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  • Ubisoft

    'Star Trek: Bridge Crew' drops its VR headset requirement

    by 
    Jon Fingas
    Jon Fingas
    12.26.2017

    There's no question that Star Trek: Bridge Crew benefits from VR -- it helps fulfill that fantasy of helming a starship. Most people don't have the VR headset you need to play the game, however, which makes gathering a crew rather difficult. Red Storm and Ubisoft's solution? Make the game playable for everyone. It just released a "non-VR" update that makes the game playable for anyone with a PS4 or sufficiently capable PC. You can play with others whether or not they have headsets, and there are even graphical enhancements for non-VR players to take advantage of the lighter processing requirements.

  • Ubisoft & Celebrity Pre-E3 via AP

    The first 'Star Trek' VR game arrives this fall

    by 
    Jon Fingas
    Jon Fingas
    06.12.2016

    If you're a Star Trek fan, the odds are that your dream game (outside of a Holodeck) involves helming a starship as if you were really on the bridge. Well, you're about to get your wish: Ubisoft has teased Star Trek: Bridge Crew, the sci-fi series' first-ever virtual reality game. The title is set in JJ Abrams' Star Trek universe, and has you taking on the captain, engineer, helm or tactical stations of the remarkably Enterprise-like starship Aegis as it resettles what's left of the Vulcan population. Think of it as a very sophisticated VR version of Spaceteam -- you have to coordinate with the rest of your crew to explore the galaxy and fight off enemies.

  • Impressions: Ghost Recon: Future Soldier

    by 
    Randy Nelson
    Randy Nelson
    04.12.2010

    Click to enlarge By now you've likely seen the impressive live-action teaser trailer through which Ubisoft announced its latest Ghost Recon title, Future Soldier. If you haven't, well, have a look before reading any further. It's important since, last week at Ubisoft's offices, I saw the actual game in action -- and just about everything from that trailer is an actual gameplay mechanic. And then some. I got a look at the makings of a future soldier and how their abilities -- gear, weapons and additional battlefield hardware -- will evolve the series, plus how Ubisoft and Red Storm just might have come up with a way for teams to play more like, well, teams in online matches. %Gallery-90264%

  • Joystiq interview: America's Army's Marsha Berry

    by 
    Jason Dobson
    Jason Dobson
    11.08.2007

    America's Army is without question the most widely recognized name in serious games. The game, which started off as a tool for Army recruitment, has become something of a marvel, bridging the emerging serious games market and the larger mainstream video game industry. According to those helming the project, since America's Army's initial launch for the PC in 2002, players have taken part in more than 212 million hours representing some 3.6 billion rounds of online gameplay. In addition, the game, which now has players in over 60 different countries, has been downloaded more than 40 million times, and has received more than 24 different releases, including new missions and gameplay additions. There's strong, and then there's America's Army strong. Later this month Ubisoft and developer Red Storm will release the latest game in the America's Army franchise, America's Army: True Soldiers, developed in collaboration with the U.S. Army exclusively for the Xbox 360. We recently sat down to speak with America's Army software manager Marsha Berry to discuss this game, as well as America's Army's possible console future, and who exactly is being targeted with this and future games in the series. %Gallery-9943%

  • Ghost Recon creative director moves to Bungie

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.15.2007

    Christian Allen, former creative director at Red Storm, which creates the Ghost Recon games, has taken a new job at Bungie as "design lead." Allen doesn't say what game he'll be working on, but having been a Marine and working on one of the top military-themed franchises in existence, we're going to guess it involves guns -- which he seems well-versed in. So, super speculation time. Now that Bungie has Halo 3 almost in the bag and they've brought this guy on board, what could they be working on? A Halo-themed squad game? A Halo-themed squad game? Or, a Halo-themed squad game? What, you don't think it'll be a squad game? Ohhh, you don't think it'll be Halo-themed. OK, in other news, Nintendo isn't making Mario games anymore either.

  • Rainbow Six takes a gamble

    by 
    Ken Weeks
    Ken Weeks
    03.04.2006

    Cash in your chips. The first Rainbow Six game in the next-gen series will be called Rainbow Six: Vegas. 1UP has a screen and a cover shot from the March edition of EGM. Please, please don't  let Ubisoft throw in a crappy poker mini-game.