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How to stop the Nintendo Switch's Joy-Con from losing sync
It seems as if your left Nintendo Switch Joy-Con hasn't lost sync with the console yet, it's only a matter of time before that could happen. As we saw in iFixit's teardown of the console, the pair are almost identical save for a few things like antenna placement. And that's where the problem resides according to YouTube user Spawn Wave.
The Switch is the fastest-selling console in Nintendo history
If you've had a hard time finding a Nintendo Switch at the store, there may be good reason for that. The Friday through Saturday sales for Nintendo's latest console surpassed the first two-day sales for any system "in Nintendo history," according to tweets from the New York Times' Nick Wingfield. The info comes from an interview with Nintendo of America president Reggie Fils-Aime.
Nintendo Switch controllers can steer games on your computer
Ever since gamers discovered that the Nintendo Switch's Pro Controller works with computers, there's been a lingering question: what about the Joy-Cons you get with the system itself? Yes, thankfully. Both Nintendo Actu and Sam Williams have verified that the peripherals work as Bluetooth controllers on Macs and Windows PCs so long as you use an app that binds buttons to mouse and keyboard controls. They should work with Android, too, although Nintendo Actu warns that it saw serious lag -- your experience may vary depending on the mobile device you're using.
Nintendo Switch game saves can't transfer between systems
It's not just your Nintendo Account that latches on to one Switch at a time -- your game saves are stuck, too. Nintendo has quietly posted word that saves are stored exclusively to the console's built-in storage, so you can't just transfer your progress to another system like you could (however awkwardly) with the Wii U or 3DS. If you're determined to complete Legend of Zelda, you'll have to finish it on the system where you started.
iFixit teardown reveals what's inside a Nintendo Switch
Now that Nintendo's newest console is on store shelves you may be familiar with the outside of it, but what's inside? The crew at iFixit has completed its teardown of the Switch, pulling apart the console and those Joy-Con controllers. Within, they predictably came across its NVIDIA Tegra CPU, a total of 4GB of RAM and a 16Wh battery.
Sticker company warns against skinning the Nintendo Switch
Given the portability of the Nintendo Switch, owners may be tempted to personalize theirs. The only problem is that according to dbrand, a company that makes covers for devices like phones and laptops, the system and its controllers don't react well to vinyl wraps. As described in a Reddit post and a series of tweets, the company indicates that it tested a few options with a pre-release console and a retail model, and found that its screen-printed coating has peeling issues.
Nintendo Switch locks eShop games to your 'active' console
Nintendo's excellent but imperfect Switch console is hitting stores and shipping out to homes today, but there's still a few odd details sprouting up. It appears that the Nintendo Account, which replaces the Nintendo Network ID, ties itself to whichever Switch you're playing on when you sign in. If you want to play games on a different console, you'll have manually disengage your account from the first one before signing in on another machine.
Nintendo finally gives us a glimpse at the Switch eShop
The launch of Nintendo's very hyped (and very strange) Switch is only a couple of days away. And we're only just now getting our first look at its digital storefront the Switch eShop. If you've touched an electronic device at all in the last few years, the interface should seem pretty familiar. It's clean and simple, with sidebar shortcuts for search, new and upcoming releases and a place to enter download codes. On the right games are listed as a grid of cards with cover art and prices. It's not all that different from any other app store really, and looks quite a bit like the Google Play store. And you'll find most of the features you'd expect from a modern console -- like a wishlist and the ability to download games in sleep mode -- baked in.
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Nintendo Switch review: Revolutionary, but it still needs work
There's a certain magic in the air ahead of a console launch. Unlike with phones and other gadgets, we don't see new game systems very often, so each new release feels momentous. That's particularly true for Nintendo, a company that's been striving to differentiate itself from its rivals. While Sony and Microsoft are pushing their consoles to be more like gaming PCs, Nintendo has focused on creating unique experiences that you can get only by buying one of its systems. The Switch has a lot riding on it. Nintendo has to make up for the missteps it made with the Wii U, and it has to convince gamers that a portable system can also be a decent home console. And of course, the company is under pressure from Sony's PlayStation 4 Pro and Microsoft's upcoming Scorpio. But while those systems are focused on offering powerful specs for 4K gaming and VR, Nintendo is once again selling something completely different.
Our first look at the Nintendo Switch and 'Breath of the Wild'
The Nintendo Switch is finally here, along with its most anticipated launch title, The Legend of Zelda: Breath of the Wild. We're still putting the new console through its paces, but we've put together a quick preview of the hardware and game to tide you over. In short: We're impressed. But the lack of networking functionality, among other features, so close to the console's launch has us worried if Nintendo is totally prepared. Check back for our full review of the Switch and Breath of the Wild next week.
Everything you don't want to know about the Nintendo Switch
Being a Nintendo fan is often an exercise in managing expectations. For years, we've watched the company just miss the mark with online services, third-party game availability and outdated hardware specifications. The frustration of seeing a company you like make so many odd decisions can wear you down. Now, Nintendo is about to release a new game console, and as always, it's far from perfect. For the most loyal Nintendo fans, these imperfections can evoke one of two responses: anger that the company has failed to live up to their expectations, or denial that the company is doing anything wrong at all. That's no way to live. Instead, let's skip the first four stages of grief and embrace the Nintendo Switch's faults with acceptance. This is everything the Nintendo Switch is doing wrong at launch (so far).
Claim your Nintendo Switch online account name right now
We're a little over a week away from Nintendo releasing its next console, the Switch, and the company is prepping the launchpad. If you want to secure your Nintendo Account user ID for the system, now's the time to do so. Apparently, this replaces the Nintendo Network ID from previous consoles, according to the ever-vigilant Wario64. That's not confusing or anything. If you manage to get your account set up (a few of us here are just being hit with password-reset pages), let us know in the comments.
Nintendo Switch eShop purchases will be tied to your account
Rejoice, Nintendo fans! Your eShop purchases on the Switch will be tied to your account and not the hardware, according to a new unboxing video.
A closer look at Nintendo's '1-2 Switch' mini-games
I played plenty of Nintendo Switch titles during last month's launch event, but it was the mini-game collection 1-2 Switch that I couldn't get out of my head. (I suppose virtually milking a cow with highly suggestive gestures has a way of sticking with you.) It was unlike anything I've ever played -- it often has you glaring at your opponent and following audio queues, instead of looking at a TV screen. It's more like an actual party game, but instead of reading off cards or booklets, you're relying on a console.
Nintendo's engineers have embraced Unreal Engine
If there's one thing that Nintendo has struggled with, it's enticing third-party developers to create games for its consoles. But according to VentureBeat, the company is looking to change that with the advent of the new Switch. At an investor Q&A session, Shigeru Miyamoto revealed that Nintendo engineers have been learning how to use third-party development tools like the Unreal Engine.