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  • Stargate Worlds: A TTH post-trailer interview

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.15.2008

    TenTonHammer's Cody "Micajah" Bye and Garrett Fuller got a chance to sit down with Stargate Worlds' Dan Elggren (Studio Head), Chris Klug (Creative Director), Howard Lyon (Art Director), and Jeremy Taylor (Product Manager) to grill them about the game's first trailer seen during the season premiere of Stargate Atlantis. The rather lengthy interview breaks down virtually every detail of the relatively short trailer (which is good for those of us obsessed with minutia) and is chock full of great information. Two planets were revealed in the trailer. According to Klug, Agnos is basically just a giant artificially intelligent entity. "It takes the form of a location in space, but it's really just a construct of the artificial intelligence." Whereas Anima Vitrus is a "living world" (the planet is actually a living entity). Both are locations for high-end players (late 30s to early 40s level range) and are set up so that you go from from Agnos to Anima Vitrus in sequence.When asked about game play ratios (combat to exploration, etc.), Klug said that combat will take precedence, with a 60/40 or 70/30 ration. Dan Elggren chipped in by saying that they wanted to give players different ways to play the game, so if you're bouncing around as a scientist or archaeologist you won't have to fight if you don't want to. Those archetypes will be much more heavily geared towards exploration and playing out mini-games. I'm an altaholic by nature, so whenever an MMO offers me a variety of ways to play the game, so much so that the game itself is different, I'll take part in it. And since I'm also a big shooter fan (man can not live by frags alone however), I'm very curious to see how these different archetypes play out. For the whole scoop be sure to peruse "Stargate Worlds: A post-trailer interview with the team" on TTH.

  • More new screenies appear for Stargate Worlds

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.09.2008

    The Stargate Worlds website just updated their gallery (again) to include several new screen shots of an Egyptian themed Goa'uld world, along with several concept paintings of the Castle (an abandoned outpost that Stargate Command commandeered and uses as a prison), a primitive human settlement and a human planet.With each new batch of images my desire to jump through the Stargate grows. They're breathtaking. What's more, they continue to look better and better. While I watched the first few seasons of the acclaimed Stargate series, I haven't watched it in many years. But I still love the concept and lore. I think the TV show is a perfect fit to become an MMORPG because it's laid out just like one. Each episode is about a team of four characters with completely different skills that get sent through the Stargate to overcome challenges, defeat enemies and recover phat lewt! And ain't that what an MMO is all about?

  • Stargate fans launch an IRC chat room

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.09.2008

    The Stargate Worlds website is reporting that fans have launched a new chat room called the StargateWorlds IRC Network. Moderator Zoeff hopes it will help support simultaneous developer participation. Apparently they were having some legitimacy issues as multilple deveopers were pipping in from the same IP address. The StargateWorlds IRC Network is located on irc.SGWirc.com. If you've never IRC'ed before, grab the Java PJIRC client at www.sgwirc.com and get chatting!

  • New screenshots emerge from the Stargate

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.08.2008

    As we've been mentioning over the last week, this hotly anticipated MMOG based on the long running sci-fi series has burst from the gate with a bang in the new year. After all, 2008 is the year of Stargate Worlds. And with the debut of the official trailer during the season premier of Stargate Atlantis the other night, we can expect to see a hoary host of folks who have watched the show for years but aren't gamers start to get interested. With that, Ten Ton Hammer continues to drop the goodies on Stargate Worlds. Cheyenne Mountain Entertainment just handed them six new screen shots showing off the two new worlds displayed in the trailer (Agnos and Anima Vitrus). They are stunning.

  • Ask a Stargate Worlds developer

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.04.2008

    As we reported on a few days ago, the gang at Stargate Worlds has started the new year off with a bang. Between the first SGW trailer appearing on the season premier of Stargate Atlantis tonight, Wednesday's proclamation that 2008 is the year of Stargate Worlds, and the announcement of the game's revamped logo... the hype machine is in full swing.Now is the perfect time to ask the game's developers a question. But how? Clickety-click on over to the official Stargate Worlds Forums. If you're not a member sign up (it's free) and add your question to the growing list of conundrums and queries that might just get asked for the next developer podcast (Episode VI).The countdown to this epic sci-fi MMO has started. Be sure you don't miss the Stargate. The next one might not open for some time.

  • Stargate Worlds' website gets a new look

    by 
    Eli Shayotovich
    Eli Shayotovich
    01.03.2008

    The folks at Cheyenne Mountain Entertainment are proclaiming 2008 as the year of Stargate Worlds. Along with that proclamation they unveiled a brand spankin' new logo for their upcoming MMO set in the Stargate universe.With Stargate Worlds set to be released in the 4th quarter of this year, we should start seeing a massive buildup to what will hopefully be a grand MMO for all us Sci-Fi junkies. They're not waisting anytime either, as the new SGW trailer will air tomorrow night with the season premiere of Stargate Atlantis. The 4th quarter seems such a long ways away...