the-hobbit

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  • The Daily Grind: Do other media releases make you revisit MMOs?

    by 
    Jef Reahard
    Jef Reahard
    12.22.2011

    This has been quite a week when it comes to geek-related movie trailers. First off, we finally got a proper trailer for the third installment in Christopher Nolan's Batman franchise. Then, Peter Jackson blew us away (again) with a nostalgia-inducing peek at his return to Middle-earth. What the heck do either of these blessed events have to do with MMORPGs? Well, not a lot, admittedly, unless -- like me -- you're now seriously considering a return to DC Universe Online and Lord of the Rings Online. In any event, the trailers are so collectively awesome that I can't help but make a Daily Grind out of them. The traditional question goes something like this: do big-name IP releases make you want to revisit MMOs? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Peter Jackson reveals the Red Epic secrets behind The Hobbit (video)

    by 
    Daniel Cooper
    Daniel Cooper
    11.05.2011

    Diet and filmmaking legend Peter Jackson's given us another insight into the making of the Hobbit movies, and this time he's talking about his envious collection of tech. Filming with no less than 48 Red Epic cameras at 48fps in full 5k resolution might sound fantastic, but it hasn't all been a bed of cotton candy. Two 3D cameras need to be mounted at the same "interocular" (the inch-or-so distance between your eyes) which is impossible given the size of the Epic and its lenses. The team had to hire specialist firm 3ality to build a rig where one camera shoots the action and the other is pointed vertically at a mirror. Those who would love to shoot with an Epic should also beware that the cameras naturally desaturate the action to such an extent that the makeup, costume and set design teams have to over-color everything to look natural in post production. For more interesting facts, head down past the break to catch the video in full, and try not to imagine how many years bad luck you'd get if you broke one of those mirrors during a key scene.

  • Warner Bros. Interactive Entertainment talks strategy, new Hobbit game and other upcoming titles

    by 
    Mike Schramm
    Mike Schramm
    10.19.2011

    The release of Batman: Arkham City this week marks a nice success for Warner Bros. Interactive Entertainment, a division of the movie studio that started out with the less than popular The Matrix Online, and has slowly built up an empire that includes the Batman franchise, the Lego video games, and the Mortal Kombat series. The LA Times has a short profile of the company, and goes into detail on how it worked with studios like Traveller's Tales and Netherrealm to build up popular video game franchises that stand on their own even compared to the movie products. That's not to say that the plan always works (remember the Green Lantern game?), but Warner Bros. seems to have built up a few solid properties independent of tie-in movies. The next, then, is apparently a Hobbit game -- the article says there will be a game based on Peter Jackson's movie sometime next year. The company will also release a Lego Batman sequel, and some other casual online games featuring Warner characters. Oh, and there's one more: an unannounced game based on a different DC superhero. Has anyone else been J'onzzing for a Martian Manhunter escapade?

  • The Road to Mordor: Not all who wander are lost

    by 
    Justin Olivetti
    Justin Olivetti
    08.19.2011

    These are exciting times for Lord of the Rings Online, for sure. The Fellowship -- and hundreds of thousands of groupies following in its wake -- has moved south, and we are growing ever closer to Mordor and Mt. Doom. In a month, Middle-earth will grow significantly with the addition of Rise of Isengard, and level-capped players will suddenly have a whole new buffet of content to devour. It's also a good era for exposure for the game, as plenty of people will get to see the expansion at Gamescom and PAX, not to mention those already in the beta proper. While we haven't heard anything about the game's finances or player numbers lately, there's no reason to believe that it's not still going strong. That said, I want to take a step back today, as I sometimes do, and look at the larger picture. How is LotRO positioned against the current competition and the heavy-hitters yet to come? What does Turbine need to be working on over the next year or two? Are we just wandering aimlessly, or is the path laid out for journey for a long time to come?

  • The Road to Mordor: Double dragons

    by 
    Justin Olivetti
    Justin Olivetti
    07.22.2011

    Last week Turbine released the concept art for one of its major bosses from the upcoming Rise of Isengard expansion: Draigoch. With it came a number of appropriate "oohs" and "ahhs," and no doubt raiders began thinking up uses for a giant dragon skull in their homes. But there was also a crowd that popped out to cry foul about lore molestation -- that this was a blatant example of Turbine pandering to MMO players by including the expected dragons even when the lore shouldn't support it. A couple examples of quotes, first. "Yet whatever way you cut this idea, how can you integrate another dragon into the story? Smaug was the last one of his kind," Contains Moderate Peril complains. A commenter on our article sniped, "So Turbine's decided to entirely drop the pretense of sticking to the lore, then?" Ouch. As much as I am totally not attached to MMO lore in general, I feel like this might be a good time to both address this particular argument and also the larger one of Turbine's approach to Tolkien's world. Are giant dragons lore-breaking? Does Turbine simply not care about remaining faithful to source material? Do you have my decaf light mocha with cinnamon sprinkles?

  • The Road to Mordor: Soundtrack bonanza!

    by 
    Justin Olivetti
    Justin Olivetti
    07.08.2011

    One of the probably-not-very-interesting things about me is that I'm somewhat of a video game soundtrack aficionado. Ever since MP3s became all the rage, I've been collecting my favorite tunes from console and computer games, often replacing the in-game score with my own personal soundtrack. MMO soundtracks, as a whole, are hit or miss with me. While there are many incredible pieces out there, a bulk of what you find is low-key atmospheric stuff that isn't meant to be on anyone's Top 40 playlist. Lord of the Rings Online has its up and downs as a soundtrack, but overall it really does evoke the spirit of Middle-earth. It's hard to imagine playing the game, especially the early levels, without hearing these tracks. I've collected both the soundtracks to Shadows of Angmar and Mines of Moria and have been saving them for a special occasion. Today is that special occasion. These were composed by Chance Thomas (who's scored many Lord of the Rings-related games) and Stephen DiGregorio. Ranging from bombastic to sinister to folksy, this score covers the gamut of themes and emotions related to the journey of the Ring. It's cool to listen to it independently of the game, as you can appreciate the score for what it is -- and see how the pieces evoke memories of your times in LotRO. Instead of individually reviewing all 40 or so tracks, I'm simply going to pick my 10 most favorite to share with you!

  • Peter Jackson shooting The Hobbit at 48FPS, should speed up those long walking scenes

    by 
    Brian Heater
    Brian Heater
    04.25.2011

    Say goodbye to blurry Orcs, because The Hobbit is going 48 frames per second. King of Kong Peter Jackson announced via Facebook that the two-part Lord of the Rings prequel will be shot at an increased frame rate, double the 24FPS that has been the industry standard for the better part of a century. Halo's non-director preemptively addressed critics of the technology, comparing it to the transition from vinyl to CDs -- which, let's face it, some folks still aren't all that psyched about. The technology, when combined with a 48FPS projector, should cut down on blur and strobe. Jackson and Warner Bros. have their fingers crossed that a sufficient number of theaters will be capable of projecting at that speed when the film opens in December 2012. We're eagerly awaiting James Cameron's reaction -- and George Lucas's inevitable Star Wars re-re-re-re-release at the new speed.

  • Through Turbine's palantír: Developers outline LotRO's future

    by 
    Justin Olivetti
    Justin Olivetti
    04.21.2011

    In J.R.R. Tolkien's Lord of the Rings, characters would use magical orbs known as palantírs to see and communicate with far away places. While Massively's own palantír is at the shop, we had access to the next best thing -- a one-on-two chat about Lord of the Rings Online's future with Turbine's Aaron Campbell and Adam Mersky. A lot's been happening since LotRO's free-to-play version went online last fall -- the closest thing to a relaunch that this game is likely to ever see -- and both Campbell and Mersky have one important message for fans: We're just getting started. Even as the Turbine team gears up for LotRO's third expansion, Rise of Isengard, the devs want you to know that they're also dedicated to bringing a good amount of content between now and then. Everything was on the table during this discussion, from this weekend's anniversary celebration to next month's update to the new expansion. Join us after the jump for a look through the palantír to see what information we can pry from the future!

  • The Game Archaeologist plays with MUDs: The history

    by 
    Justin Olivetti
    Justin Olivetti
    04.05.2011

    You know that sinking feeling when you get into something that's way, waaaay over your head and you have no choice but to swim furiously or drown? That's exactly how I felt when I started to do research for this month's series on MUDs -- Multi-User Dungeons -- and their descendants. At first I was thrilled, because I knew that along with Dungeons & Dragons and Bulletin Board Systems, the MUD was one of the key predecessors to the MMORPG as we know it today. It was, and still is, vital gaming history that helped to shape the genre. The only problem was that for various reasons -- mostly a lack of good internet access in college and general ignorance -- I'd missed out on MUDs back in the day. But it's not like that stopped me from covering any of the other games in this series that I never experienced first-hand way back when; after all, there are few among us who can honestly say they did everything. So the problem wasn't the lack of first-hand knowledge but the sheer, overwhelming scope of this subject. One game alone is a manageable subject -- MUDs are an entire genre unto themselves. It's intimidating, to say the least. It doesn't still my excitement, however, nor will it stop us from diving into this topic no matter how deep the waters get. This week we'll take a look at the brief history of the MUD/MUSH/MOO/et al. and then get into specific games later this month. So hold your breath and jump on in with me!

  • The Road to Mordor: The Professor

    by 
    Justin Olivetti
    Justin Olivetti
    01.07.2011

    This past week on January 3rd, J.R.R. Tolkien celebrated his 118th birthday -- or rather, we celebrated it for him. Tolkien was born in South Africa in 1892 and lived a rich and full life, from fighting in the first World War to working on the Oxford English Dictionary to taking a position at several universities that would earn him the nickname "The Professor." He is, of course, most well-remembered for his seminal works of fantasy -- The Hobbit, The Lord of the Rings and The Silmarillion -- although his writings didn't end there. Due to Tolkien's love of nature, linguistics, and mythology, his creations were born out of comprehensive backgrounds and rich histories, which he seemed to love making up just as much as the stories themselves. For years now, Tolkien fans around the world have remembered his birthday by raising a glass on his birthday and giving a simple toast, "The Professor," at 9:00 p.m. wherever they lived. Likewise, in Lord of the Rings Online, many players gathered at their tavern of choice to do the same. Today I thought I'd remember the Professor in a slightly different way by exploring the quest chain "Missing the Meeting." While it's not completely overt if you happened to come across it, "Missing the Meeting" is a tribute to J.R.R. Tolkien and his life, and it's worth going through at least once if you want to pay homage and get a nifty token by which to remember him.

  • Peter Jackson nabs thirty RED EPIC cameras to film The Hobbit, tempt you to blow your savings

    by 
    Sean Hollister
    Sean Hollister
    11.28.2010

    We're still slightly bummed that Peter Jackson never made Halo, but this should patch things up a tad -- the Lord of the Rings director will film The Hobbit in 3D entirely on thirty hand-machined RED EPIC cameras, starting early next year. That's the news straight from RED founder Jim Jannard, but that's not all, as a limited number of pre-production EPIC packages will be available to early adopters as well. $58,000 buys your deep-pocketed budding director a machined EPIC-M body, titanium PL mount, Bomb EVF and 5-inch touchscreen LCD, a REDmote, a four-pack of batteries, a charger and a solid state storage module with a four-pack of 128GB SSDs. Jannard expects to hand-assemble that first batch of 5K imagers in December or January, start the real assembly lines a month after that, and hopefully have widespread availability by NAB in April, though he's not making any promises there. That's how RED rolls. PR after the break. [Thanks, Patrick]

  • The Road to Mordor: Will our journey take us back to The Hobbit?

    by 
    Justin Olivetti
    Justin Olivetti
    11.12.2010

    The next few years promise to be exciting ones for fans of Middle-earth. Ever since The Return of the King debuted in theaters in 2003, audiences have clamored for more of Tolkien on the big screen -- specifically, The Hobbit. After nearly a decade of back-and-forth negotiating and legal entanglements, it appears that this The Hobbit movies are finally going to happen, with Sir Peter Jackson once again in the director's chair and Martin Freeman taking on the lead role as Bilbo. That's smashing news for movie buffs, but what does this have to do with Lord of the Rings Online -- y'know, that MMO we sometimes talk about in this column? It could be "very little," with Turbine proceeding on its merry way and perhaps enjoying the free boost to playership as movie buffs hunt around for a game to extend the experience. However, if the company were smart, it would be laying out the groundwork right now to synergize the heck out of the movie with a similar in-game experience. For a while now, I've been chewing on the notion that Turbine could incorporate the events, locations and characters of The Hobbit into LotRO -- in fact, several of the key pieces are already in place. Could our journey in LotRO eventually take us back to the era of Bilbo's grand adventure? How would such a thing even work? Hit the jump and I will smack your brain so hard with ideas that you'll forget all of your piano lessons. It's OK -- you didn't really need them.

  • Peter Jackson ponders original game projects

    by 
    David Hinkle
    David Hinkle
    01.19.2010

    Apparently, Peter Jackson happily contributed to Modern Warfare 2's gigantic pile of cash, as a recent interview with Ain't It Cool News shows. He goes on at great length discussing his time with the game, most notably his campaign and Spec-Ops progress. More interesting, however, are his thoughts on gaming in general and his eagerness to undertake an original gaming project of his own at Wingnut Interactive. Sure, he's no stranger to gaming (he had a hand in the game adaptation of King Kong, after all), has a TinTin thing in the works and also something based on the upcoming The Hobbit movie, but he's got a few, more original ideas banging around the old noggin. Not only is he considering doing a video game -- a medium he describes is "getting more and more interesting" -- but he's also considering a movie and spin-off game approach. Really, he's at the concept stage right now. With his film The Lovely Bones finally out in theaters, he's now free to initiate his next move. That is when he's not playing Spec-Ops, of course. [Via Gamasutra]

  • Animator confirms Lego Harry Potter, Lego Indy Crystal Skull games

    by 
    JC Fletcher
    JC Fletcher
    03.13.2009

    Charlotte Parker, a cutscene animator at Traveller's Tales, has confirmed to VG247 that both Lego Harry Potter and Lego Indiana Jones 2: The Kingdom of the Crystal Skull are on the way. "But they're not confirmed," Parker said. "I can't really talk about them." That means, of course, that Parker didn't provide any details of release plans for either game, including dates or platforms.Parker's CV reportedly listed the two Lego series game titles, though they were removed. According to GamesIndustry.biz, the CV also listed work on a demo of a Hobbit game, intended to be pitched to Peter Jackson.

  • One Shots: History in stone

    by 
    Krystalle Voecks
    Krystalle Voecks
    07.06.2008

    Things are quiet with the holiday weekend going on stateside, and many people are enjoying some time out and about. (In real life or virtual life.) In that spirit, we're bringing you a Lord of the Rings Online sightseeing find from Mandorak of EU Gilrain. He told us that this is one of the trolls from The Hobbit which was turned to stone. All we can say is that we're awfully glad he's not up and moving about; grumpy trolls are never fun to deal with. Have you found an odd or interesting landmark on your travels? If so, snap a picture of it and send it to us at oneshots AT massively DOT com! Beyond that, we here at Massively hope that you've been enjoying the holiday weekend. We'll be back to our normal frenetic pace tomorrow with news and views from all over the MMOGscape!%Gallery-9798%

  • Lorebook entry spotlights fire-master Glin, father of Gimli

    by 
    Kyle Horner
    Kyle Horner
    03.05.2008

    A new Lord of the Rings Online Lorebook entry is up and focuses on a character this time around. Glóin is a Dwarven fire-maker who traveled with Bilbo Baggins in The Hobbit, however he is also featured in the later the Lord of the Rings trilogy as well -- lets not forget he's also the father of Gimli. In LotRO, he can be found holding down his fort against the Dourhands in the Misty Mountains. The reason for his presence there is to clear out the Dourhands so that the passage through the mountains would be safe. Although such work really has no end, which is why many quests await players who travel to the fortress.This new Lorebook entry not only gives us a google map location of Glóin, but it also breaks down the quests that he's involved with -- which is incredibly cool.

  • LOTS more LotRO to come; Turbine extends LotR license

    by 
    William Dobson
    William Dobson
    02.20.2008

    We've had punters out there guess at just how long Lord of the Rings Online might be able to last, as well as one particularly detailed and precise look at how Tolkien's Middle-earth might unfold over the years, but Turbine has now given official confirmation that they are in it for the long haul. A new press release (posted in full after the break) sent to us from Turbine's PR company states that they have extended their license agreements with Tolkien Enterprises for Lord of the Rings and The Hobbit until 2014, with the rights to claim them all the way up to 2017 if they so choose.The president and CEO of Turbine, Jim Crowley, affirmed his faith in the license -- and honestly, it's not a bad horse to back -- saying, "With the recent announcement of what are sure to be two blockbuster films based on The Hobbit and a sequel, we expect the success of the license and our relationship with Tolkien Enterprises to grow for years to come." Only time will tell whether Turbine can give LotRO and associated games legs until 2014 (or 2017!), but with this agreement under their belts they can develop away for the foreseeable future. Hit the jump to read the press release in its entirety.

  • LotRO Vault maps Goblin Town, where Gollum be sneakin'

    by 
    Samuel Axon
    Samuel Axon
    11.05.2007

    Turbine's Book 11 update for The Lord of the Rings Online included an impressive amount of content. It had player housing, a new instance called The Rift of Nûrz Ghâshu, and class updates for the Minstrel and Lore-master classes. It also introduced Goblin Town , the place where Bilbo was captured in The Hobbit, into the game-world.LOTRO Vault has posted a map of Goblin Town. From the Slave Pens to Gollum's Cave, they've got it all covered. If this is all new to you, you might want to also check out LOTRO Vault's directory of Book 11 screenshots of High Pass and Goblin Town too. Gorgeous.The Book updates keep chipping away farther and farther into the eastern parts of Eriador. Could Moria be next? We hope so. We wants it!