agency-vs-agency

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  • Global Agenda's latest Sandstorm patch hits today

    by 
    Jef Reahard
    Jef Reahard
    08.12.2010

    Hi-Rez Studios brings us word of the latest round of Sandstorm changes coming today to Global Agenda. The sci-fi MMOFPS is rolling out Sandstorm Version 1.36 to the live servers, and with it a plethora of improvements to the Agency-vs-Agency (AvA) system. Seasons will now last for two weeks, and each major geographic region (North America, Europe, etc.) will feature one open zone from Monday through Thursday. Another zone will open up on Saturday and Sunday, and each will be open for six hours per day. In addition to the timing tweaks, AvA rewards have been adjusted, token daily limits have been raised, and consumables have been removed from PvP. Be sure to view the full list of changes via the patch notes on the official Global Agenda website.

  • Global Agenda multiplayer Conquest Mode launches today

    by 
    Rubi Bayer
    Rubi Bayer
    02.02.2010

    Global Agenda launched yesterday, to the delight of many fans -- including our very own Shawn and Sera. However, that was just the beginning of the launch week festivities. Conquest mode launches today, offering all players free access until March 3rd of this year. This is a great opportunity to explore this massively multiplayer feature, take part in some Agency vs. Agency battles, and see if it's for you or not. The first zones opened today at 12pm US Eastern time, with two open zones (Obelisk and Echelon) in the UK and three (Sovereign, Citadel and Warlord) in the United States. Because the workings of Conquest can feel a bit intimidating and overwhelming to new players, particularly with so much else to learn, Global Agenda is helping players make the most of their free time by offering the developer video diary we showed you earlier in the week with an overview of Conquest. Take a look at it to gain some helpful tips before you dive in, and be sure to check out the new exclusive AvA screenshots in our gallery! %Gallery-35351%

  • Global Agenda video diary details AvA battles

    by 
    Rubi Bayer
    Rubi Bayer
    01.29.2010

    Hi-Rez Studios released a new Global Agenda video developer diary today, and Senior Game Designer Scott Zier promises that it's the first in a series all about Conquest. This first video serves as an introduction to the concept of Conquest and Agency vs. Agency battles. Zier narrates the video, giving an overview of how things work all the way from the basics of zone open hours to simple battle strategy. He continues by giving a play-by-play of sorts of a battle between two neighboring Agencies in order to demonstrate how it all comes together. While the series will presumably become more detailed and cover specific topics as things progress, this serves as a great first look at how Conquest works in the world of Global Agenda. We've included the video after the cut, so follow along and take a look for yourself. Thanks to Scott and the rest of the Global Agenda team, and we look forward to the next one!

  • FAQ That: All about Global Agenda's Conquest mode

    by 
    Seraphina Brennan
    Seraphina Brennan
    01.14.2010

    So what exactly makes Global Agenda cross the border from persistent FPS to full on MMO? Conquest, my friends! Conquest. And now that the NDA has been lifted, we're free to tell you all about this agency only mode. Global Agenda: Conquest mode is the game's take on a real-time strategy game versus an FPS. Your alliance of agencies can take ownership of the Global Agenda world and lay claim to valuable resources to build agent modifications, weapons of mass destruction, and even more fun little tools. But you must guard your territory carefully, as other alliances will have the option to siege your land, forcing you into battles for domination of the map. But how does Conquest mode work? What do you need to do to take advantage of this feature of the spy-fi shooter? Glad you asked! It's time for you to FAQ That!

  • Global Agenda interview breaks down PvP game mechanics

    by 
    James Egan
    James Egan
    08.31.2009

    A game we've had our eyes on from Hi-Rez Studios is Global Agenda, a cross between a class-based shooter and an MMO. Given its first person shooter roots, the game is heavily PvP-oriented. This match-based combat is the focus of an interview by Jon Wood at MMORPG.com with Global Agenda Executive Producer Todd Harris. Harris relates that PvP in Global Agenda happens both in small squads and "AvA" (agency vs. agency), where players will participate in a "massive meta-game to control land and resources involving hundreds of territory locations and tens of thousands of player agents."