Multiplayer Online Battle Arena. Valve calls its Dota 2 an ARTS, an Action Real Time Strategy, but since they're the only game that uses ARTS, let's stick with MOBA. I don't have much history with this genre of games and for good reason: I'm not a very competitive person. When I try to be competitive, I turn into a raging maniac and I'm not fan of being that guy. Unfortunately for me, MOBAs are an extremely competitive genre. I played two rounds in League of Legends a couple years back and decided to never touch it again. Heroes of the Storm's technical alpha has pulled me in due to its co-op mode, allowing you to play with a team of human players against a team of AI players. Having a strong co-op mode available might make me rage less when I take my chances at PVP. I'm curious how many of you have tried a MOBA before, whether it be League of Legends, Dota 2, the original Defense of the Ancients mode in Warcraft III, or something else in the genre. Are you a MOBA veteran? Never touched one? Touched one but didn't like it? Whichever camp you fall in, are you going to try Heroes of the Storm when you get the chance?

  • Dota 2's New Bloom update introduces new heroes and more

    by 
    Mike Foster
    Mike Foster
    01.28.2014

    Valve's Dota 2 is about to receive another huge update, this one bringing two new heroes and a bevy of other features to the most played game on Steam. The New Bloom festival, which launches tomorrow for all Dota 2 players, includes a new beast to slay, the ability to "offer" unwanted items in the hopes of earning rare armor, and another map aesthetic variant centered on spring themes with East Asian influences. Most importantly, New Bloom marks the introduction of Terrorblade, the demon marauder, and Phoenix, the, ermm...phoenix, both brand-new heroes in Dota's world. Also new with the update: the ability to jump into any downloaded replay and take control of a character within it, changing it from a replay to a live game in which you can attempt to turn the tides of a loss or find a smarter path toward victory. Dota fans should consult the Day One, Day Two, and Day Three announcement posts for full details, as New Bloom includes quite a few other new features and tweaks.

  • The Soapbox: Stop ganking, you ganking gankers

    by 
    Mike Foster
    Mike Foster
    01.28.2014

    For me, player vs. player interaction is a necessary component of any online game. The urge to engage with skilled human opponents is the reason I spent countless hours defending flags in World of Warcraft and likely the main motivating factor in my slide away from traditional MMOs and toward MOBAs like Dota 2 and Blizzard Entertainment's upcoming Heroes of the Storm. Simply put, I like a good fight. I especially like a good fight when it occurs unscripted and out in the wilds of the world. If you catch me unaware while I'm grinding out one of TERA's BAMs or plucking gold from an ore vein in Aion, I'll be more than happy to cross swords (or trade frostbolts) with you. Winning or losing isn't important to me; the constant threat of attack heightens my enjoyment of and connection to the game's universe. Unfortunately, open world PvP doesn't attract exclusively those people interested in fair fights. And in the games that make it possible, a certain small segment of players is working hard to ruin everyone else's good time. I speak, of course, of gankers.

  • Riot claims 27 million daily players for League of Legends

    by 
    Mike Foster
    Mike Foster
    01.27.2014

    It's no secret that Riot Games's League of Legends is the biggest MOBA on the block, but just how big might come as something of a surprise. Riot has revealed that the League playerbase has now reached 27 million players daily. Player concurrency hits about 7.5 million players during high-traffic hours; for comparison, Valve's Dota 2, which most would consider League's primary competitor, sees about seven million players per month. The high numbers have done wonders for Riot's pocketbook, helping League to generate over $624 million in revenue in 2013.

  • The Stream Team: Stacking friends in Dota 2

    by 
    Mike Foster
    Mike Foster
    01.03.2014

    When it comes to MOBAs, teamwork is everything. Adventuring into the solo queue in a game like Dota 2 is an invitation for pain and suffering; stacking a couple of friends in a party results in a much more successful (and fun) experience. Tune in tonight as Massively's Mike Foster recruits a few of his Dota 2 friends and takes a more team-based approach to Valve's immensely popular title. The action starts at 7:00 p.m. EST. Game: Dota 2 Host: Mike Foster Date: Friday, January 3rd, 2014 Time: 7:00 p.m. EST Enjoy our Steam Team video below.

  • Bridging the gap between casual and pro at the Chicago Dota 2 Winter Open

    by 
    Mike Foster
    Mike Foster
    12.31.2013

    At Ignite Gaming Lounge in Chicago, Illinois, the crowd is losing its mind. It's grand finals of the Chicago Dota 2 Winter Open, a two-day, double-elimination, 16-team throwdown, and for some reason someone has just picked Meepo. For those of you who aren't in the Dota 2 loop, suffice to say that Meepo isn't a standard hero pick for a tournament. Picking Meepo in a match with $1,000 on the line is a lot like jumping out of a plane and wishing for a parachute -- an incredible, amazing story if it works and an embarrassing, painful death if it doesn't, with the odds heavily on the latter. The announcers, broadcasting the match simultaneously on Dota TV (Dota 2's in-game spectating client) and Twitch, are dumbfounded. The chat channels are exploding. And as everyone witnesses the Meepo gamble pay off in the most incredible way, the excitement only expands and intensifies. But perhaps what's most special about this Meepo pick, about this final game between two local teams that have bested challenger after challenger, is not the risky strategy or the money on the line. What's special is that anyone is watching it at all.

  • Dota 2's Frostivus celebration is coming

    by 
    Mike Foster
    Mike Foster
    12.09.2013

    Valve has announced that Dota 2's holiday-themed Frostivus event is on its way, though exact details are still somewhat sparse. The announcement, made via the official Dota 2 website, says only that "Frostivus is coming." The page hints at content to come, including what appear to be new crafting items and some sort of gift exchange in addition to the obligatory event-themed chests. The frosty, snow-covered map of Frostivus 2012 is also likely to return. Fans of Dota 2 will remember that last year's Frostivus event was canceled due to an influx of gift-snatching Greevils. We'll just have to wait and see if the same tragedy befalls this year's festivities.

  • Developers respond to Riot's streaming restrictions for pro players [Updated]

    by 
    Mike Foster
    Mike Foster
    12.06.2013

    Riot Games' new contract with professional League of Legends players prevents those players from streaming certain games during the LCS (League Championship Series) season. Banned titles include Dota 2, Hearthstone, Awesomenauts, World of Warcraft, StarCraft II, and many, many more. News of the contract broke earlier this week. Since that time, a couple of developers associated with games on the banned list have responded to Riot's rules in letters to website OnGamers, which broke the original story. Here's a clip of the lengthy response from Awesomenauts co-creator Jasper Koning: We are disappointed to see Riot impose restrictions on the spare time of its LOL Championship Series players. It's understandable Riot as a company wants to protect its interests, but the way they're doing it now is decidedly unsportsmanlike, anti-competitive, and it sets a bad precedent. And here's S2's (Heroes of Newerth) Marc DeForest: We view eSports differently - it is a platform for competition, growth, and the collective celebration of video gaming passion. We do not view it as a leveraging tool for anti-competitive and monopolistic practices. S2 Games will continue to support the eSports idea as a whole, not just our own specific interests in it. Riot has confirmed the terms of the contract but has not responded to further updates or fan criticism. [Update: Riot has announced that it is changing LCS players' contracts due in part to community feedback. Under the new rules, players will be able to stream any games they want as long as they are not accepting sponsorship from other studios to promote those titles.]

  • Perfect World ends the quarter strong, looks to Dota 2's China release

    by 
    Mike Foster
    Mike Foster
    11.26.2013

    Perfect World Entertainment, the China-based publisher behind games like Perfect World International, Neverwinter, Star Trek Online, and Champions Online, ended the last financial quarter in a strong place. Citing the Chinese release of Swordsman Online and Saint Seiya Online as driving factors, Perfect World claimed $136.2 million in revenue and $19.8 million in net profit -- up from last year's marks of $114.2 million and $14.2 million respectively. Perfect World also expressed its hope for even better quarters to come thanks to big launches in the pipeline. It is currently localizing Neverwinter for a Chinese release and will be overseeing Valve's Dota 2 as it makes its way into Chinese markets.

  • Dota 2 gets new heroes, crafting, and Diretide

    by 
    Mike Foster
    Mike Foster
    11.14.2013

    Last week, the folks at Valve apologized to the Dota 2 community for silently skipping the game's Halloween-themed Diretide event. In the apology, the Dota team promised that Diretide would go live with the next big update, which they hinted would include a bunch of other features the community would be happy to see. Today, Valve announced the update, titled Three Spirits. And true to the Dota team's word, it's a big one. It includes two new heroes in the form of Earth Spirit and Ember Spirit (counterparts to the existing Storm Spirit), an in-game coaching mechanic that enables teams and individuals to improve their play, and a crafting and socketing system that provides for customizing existing items or combining unneeded ones to make something better and more useful. The patch also brings a new showcase view of matches, a lane-picker, colorblind mode, new training missions and more. Oh, and yes, Diretide is coming; the event runs from November 14th to November 28th. Check out the full patch notes on the official Three Spirits site.

  • Blizzard All-Stars is now Heroes of the Storm

    by 
    Mike Foster
    Mike Foster
    10.17.2013

    Blizzard Entertainment announced today that the studio's upcoming MOBA, formerly known as Blizzard All-Stars (and Blizzard Dota before that), will officially launch under the title Heroes of the Storm. The announcement comes after about a month of speculation regarding the Heroes of the Storm name; Blizzard filed the trademark in late September, and guesses ranged from entirely new game to World of Warcraft expansion. Unfortunately, the video doesn't provide any further information on Heroes of the Storm, meaning its release date is likely still "Soon™." Check out the announcement video after the break.

  • Early DotA Battleground footage revealed

    by 
    Olivia Grace
    Olivia Grace
    01.02.2013

    Adriacraft.net has revealed initial footage of Blizzard's DotA styled battleground, Defense of the Alehouse, reportedly arriving in patch 5.2. This is very basic footage, without the internal decoration in most cases, but gives a brief idea of the layout and feel of the battleground. Initial observations would be that it's definitely a large battleground, which is to be expected, possibly indicating that it could be for more than 10 players. Given that all the recent battleground additions have been 10-player, this would be welcomed. This overview map defined by Leviathon indicates the same, it's definitely a decent-sized map. There appear to be two defined areas, and lots of bridges in certain points. Of course, it should be noted that these are very, very early PTR datamined images, and should not be considered final. Lastly, I really enjoy the name of this battleground, and its not-so-subtle reference to Defense of the Ancients! Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

  • Blizzard renames Blizzard DotA to Blizzard All-Stars

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    05.11.2012

    What's in a name? Quite a lot, as it turns out. A name alone was enough to send Blizzard and Valve to man the lawyer cannons over two upcoming games, DOTA 2 from Valve and Blizzard DOTA from Blizzard. The companies have reached an agreement, however, which includes Blizzard renaming its game to Blizzard All-Stars while retaining use of the "dota" name for noncommercial use in the fan community. Valve retains the commercial use of the name. It sounds like a little matter until you remember that Warcraft III was the source of the map that spawned this game type, leading to both companies developing competing versions of a sequel. Blizzard All-Stars currently has no release date, while DOTA 2 is due out sometime next year and is currently in beta testing. Luckily, the terminology is only being changed on the corporate side, meaning players are free to continue discussing the games as they would have anyway.

  • Rumble Between the Junglers: Questions about the DotA name

    by 
    Mathew McCurley
    Mathew McCurley
    02.24.2012

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, and esoteroic topics that slip through the cracks. Behind the scenes, people are moving about, reading papers and commenting on filings and jockeying around the words of a paragraph to make it "feel" nicer. We don't like using the word "community," one might say, because it is a sympathetic word, and we do not need sympathy at this hearing. Thousands of dollars an hour are thrown at the problem for however long the team needs to work on it. I bet there were a few nice late-night sushi orders. These are the stars of the show -- two copyright and trademark filing teams, potentially backed up by a litigation team, positioning over the DotA trademark ownership issue. Last week on The Lawbringer, I gave a summary of what is happening between Valve, Blizzard, Riot Games, and the DotA community, concluding that the fight over who owns the DotA name has to be fought now because of a fight brewing for years as the genre grew. In order to expand our minds just a bit and start thinking like we want to understand the problem, we need to build a framework around the DotA issue with questions about what this is all about. Let's boil the issues down to simple questions.