infogrames

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  • First sign of the Apocalypse: Atari made profit in Q1

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.14.2008

    Grab the kids and run for the countryside, perennial loser Atari made a profit last quarter! GameDaily reports that it's nothing huge, but the company's $3.5 million profit in Q1 is quite the departure from the $11.9 million loss the same time last year. Alone in the Dark, which shipped 1.2 million copies this quarter, was apparently a strong contributor to the happy times.Considering Atari didn't have any huge reveals at E3, it appears its projections for AitD's success need to be maintained for the rest of the fiscal year. It's good to see Harrison et al. have the old girl up and walking again. Now let's see if they can avoid a relapse into fiscal floundering.

  • Big Versus tweaks format while Alone in the Dark

    by 
    Ross Miller
    Ross Miller
    07.01.2008

    Our friends at Big Download took both the PC and Xbox 360 versions of Alone in the Dark for a spin in an updated version of Big Versus. In their words, "Shying away from our original concept of which is better than the other, Big Versus has transformed to a comparison piece regarding our overall experiences." So which version left them with a more positive half-smile? Check it out here.%Gallery-14429%%Gallery-25959%

  • Alone in the Dark producer talks design

    by 
    Richard Mitchell
    Richard Mitchell
    06.10.2008

    At a recent Atari event, the same one in which Phil Harrison stated that Atari would no longer pursue big budget, single-player titles, Gamasutra sat down with Nour Polloni, producer of Alone in the Dark. The interview focuses mainly on the gameplay and design choices that Eden made for the game. Of particular interest is Polloni's thoughts on the game's open design, which allows players to solve problems in ways that make sense to them. Said Polloni, "we didn't want you to search for the golden key to open the door." She emphasizes that players shouldn't be asking themselves what they can't do within the game. In other words, if a player thinks of a logical way to open the door -- smashing it with a fire extinguisher, for example -- it will work. It all boils down to logic and accessibility.It's really a refreshing idea, and one we'd like to see implemented in more games. The interview is a worthwhile read. We suggest you check it out. Oh, and just so you know Polloni isn't merely spewing hot air, check out Joystiq's (very positive) impressions of the game.

  • Don't fear these new screens from Alone in the Dark

    by 
    David Hinkle
    David Hinkle
    05.29.2008

    Click for larger image Atari has dished out some new screens from upcoming title Alone in the Dark. Most of the shots feature protagonist Edward Carnby navigating dark and spooky environments. We even get a glimpse of old Ed's car, as he speeds around the abandoned streets bordering Central Park. Personally, we like a good scare every now and then. What about you?You can check out the new images in our gallery below.%Gallery-10200%

  • Harrison elaborates on the future of single-player games

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    05.28.2008

    Infogrames president Phil Harrison made some eyebrow-raising comments last week, claiming that following Alone in the Dark, his company would move away from "huge-budget, single-player games." Speaking to videogaming247, Harrison went into more detail on what he described as not just a shift in direction for Infogrames, but for the entire industry as well.While suggesting once again that Infogrames will be moving away from single-player console titles, Harrison elaborates that those games will still have a place in the market, but will have to begin integrating connectivity and non-linearity to survive. We'll have to see if there's any truth in these sooth-saying words.

  • No more big budget games for Atari

    by 
    Richard Mitchell
    Richard Mitchell
    05.23.2008

    Phil Harrison, recently appointed president of Infogrames (parent company of Atari), has gone on record stating that Atari isn't likely to pursue any more big budget, single-player games after Alone in the Dark. Harrison told Gamasutra, "I don't see that we're going to be making huge-budget, single-player games in the future." Harrison did add that the company will still pursue "really incredible games that have high quality, high execution, and high innovation, but they won't be one-player, narrative-driven, start-middle-end games." Harrison sees online, socially driven games as the future for Atari and places emphasis on episodic content.So, while a direct sequel to Alone in the Dark sounds unlikely, it's possible we might see similar games released in an episodic manner instead (as was the original plan for Alone in the Dark, which still incorporates an episodic structure). Harrison sees episodic games with integrated community features as a new direction for Atari and the games industry in general, giving video games the kind of "water cooler" effect that television shows enjoy. Sounds interesting to us.[Via Joystiq]

  • Harrison: Infogrames & Atari done with 'huge-budget, single-player games'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.23.2008

    Stopping short of calling Alone in the Dark his troubled (transitioning?) company's "swan song," Infogrames president and Atari legal guardian Phil Harrison has again proposed that the company (meaning Infogrames the parent and Atari the wholly owned US subsidiary) is focused on carving out its place in the budding online gaming business with a stress on social communication. "I don't see that we're going to be making huge-budget, single-player games in the future," Harrison told Gamasutra, adding, "Now, that doesn't mean that we won't have ambition to do really incredible games ... but they won't be one-player, narrative-driven, start-middle-end games."Will we be hearing the same message if Alone in the Dark manages to answer CEO David Gardner's prayers (to the tune of 2-3 million units sold)? Sounds like it. Harrison has clearly set his sights on taking a "slightly aggressive, leading-edge role" in the online gaming movement where loneliness is the last motif he wants to cultivate and dark days are in the company's past. "We have plenty of titles in our pipeline, and we think [Alone in the Dark] will be an important part of our year, but it's by no means the only part of our year."

  • Phil Harrison talks Alone in the Dark, spotlight shines on game footage

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.23.2008

    The dialog may sound cheesy, but Alone in the Dark looks like it could be good enough (and given our hands-on, maybe even 3 million units good enough) to try when it releases in late June. In the video above, Atari/Infogrames Directeur Général Délégué Phil Harrison speaks to 1Up about being impressed after seeing AitD for the first time and enjoying the narrative structure of the title.The real highlight in the video is the impressive amount of gameplay footage shown, which gives us a much better idea of what the title will actually be like. We're not sure yet if Alone in the Dark will be "blow your mind" fantastic, but much like The Darkness last summer, it appears well suited in getting some attention from the consoles it'll launch on during a less-than-crowded release time. Don't fret PS3 owners, you should be way too busy with Solid Snake starting June 12 to care about little ol' Edward Carnby.%Gallery-14429%

  • Atari gets delisted by Nasdaq

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.09.2008

    As of today Atari has been delisted by the Nasdaq stock exchange, but the company states it will appeal. The company was first threatened with delisting last July after it failed to submitits year-end financials, then again in December because its market value was too low, and one final time in March for not fixing its issues from the previous year. The publisher will have its stock quoted on Pink Sheets and OTC Bulletin Board until the decision is reversed.The delisting of Atari won't stop the $11 million buyout by Infogrames or the master plan of CEO David Gardner, Directeur Général Délégué Phil Harrsion and rest of the new Atari/Infogrames crew. Bargain hunters looking for a good deal might want to see if Gardner would be willing to trade some Atari stock for a casserole or some landscaping work.

  • New CFO at Infogrames (Atari v2.0)

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.06.2008

    Infogrames has added another new executive, with Fabrice Hamaide having just been appointed Chief Financial Officer. GameDaily has Hamaide's full resume, but that's not as important as pointing out that this is just another change in the new Infogrames/Atari that CEO David Gardner and Directeur Général Délégué Phil Harrison are building.The installation of a new CFO comes only days after Infogrames announced it would be buying Atari outright for $11 million dollars. We now wait to see if Infogrames changes its name to Atari and whatever else Gardner et al. have in store for Atari v2.0.

  • Infogrames buying Atari outright for $11 million

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    05.01.2008

    Infogrames announced that it will buy the remaining stock of Atari in an $11 million merger and will immediately lend $20 million to the company before the deal closes. Although it's been hard to distinguish the two companies, Infogrames only had a 51.4% controlling interest in Atari, which will now become a wholly owned subsidiary of Infogrames by the third (calendar) quarter.Former Sony executive Phil Harrison, who is now Directeur Général Délégué at Infogrames, said a little while ago that we should think of Atari/Infogrames as a start-up ... and we're slowly getting there. With this merger opening up the full-on name change, along with the slew of new executives the company is collecting, the Atari/Infogrames we know now doesn't seem to be the Atari we'll know in a year. Whether any of this fixes the grim financial situation of the publisher, however? That's a story for another time.

  • Infogrames confirms rejected SCi attempted purchase

    by 
    Jason Dobson
    Jason Dobson
    04.28.2008

    And playing the part of the jilted lover in today's episode of As The Game Industry Turns is Infogrames, as the company confirmed that while it recently offered to purchase Eidos-owner SCi, the Atari-parent saw its bid turned aside "at this stage." The timing of the news is particularly interesting, given that SCi last week said that it had rejected an unspecified acquisition offer, though it remains unknown if the publisher was talking about Infogrames or some other mystery suitor. Not long after, SCi accepted a £60 million investment from Warner Bros. as part of what it called a strategic relationship. We know how you feel Infogrames (or is it Atari?). You put yourself out there, and you're vulnerable. But thankfully, it's not as if you don't have options.

  • Infogrames could change name to Atari

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.14.2008

    Infogrames CEO, David Gardner, tells GI.biz that the company may drop its name (which rocks our world) completely for the Atari marquee brand. He wants the company thought of as a "start-up" and the name change to represent the "final mark" of transformation. Directeur Général Délégué Phil Harrison chimes in that the company, as it stands now with a new management team less than a year old, is "absolutely a start-up" -- it's just a start-up with 25 years of history (and some serious financial drama).Harrison and Gardner had apparently been talking about doing their own company for a long time. Harrison explains that the two had made significant plans and then the Atari opportunity came along. It was a company that had global infrastructure, offices, branding and was exactly the type of company the two were looking for. It'll probably become much easier to think of Atari as a "new" company once it announces some new IPs and gets the "old" company's games out the door, like the oft-delayed Alone in the Dark.

  • Infogrames CEO: Alone in the Dark will sell 2-3 million units this fiscal year

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    04.10.2008

    Infogrames CEO, David Gardner, tells Reuters he believes Alone in the Dark will sell two to three million copies this fiscal year. That means that, between its June 24 release and next March, the title needs to perform better than a game like BioShock. Given the fact that the title is being released on Wii, PS2, Xbox 360 and PC (PS3 is "sometime in 2008"), it just may hit that projection when combining all the systems ... maybe.Gardner's currently focused on getting Infogrames / Atari to stop hemorrhaging money, and has Directeur Général Délégué Phil Harrison and friends looking to "get a business plan together that gets [Atari] to a break-even level." Unsurprisingly, Gardner couldn't give specifics on when he expects that to happen.[Via GameDaily] %Gallery-14429%

  • Nasdaq sends Atari another delisting warning

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.27.2008

    With all its fancy new executives, everything appears to be sunshine at the moment for Infogrames/Atari; but for the third time in less than a year Atari has been threatened with delisting by the Nasdaq stock exchange. The company admits it received a letter from Nasdaq's Listing Qualifications Department stating that it had not gained compliance with the last warning requiring the company obtain $15 million in market capitalization for 10 consecutive days before March 20.Atari has asked Nasdaq for a hearing which will put a stay on the stock's execution. Meanwhile, Infogrames is looking to buy the "outstanding common stock" of the company, which may put this whole issue to rest. If Infogrames does not succeed, Atari admits there's no assurance it won't be delisted.

  • Driving Theory Training is bad in theory

    by 
    Candace Savino
    Candace Savino
    03.20.2008

    Not many things sound as riveting as driving theory; for example, watching paint dry is probably a lot less exciting. You probably don't need our snark to tell you, though, that Driving Theory Training is an awful idea. The entire purpose of this British nongame is to prepare people for their driver's license test. As an interactive study guide, it's probably not a bad thing -- but we'd prefer to study the old-fashioned way and save our money. We don't mind edutainment, but the thought of something as dull as driving theory on our DS seems rather unnecessary.Should you think differently, though, you better hope that you live in the UK. We're sure learning British driving lessons as a U.S. driver would be a bad idea, as you'd wind up driving on the wrong left side of the road. If you are British, though, you'll be able to train in driving theory as soon as this summer.[Via GamesPress press release]

  • Infogrames offers to buy rest of Atari stock

    by 
    Ross Miller
    Ross Miller
    03.07.2008

    In a rather terse press release, Atari announced it has a received an offer from Infogrames to buy the "outstanding common stock" of the fledgling company for $1.68 per share. Atari's stock closed at $1.66 yesterday but jumped to $1.77 this morning. The move by Infogrames, already the majority shareholder in Atari, is hardly surprising. In a video interview this week, new Directeur Général Délégué Phil Harrison said, "The Atari opportunity, is the best opportunity that exists in the industry today to redefine, refocus and re-energize an incredible brand." Atari stated in the press release that it intends to evaluate the proposition, which in our minds entails the Board of Directors all working together to make a "Thank You Infogrames" card with macaroni and sprinkles.

  • Harrison: Atari is the best opportunity in the industry

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.06.2008

    Gametrailers has a video of Phil Harrison's Infogrames/Atari coming out party from earlier this week, depicting the former Sony exec really entrenching himself into the current fixer-upper situation. He quite confidently says to the press in attendance, "The Atari opportunity, is the best opportunity that exists in the industry today to redefine, refocus and re-energize an incredible brand."This week has seen numerous moments where Infogrames' new CEO David Gardner and Harrison, as the new Directeur Général Délégué, have said all the right things. Giving the appearance that Atari is a salvageable brand is great, but showing some profit is always a good first step.

  • Listen to Phil Harrison talk about his big move

    by 
    Majed Athab
    Majed Athab
    03.05.2008

    So a few days ago you read about Phil Harrison's big decision about going to Infogrames. Today, you get to listen to Phil speak about that very decision in this video. It appears that the freshly appointed Directeur Général Délégué is getting comfortable at his new post as he introduces Eden Studios' Alone in the Dark. While we don't get to see much about the game, Phil seems excited about pushing it forward. Anyway, we really should stop our babbling and just let the man himself give you the low down.

  • Infogrames attracted Harrison with giant magnet

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    03.04.2008

    Okay, maybe not literally (although the imagery does make us giggle), but a "magnet for talent" is certainly the new image Infogrames hopes to project. Now that Phil Harrison has taken his seat as president of Infogrames, CEO David Gardner has been singing the praises of the company's new business model, which is centered around the online market, as well as recognizable talent, and attracting new faces.According to Gardner, the future of Atari and Infogrames rests in the field of online gaming, a risky new venture for the company that Gardner is optimistic Harrison will be able to assist in. In addition to the new online focus, Gardner hopes that the company can continue to attract talent, and aims for a healthy mix of both industry veterans, and fresh young faces hoping to innovate. They better hope that magnet's got a lot of pull left in it, as Atari's messy history is naturally repellent.