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  • Daylight hits PS4, PC on April 8 for $15, includes Twitch interaction

    by 
    S. Prell
    S. Prell
    02.20.2014

    Winter is almost over. Know what that means? That means more daylight! And starting on April 8, more Daylight. An email sent to Joystiq reveals that the procedurally-generated horror game for PC and PS4 from Zombie Studios has been given a new release date that corresponds with comments from studio director Jared Gerritzen's made earlier this week. Zombie Studios has also announced that the game will feature not just Twitch integration, but Twitch interaction. Twitch interaction should be familiar to anyone following the Twitch Plays Pokemon saga, where viewers control the in-game avatar using commands typed into the stream's chat. In the case of Daylight, the game will recognize certain words from chat and produce correlated results in the game. For (non-finalized) example, if someone were to type "meow" into a stream's chat, the game would make the sound of a cat. The commands will be on timers so they can't be spammed, and Zombie doesn't plan to release the list of compatible words. Zombie also revealed two new areas that players will explore - should they survive long enough, of course. The Prison and Forest take place in, you guessed it, a prison and a forest. These levels, along with everything else in the game, will also support RealD 3D rendering. If you've got an Oculus Rift, the game is designed to be compatible with the virtual reality headset as well. Daylight will cost $14.99 on both PC and PS4 when it launches. [Image: Zombie Studios]

  • RealD tech heightens 3D programming on Unreal Engine 3

    by 
    Jessica Conditt
    Jessica Conditt
    05.14.2012

    Epic is broadening Unreal Engine 3's stereoscopic 3D capabilities, with RealD technology now available to any users in Epic's paid licensing program and to users of the Unreal Development Kit, the free version of the Unreal Engine 3 toolkit. The RealD update is included in today's May 2012 UDK Beta download.RealD allows developers to render PC and console games in stereoscopic 3D, with camera separation and 3D depth effects rendered in real-time, among other features. The first Unreal Engine 3 title to use RealD is Seamless Entertainment's SOL: Exodus, which received an update on Steam today to include 3D effects.Unreal Engine 3 first received stereoscopic 3D capabilities in 2010 with TriOviz. TriOviz was used in Batman: Arkham Asylum Game of the Year Edition, Arkham City, Thor: God of Thunder and Enslaved: Odyssey to the West.RealD is used in many other high-profile 3D endeavors, including films such as The Avengers, and the forthcoming titles Prometheus and The Amazing Spider-Man.

  • ESPN 3D BCS Championship demo eyes-on

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    01.09.2012

    It seems like it's been forever since we last saw college football in 3D at CES and oh my has the technology come a long way. ESPN partnered up with RealD, Marchon, and Christie Digital to present the LSU vs Alabama BCS National Championship game in 3D at the Las Vegas Hotel theater. We left wow'd and believe everyone else did too. We walked about the theater and didn't find a bad spot, although front and center was the best. There were a number of 3D cameras in use to cover the event (details after the break) which featured the same announcers as the 2D presentation, but different cameras from different angles. Of those cameras, the most dramatic was the wireless handhelds that made us feel like we were doing the pre-game interviews ourselves. The only gripe was that the typical 50-yard camera up high and center was not part of the presentation, we found ourselves missing the typical perpendicular shots that are a staple of most football broadcasts. This did reaffirm one thing, though, we can't imagine there's a single sports fan in the world who has experienced their favorite in 3D and not become a fan of the technology.

  • Samsung, RealD pact for ZScreen passive glasses 3D TVs falls apart

    by 
    Amar Toor
    Amar Toor
    11.03.2011

    Back at CES, Samsung's business display unit and RealD announced a deal to build passive glasses compatible 3D TVs with sharper resolution than FPR, since the active shutters are built into the screen itself. Turns out, that promise won't be fulfilled. In its Q2 earnings report released yesterday, RealD confirmed that the agreement fell through since Samsung's "initiative to manufacture panels... is not being pursued." RealD did say it's decided to explore "other potential partners," for the ZScreen technology but it has yet to offer any specifics. Equally ambiguous are the factors that led to the Samsung schism, though RealD CEO Michael Lewis told reporters that the Korean manufacturer simply "had a recent management change, reviewed all their projects and decided not to go forward." He added, however, that his company remains "bullish on the technology." Samsung, for its part, has yet to comment on the story.

  • Sony to stop paying for movie theater 3D glasses, theater owners fire back

    by 
    Richard Lawler
    Richard Lawler
    09.29.2011

    As if going to the movies wasn't getting expensive enough, now theater owners and studios are fighting over the cost of 3D glasses -- again. Sony Pictures sent out a letter indicating that starting in May 2012, it won't foot the bill for moviegoer's 3D glasses anymore, pushing the charge onto the theater instead. The Hollywood Reporter uncovered the letter and indicates the total pricetag for a major movie like the ones Sony has planned for next summer -- Men in Black III and The Amazing Spider-Man -- can run as high as $5 to $10 million in total. Studios have been covering the cost to help push 3D so far but Sony's declaration could lead to other studios following, and changing to a model where moviegoers buy and keep their own 3D glasses. It'd be nice to think keeper pairs could reduce the surcharge -- or for 3D haters, switch more showings to 2D -- but with a half-full box of candy apparently worth its weight in gold, we're not optimistic.

  • Vuzix Wrap 1200 brings 3D to the glasses for $500

    by 
    Zach Honig
    Zach Honig
    08.11.2011

    3D glasses are nothing new -- we've been tossing on RealD specs at the theater for at least a couple of years. But in typical Vuzix fashion, the Wrap 1200 brings a pair of displays directly to the glasses, simulating a 75-inch 3D screen. Tiny 852 x 480-pixel monitors display native 16:9 content on the three-ounce specs, and iPhone and component video cables are included in the box, letting you plug in to a variety of content (there's no HDMI support, however). The display supports side-by-side and anaglyph 3D, and you can also revert back to 2D content if things don't pan out as expected. The Vuzix Wrap 1200 is rated at three hours of playback with the pair of included rechargeable AA batts, or you can substitute lithium ion batteries for up to seven hours of use. Jump past the break for the full rundown from Vuzix, or hit up the source link to grab your own pair for $500. Update: Originally, we reported that the Vuzix Wrap 1200 only supports anaglyph 3D, when it is in fact capable of side-by-side display as well. The post has been updated to reflect this correction.

  • 3D glasses vending machine lets you be fashionable in the dark

    by 
    Lydia Leavitt
    Lydia Leavitt
    08.11.2011

    There are certain things worth paying to upgrade: earbuds, perhaps, and maybe even Spotify. But when it comes to buying fancy 3D glasses for the sole purpose of looking cool in a pitch-black theater -- well, aren't we already spending enough on popcorn and Funyuns? EX3D doesn't seem to think so. Starting August 13th, moviegoers in San Diego will be able to trade in those freebies for fashion at a 3D glasses vending machine. At $22 - $30 a pop, these "affordable" and "stylish" glasses may be a boon for those who wouldn't be caught dead wearing the same specs as their friends. Of course, you can also use these babies out of the theater on a passive 3D TV. As for us? We'll stick with the freebies, thank you very much. Jump past the break for the full PR.

  • Sony stands behind its digital projectors, claims the only thing ruining movies is Russell Brand

    by 
    Richard Lawler
    Richard Lawler
    05.26.2011

    In case you missed it over the weekend, the Boston Globe published an article stating that the misuse of 3D lenses on Sony 4K projectors is drastically reducing the amount of light and color in digitally projected 2D movies. Sony Digital Cinema has finally responded with a list of "The Facts" that reiterate information some readers have posted in our comments and that we've obtained from individuals working as projectionists. They claim that contrary to the Globe's information, the projector technology used as described isn't to blame for poor picture quality. Notable items on the list are that the Sony system does not alternate between two images rapidly, changing the lens takes less than 20 minutes, the RealD 3D filters only reduce light output by 20% (not 85%), and if the lens can't be changed, then it's still capable of playing back content at 14fl (foot lamberts) which is within the recommended specs for brightness. All of these go directly against information from the original "Deep Focus" source, although it still doesn't explain why they could see such a marked difference between films in the same theater being projected digitally or on film. However, simpler explanations like an old and weakened bulb, a film projector set outside the specs, or unintentional misconfiguration could account for all of that. Until this is sorted, all we can recommend for your summer movie viewing is that if you do see anything out of order, don't let that jumbo tub of popcorn and Icee slow you down -- complain to management loudly and quickly to get the picture fixed. Check after the break for Sony's claims, as well as more detailed information from a projectionist we spoke to that broke down just how the technology works.

  • Movie theaters could screw up your 2D movies by leaving the digital projector set up for 3D

    by 
    Richard Lawler
    Richard Lawler
    05.23.2011

    We generally prefer to do our movie viewing in our own home theaters, but when we succumb to the temptation of public moviehouses we often choose digital projection hoping for a flawless viewing experience. Unfortunately, this report by The Boston Globe indicates that may not be the case. It is alleged by unnamed theater employees that theaters are leaving the 3D lens adapters on their Sony 4K digital projectors even when showing 2D. Just like viewing 3D, this cuts the light output and it's worse for 2D films not made with that in mind, but theaters do it because removing the lenses is overly complex and many moviegoers don't seem to notice or complain. The Globe suggests checking the digital projector yourself -- if you see two beams of light from on high at a 2D flick then something is rotten in Denmark. Check the article at the source link for a rundown of many of the chains using these types of projectors and why that's the case (money), but after this and Liemax premium VOD is starting to sound better and better.

  • Samsung, RealD announce licensing agreement for new LCD-based 3D panels

    by 
    Amar Toor
    Amar Toor
    05.16.2011

    Remember that 3D display technology that Samsung and RealD were working on at CES? Today, the two companies announced that they've struck a licensing deal for the panels, which promise to deliver full resolution HD images to each eye by integrating active shutter technology directly within an LCD. This approach differs from the passive film patterned retarder (FPR) technologies that you'll find in Vizio and LG displays, which cut image resolution in half for each eye. The new panels will also be compatible with RealD's lightweight 3D glasses that are used in movie theaters. The technology should be available for 23 and 27-inch PC screens by early 2012, later making its way to 55-inch TV displays. No word on pricing or compatibility with other screen sizes, but expect more details to emerge at this week's SID Display Week in Los Angeles. Full PR after the break.

  • Dolby introduces lighter, cheaper 3D glasses to better compete with RealD and IMAX

    by 
    Richard Lawler
    Richard Lawler
    03.22.2011

    Dolby has been working on getting the cost of its 3D glasses down since bringing Infitec color shift technology to theaters back in '07 and it couldn't wait for CinemaCon 2011 next week before announcing the new models seen above. These should please theater operators by being cheaper than the old ones -- down to $12 or less per reusable pair from $17 last year and $27.50 the year before that -- and hopefully cinemagoers by being lighter, with a new multilayer optical film from 3M and redesigned frame to help block extraneous light. There's also RFID tags to help keep them from walking out of the moviehouse, and it claims they will fit over 98 percent of prescription glasses. So far RealD has lead the market with its cheaper glasses, multiple styles and home HDTV cross-compatibility, while IMAX is synonymous (usually) with big screens, but if theaters start passing down that savings in the form of lower ticket prices we might pick out a Dolby screen among the other 3D theater competition the next time we head to the theater.

  • Carmen in 3D hits 1,500 movie theater screens tomorrow

    by 
    Richard Lawler
    Richard Lawler
    03.04.2011

    After setting records by screeneing for 240,000 movie theater attendees of its HD broadcast, we suppose the only natural evolution for Carmen was to go 3D. Filmed live at the Royal Opera House, Carmen in 3D will be shown at over 1,500 RealD equipped movie theaters around the world tomorrow. It's the first time an opera has been screened in 3D, which, like HD before it, is supposed to let audience members feel even more like they're actually in the auditorium with the actors. Hit the read link to find out if it's showing near you, though we're not sure how those little opera glasses will work in combination with the usual 3D specs.

  • Freescale Semiconductor and RealD working to improve active shutter 3D

    by 
    Ben Bowers
    Ben Bowers
    01.07.2011

    Passive 3D seems to be the new home entertainment hotness at CES this year, but that doesn't mean the industry has given up on active shutter. Case in point, Freescale Semiconductor and RealD have announced they're developing an "enhanced 3D active eyewear solution" that combines Freescale's RF4CE platform for the over-the-air 3D synchronization with RealD's switching, filtering, and optical technology. Powered by Freescale's MC1323x System on a Chip, the new system hopes to eliminate many the problems plaguing IR-based active shutter like line-of-sight and of field-of-vision limitations. It should also allow 3D glasses to operate from longer distances, and since it takes advantage of the same radio frequency used by remotes, it could lower overall costs for manufacturers to boot. Keep in mind though that unlike NVIDIA's RF-based 3D Vision Pro Tech, all of these wondrous promises are just talk with no walk -- so we'll throttle our excitement until we can go eyes-on with some actual gear. For all the details hit up the PR after the break.

  • Samsung, RealD announce RDZ tech that puts active shutter 3D into the TV instead of the glasses

    by 
    Richard Lawler
    Richard Lawler
    01.04.2011

    Just when we were getting used to the introduction of passive glasses 3D into the formerly active shutter-only home arena Samsung LCD Business and RealD will show off another option at this year's CES that is apparently based on the ZScreen technology RealD licensed last year. According to the two, RDZ LCD HDTVs are compatible with the cheaper RealD glasses already in use in theaters, by making the panel itself an active switching LCD instead. Compared to the patterned retarder passive 3D we expect to see from Vizio and LG, this has the advantage of not cutting the resolution of whatever you're watching in half, although they would likely still claim advantages in brightness and lack of flicker. We'll have to let our eyes tell us which is the best approach but the fact this is coming from Samsung's business LCD division instead of its consumer arm suggests the price of any displays that are eventually released will be something beyond the 3D capable TVs we're used to so far.

  • Calvin Klein plunges into 3D waters with pair of cool new shades

    by 
    Vlad Savov
    Vlad Savov
    11.05.2010

    Calvin Klein has never been afraid of associating itself with a bit of cheap marketing, so it's no surprise that the fashion brand is now slapping its name atop some 3D-capable sunglasses. The patent-pending curved 3D glasses from Marchon3D have been adorned with the CK livery and, erm, we guess they're that little bit more stylish than the usual pair of 3D goggles you might have thrown your way at the cinema. Now you just have to decide where your loyalties lie, Calvin Klein, Gucci, or Oakley?

  • Follow the money; the real reason why your AVR doesn't support DirecTV's 3D

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    09.25.2010

    Follow this industry and you learn to accept that manufacturers are only motivated to add new features to new products, but when we first heard that DirecTV's 3D signal wouldn't let you pass frame compatible 3D through older AV receivers, we were scratching our heads. Sure the receiver never claimed to be 3D compatible, but the entire point of using frame compatible 3D instead of doubling the HD signal for 3D like Blu-ray is so the signal can be transmitted via existing HD equipment. So while DirecTV gets away with making minimal changes to its infrastructure, you have to replace just about everything you own. What was a mystery, is now crystal clear and of course its always about money, it isn't necessarily about DirecTV's money, this time. You see RealD owns the patent on frame compatible 3D formats like side by side, and if a display or receiver manufacturer wants its EDID on the list of supported devices, they have to pay for that right. So it isn't that DirecTV wants to prevent you from using your old receiver as much as it is about preventing those who don't license RealD's patents from being able to display 3D. Nice huh, but no one ever said it was about the customer.

  • RealD to license ZScreen for HDTVs, bring cheap 3D glasses to the masses

    by 
    Ben Drawbaugh
    Ben Drawbaugh
    09.23.2010

    Most who have seen their favorite content in 3D have seen the light, but still find it hard to look past the glasses. Any 3D glasses are worse than no glasses at all, but expensive 3D glasses make even less sense to most. So while all the consumer 3DTV glasses so far have been of the expensive active shutter variety (which keeps the price of the TVs more in line with the 2D versions), RealD announced at the 3D entertainment summit that it would license its ZScreen technology (pictured above) to 3DTV manufacturers. This means that the same inexpensive 3D glasses used in theaters could be used at home. The big question of course is how much will these 3DTVs cost, and how will the 3D quality experience compare to what active shutter glasses can offer. But to those who hate heavy, expensive 3D glasses that require batteries, this is could certainly be good news.

  • Polaroid and RealD team up for premium 3D eyewear, mutual back-patting

    by 
    Sean Hollister
    Sean Hollister
    08.19.2010

    Polaroid's iconic instant camera may have retreated into the annals of yuppie history, but the company's original business remains: sunglasses, whose light-spinning lens technology is indeed directly responsible for the Polaroid name and whose new RealD-certified Polaroid Premium 3D variant is the latest attempt to make the brand relevant again. Yes, only seven decades after introducing polarized theater to the world the firm's at it once more, with a line of designer 3D glasses endowed with upstart RealD's enthusiastic recommendation. The glasses should appear at theaters near you soon, though we think it's safe to say that you won't see them distributed in little plastic baggies at the counter -- there's no word on price, but Polaroid's probably calling them "premium" for a reason. PR after the break.

  • Toy Story 3 in 4K 3D: does higher-res equal higher enjoyment?

    by 
    Vlad Savov
    Vlad Savov
    07.09.2010

    We'll be straight with you, the Engadget staff is somewhat ambivalent about 3D: some of us believe it to be a gimmick, while others see it as a legitimate advance in film technology that takes our movie enjoyment up to its next logical station. What you won't find us disagreeing on, however, is that everything looks better when it's taken to a 4K resolution. Sony has been busy rolling out its new 4K projectors across the US and Europe, and invited us yesterday to see Toy Story 3 in some ultra-advanced 4K 3D. Because of it having four times the resolution of the more conventional 2K stuff -- which Avatar, the big 3D (and 4D) flagship, was delivered in -- Sony's projector is able to deliver both the left- and right-eye frame on the screen at the same time, rather than having to alternate them in hummingbird fashion. That should ideally provide a more pleasurable overall experience for the viewer and ultimately pay off for the company in more people ponying up more cash for the extra goodness. So, we moseyed along to an Apollo Cinema in central London -- the chain has already installed Sony's hero 4K projectors in 11 of its venues -- and all you'll need to do is click past the break to see what we thought.

  • RealD's smaller 3D glasses ensure your kids look a little less goofy in theaters

    by 
    Tim Stevens
    Tim Stevens
    06.16.2010

    Some things work when it comes to "one size fits all," but other things don't. Hats? Maybe. 3D glasses? Not so much. Thankfully, then, RealD is introducing sets of specs for theater goers aged eight and below -- or really anyone with a kid-sized head. Like the other glasses handed out at theaters these are individually packaged to ensure they're "clean and fresh for every moviegoer." Because, you know, nobody likes a skanky pair of peepers. These little-sized glasses will be available for your little ones at showings of Toy Story 3 starting this weekend.