WomenInGames

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  • Feminist Frequency

    The evolution of women in video games continues at E3 2017

    by 
    Jessica Conditt
    Jessica Conditt
    06.17.2017

    Feminist Frequency founder Anita Sarkeesian tries to make it clear that her yearly, gender-focused analysis of the video games announced at E3 isn't founded in malice -- it's a mathematical reality. Even in 2017, video games overwhelmingly feature male protagonists rather than female leads. According to Feminist Frequency, 109 games debuted at E3 this year, and just eight of them (or 7 percent) star female characters, compared with 29 titles (26 percent) featuring male protagonists. Fifty-two percent of newly announced games utilize a system that lets players select specific characters or genders. On their own, these statistics aren't bad or good; they're simply facts. "We're not trying to be bummers," Sarkeesian said on the Engadget stage at E3. "But it's like, let's look at the actual numbers so we can actually improve for real."

  • The Strong

    The Strong Museum will open a 'Women in Games' exhibit in 2018

    by 
    Jessica Conditt
    Jessica Conditt
    02.14.2017

    "Women have indelibly shaped every aspect of the history of video games, and that story needs to be better documented and told." That's Jon-Paul Dyson, director of the International Center for the History of Electronic Games at The Strong museum in Rochester, New York. This week, The Strong revealed its plans for a Women in Games initiative that aims to document the contributions of women in the fields of computer science and video games. Women are already included in The Strong's existing exhibits and archives, but Dyson says their work has been "underappreciated" overall.

  • DS Daily: Casual games

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.20.2007

    The above is a photo from EA's Sharon Knight's opening keynote at the Women in Games conference, and it nearly comes complete with an implied question: do women love their PCs, their Wiis, their DS Lites and Phats, and their phones? Lately, the industry seems keen on making sure we know that women just love casual games, and when one combines that fact and the above slide, we can't help but wonder ... are the DS and the Wii branded with the idea that they're filled with nothing but casual games?Certainly most of us have run into that attitude among the various fanboy communities; here, especially, we're frequently hit by that particular brand of troll what seems determined to convince everyone that the PSP is the only real handheld for anyone over the age of 12, and sales figures be damned. But forget all that -- overall, do you feel that most of the games on the DS casually-oriented? It's a handheld, after all, and part of the idea of a handheld is that it is casual. But does the DS go beyond that? Should it? After all, it's not just women who are playing casual games ....

  • UK gaming events this summer

    by 
    Conrad Quilty-Harper
    Conrad Quilty-Harper
    06.06.2006

    This summer is shaping up to be great one, at least in terms of the number of UK gaming trade shows and conferences coming up soon. The great gaming fiasco of 2004 resulted in both of the major gaming trade shows in the UK (Game Stars Live and ECTS) being canceled when they decided to take place at exactly the same time, so it's great to finally see that the industry has picked itself up.Click continue to see a round-up of some future gaming events within the United Kingdom. Joystiq's UK contingent (consisting of Jennie and I) hopes to be able to attend as many of these events as possible so if you're also planning on attending make sure to leave us a comment. If we've missed a show or conference, let us know and I'll add your tip to the table.

  • Girls 'n' Games event: this news is so old

    by 
    Jennie Lees
    Jennie Lees
    05.19.2006

    While E3's keynotes were kicking off last week, several academics, developers and advocates of women in gaming gathered at UCLA to discuss girls, games and everything relating to the two. However, from Gamasutra's account of the event, nothing new was really discussed. Some of the key points brought up: Girls play games. (Well, duh.) Developers shouldn't try to focus on "girl game design" -- stereotyping game design by gender leads to missteps. Player-generated content is popular amongst girls, as is social gameplay. "Cuteness" in games, like anime and manga culture in Japan, encourages girls to get involved in gameplay. Women gamers and girl gamers are different; women and teenage girls have different demands on their time. Girls and women shouldn't just be gamers, but developers too.

  • Games for Women, Games by Women

    by 
    Jennie Lees
    Jennie Lees
    02.24.2006

    The "Games for Women, Games by Women" half-day event took place last weekend in San Francisco, and Cool Hunting reports on the outcome. The event focused on the games currently played by women and those which appeal to women.The characteristics of female-friendly games include: easy to learn but hard to excel at; easy to pick up (i.e. can be played interstitially); mentally rewarding. Casual games fit all these criteria, and non-casual games are fulfilling more and more of them (for example, Animal Crossing Wild World and World of Warcraft).This is something of a generalisation--you'll find female gamers playing any game, on any platform--but it's useful to get this message across to game designers. However, similar lists of criteria for "female-friendly" gaming have surfaced after Women in Games events for at least the last year--there seems to be little novelty left in this extremely specific niche.[Via Clickable Culture]