AngryBirds

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  • Angry Birds Space now available for download, pigs will fly

    by 
    Myriam Joire
    Myriam Joire
    03.22.2012

    Rejoice, casual gamers -- Angry Birds Space has landed! Rovio's latest game -- which we recently took for a spin on Samsung's Galaxy Note LTE at SXSW -- frees itself from the earth's gravitational pull to explore the final frontier. We've gathered download links to all the major platforms below for your epic birds vs. pigs entertainment. Aren't space physics fun? iTunes (iPhone) iTunes (iPad) Mac App Store Rovio (Windows) Google Play (Android) Amazon (Android) Nook (Android)Update: Video and PR after the break.

  • Study: free apps drain 75 percent more power, badly built advertising to blame

    by 
    Daniel Cooper
    Daniel Cooper
    03.20.2012

    It's often said there's no such thing as a free lunch and that's doubly the case for free apps. A team from Purdue University found that nearly three quarters of the power used when you run an app like Angry Birds is actually used for adverts. It developed eprof, an app that investigates what processes are draining from your battery. Loading it onto the very old-school Android-powered myTouch 3G and Nexus One (not to mention a HTC TyTn II running Windows Mobile 6.5). Drilling down into those Angry Birds figures: the game itself only consumes 18 percent of the power, while advertising platform Flurry has 45 percent and GPS location tracking a further 15 percent. Project leader Abhinav Pathak lays the blame at the feet of poorly coded apps that need to be made significantly more efficient. He's now working with Microsoft to bring his software to Windows Phone and will present his findings at the EuroSys conference in Bern next month. If you don't think you'll be able to give up free apps, just remember to shut down GPS before you start smashing those pigs.

  • Hands-on with Angry Birds Space at SXSW (video)

    by 
    Zachary Lutz
    Zachary Lutz
    03.09.2012

    All work and no play makes even the hottest smartphone downright dull. It's with this in mind that Samsung is showcasing Rovio's latest creation, Angry Birds Space, running on the Galaxy Note at SXSW in Austin, Texas. We took a moment to get our feisty paws on the demo, which showcases the weightless, space-like trajectories that players must contend with in the game. Exclusive to the Galaxy Note, users will find a bonus level of play, in addition to the free Danger Zone add-on -- a collection of 30 levels that'll be available to the masses as an in-app purchase. If you haven't been keeping score, the game will make its official debut on March 22nd. So what're you waiting for? Hop the break for the PR and watch as we take revenge on those fiendish pigs!Myriam Joire contributed to this report.

  • Angry Birds Space gameplay gets revealed -- briefly (video)

    by 
    Mat Smith
    Mat Smith
    03.08.2012

    We've already gleaned that the extra-terrestrial edition of Angry Birds will involve some sort of gameplay departure from the add-on style of previous versions, but gameplay-wise there's been less information. Fortunately, makers Rovio has now leaked out a very brief taster in its lastest video. You'll have to skip to the three-minute marker, but you'll get a glimpse at some anti-gravity avians, bubbles, explosions and atmosphere re-entries. Take a look for yourself after the break. [Thanks Ville]

  • After 25 billion downloads, Apple unveils the App Store's greatest hits

    by 
    Brad Molen
    Brad Molen
    03.06.2012

    We doubt you've wasted much time contemplating which iOS apps are the most popular, but Apple wants to tell you anyway. Over the past year Cupertino's been keeping its greatest hits up to date in the App Store, and it's made another adjustment to the page in celebration of reaching the 25 billion download mark. The best of the best shouldn't come as much of a surprise -- Angry Birds and its 12 versions are in there, as well as Fruit Ninja, Pandora and Facebook. But if you're even the slightest bit curious as to what else made it to the top of the charts, feel free to scope out the complete listing at the link below.

  • Make Angry Birds awesome again with DIY slingshot controller

    by 
    Terrence O'Brien
    Terrence O'Brien
    02.29.2012

    Look, we're as tired of Angry Birds as you are -- the phenomena has certainly run its course. But, if we had Simon Ford's home-made slingshot controller, we might still be addicted to hurling the pissed-off poultry through the air. The DIY peripheral is built around an mbed microcontroller, three-axis accelerometer and a stretch sensor. Pinching and pulling the band initiates a click and drag, while the position of the slingshot itself determines the angle of launch. It's not the easiest gaming controller hack we've ever seen but, if you can follow directions, you could build your own courtesy of the instructions at the source link. If you're a little too intimidated to try it yourself, check out the video after the break to see it in action.

  • Rovio is making a non-Angry Birds game

    by 
    Mike Schramm
    Mike Schramm
    02.27.2012

    AllThingsD recently sat down to chat with Rovio CEO Mikael Hed, and while much of the news about Rovio from the past few years has been to do with its enormously popular Angry Birds franchise (the latest title of which will be Angry Birds Space -- stay tuned for more on that next month). But Hed suggests that the era of Angry Birds exclusivity at Rovio is almost over: The company is working on a brand-new, non-Angry Birds game. In the past, Rovio has made a big deal about its history on mobile games. Before Angry Birds got so big, Rovio did work on other mobile platforms, and actually made more than 30 other mobile games, of varying success. But Angry Birds is obviously its biggest property, and ever since the original bird-tossing game took off, Rovio has made just a few other titles, on iOS and other platforms, all of them somehow related to Angry Birds. Unfortunately, Hed didn't have any information on what this other game might be -- he says the company's been making lots of "fun" things, but obviously hasn't released anything but Angry Birds spinoffs yet. We wait with bated breath; Rovio seems like a great company, but another game from a different franchise will give the verdict on whether or not the Finnish game developer can follow up to its now enormous reputation.

  • Angry Birds Space to launch on Samsung's Galaxy Note (video)

    by 
    Richard Lawler
    Richard Lawler
    02.27.2012

    Rovio described the upcoming Angry Birds Space as its biggest launch since the original game, but has been coy about platform details until now, as Samsung has revealed it's launching on the Galaxy Note. We're not sure how the phablet's 5-inch (or possible 10.1-inch) display comes into play, but the extra area can't hurt. Other than the "Houston... we have a slingshot" tagline there's not many other details revealed, but if you're (still) obsessed with taking down those pigs once and for all then press play on the teaser video above.

  • Rovio announces Angry Birds Space, coming March 22

    by 
    Mike Schramm
    Mike Schramm
    02.17.2012

    Just when you thought they were finally done -- they're coming back again. Rovio has announced that it will be releasing Angry Birds Space, and unfortunately, all we know about it, per the strange teaser trailer below, is that it'll be out on March 22. Presumably, this is just another iteration on the Angry Birds formula, albeit one that will likely play with gravity and maybe a few other space-related mechanics as well. There's also an official website for the just-announced title, but it's not any more informative than the trailer was. Given the enormous popularity of Angry Birds on iOS and other mobile platforms, it's not hard to predict that this will be yet another enormous hit for Rovio. Still, aren't we at all tired of the Angry Birds phenomenon yet? This will be the fourth spinoff for the game -- hopefully this one will show a little more innovation and growth than Angry Birds Rio, Seasons, or Magic.

  • Angry Birds Space announced for March 22nd release, NASA and National Geographic lending a hand

    by 
    Donald Melanson
    Donald Melanson
    02.17.2012

    Angry Birds has spawned countless ports and two sorta-sequels, but Rovio has now announced what it's describing as its biggest launch since the original game. Angry Birds Space will be released on March 22nd, and the company has enlisted NASA and National Geographic as launch partners for the game (exactly what that entails is still unclear, though). As you can probably guess, the hook this time around will be some new physics to deal with, including zero gravity and a new "lightspeed destruction" feature, but details on the game itself otherwise remain a bit light, including any specific word on supported platforms. Rovio is apparently planning a big push at launch though, with a simultaneous rollout planned across "mobile gaming, animation, retail, and publishing." It's also promising to reveal more details ahead of that in early March.

  • Mattel Apptivity hands-on (video)

    by 
    Terrence O'Brien
    Terrence O'Brien
    02.10.2012

    Mattel thinks it has the secret to succeeding where so many others have failed in bridging that divide between the virtual and the physical -- and it might be right. While plenty of other toy companies have tried pairing hunks of plastic with apps in the past, Mattel has gone the extra mile, incorporating its recognizable brands and partnering with top tier developers. Later this year the company will launch Apptivity, a line of toys made from conductive plastic that interact with iPad games -- some which you're already quite familiar with, like Cut the Rope, Fruit Ninja and, of course, Angry Birds. The games will get an update when the toys hit the market with new features and play modes specifically designed to utilize the physical pieces. Other brands, including WWE, Batman and Hot Wheels will also be part of the first batch of toys designed to be played with on your iPad screen.None of the apps or the toys themselves were quite ready for prime time yet, but Hot Wheels, WWE, Fruit Ninja and Cut the Rope were all at least playable. The Apptivity mode in Cut the Rope and Fruit Ninja are pretty intuitive, but it took a bit of practice to get the hang of Hot Wheels. We had trouble finding the sweet spot on the screen that kept our car speeding along while leaving room to see upcoming obstacles. The line of toys will launch exclusively in Apple Stores in May with Hot Wheels (which will cost $20), followed by the rest in July. Check out the gallery below and the video after the break for a few more impressions.Edgar Alvarez contributed to this report.

  • February 14th is Valen... Angry Birds day

    by 
    Daniel Cooper
    Daniel Cooper
    01.27.2012

    Forget poking: from February 14th, show you love someone by flinging a mis-tempered avian toward them. It's Valentines Day that Angry Birds will finally arrive on the ubiquitous social network -- just in time to ensure half the coupled population of the world misses its dinner reservation, in order to get past one more level. The basic game will be free, but upgrades like the Mighty Eagle, double-sized birds, an earthquake weapon and a max-strength catapult will cost you. It'll be launched in Jakarta around the same time you offer up that heart-shaped box of chocolates, so if you want to ensure the day remains romantic, we'd suggest waiting until the 15th before installing.

  • 6.5 million downloads for Angry Birds on Christmas Day

    by 
    Mike Schramm
    Mike Schramm
    01.04.2012

    Rovio says that it saw a whopping 6.5 million downloads of Angry Birds this past Christmas Day, which is just phenomenal, even for this overwhelmingly popular game. That number is very close to the number of iOS and Android devices activated overall, which means that most people who got an iPhone or other mobile device that runs Angry Birds over the holiday ran to download the game as quickly as they could. I've heard this before. One of the creators of Doodle Jump told me a while ago that whenever Apple released a new device, that app saw jumps of approximately the same numbers in downloads. Angry Birds is obviously quite a phenomenon, and it's so synonymous with the mobile experience that apparently the only limit on it out there is simply how many mobile devices manufacturers can sell. Rovio also says there's more coming in 2012. We'd hope for Rovio to get back to actually making mobile games not about Angry Birds (the company made more than 30 before Angry Birds hit), but given its popularity, we'll probably still see these frustrated avians even more in the future. [via Joystiq]

  • JXD releases S7100 Android-based gaming tablet, manages to steal from everyone

    by 
    Chris Barylick
    Chris Barylick
    12.27.2011

    If you're going to steal, steal from the best. JXD has just released its S7100, a fairly conspicuous 7-inch Android-powered gaming tablet marketed towards playing old-school arcade games. The device features a D-pad, face buttons, an 800 x 480 capacitive touchsceen, ARM Cortex A9 CPU, Mali 400 GPU, 512MB of RAM, 16GB of internal storage, 0.3 megapixel front camera, 2.0 megapixel rear camera and HDMI-out. A video trailer shows the unit playing a variety of touchscreen games and classic ROMs including Metal Slug, Mario Kart 64, Angry Birds, Plants Vs. Zombies and Fruit Ninja HD. Not to be undone, the device also features the actual PlayStation button icons on its own buttons (sound familiar?), while the marketing website for the device sports icons from Apple, Google, Microsoft and others. If you're thus far undeterred, there's a must-watch promotional vid hosted just after the break -- nothing justifies a $140 price tag like Bieber, right?

  • Spotify hits some BlackBerry smartphones, Angry Birds finally reaches the PlayBook

    by 
    Donald Melanson
    Donald Melanson
    12.21.2011

    It may not exactly be the good news RIM fans have been hoping for, but those committed to the company's products do now at least have two more big-name apps at their disposal. First up is Spotify, which is now out of beta and available for GSM-based BlackBerry smartphones including the Bold 9780, Bold 9700, Curve 9300, Bold 9000, and Curve 8520. The app itself is free but, as with the company's other mobile apps, you'll need a $10/month Spotify Premium subscription to take advantage of mobile streaming. While there's no word on it hitting the PlayBook any time soon, users of RIM's tablet can now finally get a taste of that little Angry Birds game that's apparently available for a few other platforms. That includes the original game, plus Angry Birds Seasons and Angry Birds Rio, each of which will set you back $5 apiece. [Thanks, Jason]

  • No Comment: Rovio exec's wife dresses up Angry Birds style

    by 
    Mike Schramm
    Mike Schramm
    12.07.2011

    In these pics over at the Hollywood Reporter, you can clearly see Peter Vesterbacka, the CEO of Rovio, who you may remember from his speech earlier this year at GDC 2011. The woman he's pictured with is none other than his wife, Teija Vesterbacka, who, according to the pictures, looks like a very lovely and elegant woman. The two look like they're about to have a very good time at a very fancy dinner, which is called the Castle Ball at the Finnish Presidential Palace, a formal event to celebrate Finland's Independence Day. The dress that she's wearing, however, clearly modeled after the big red Angry Bird? Well -- no comment.

  • Rovio reportedly turns down $2.25 billion from Zynga

    by 
    Mike Schramm
    Mike Schramm
    11.28.2011

    We're pretty late in the year, but this might be one of the craziest stories of 2011 -- according to sources, Angry Birds developer Rovio turned down a deal with social game company Zynga, to the tune of $2.25 billion. That's right, billion with a B, and they turned it down. I actually believe this going both ways -- Zynga has been buying up iPhone developers, and there aren't many bigger iPhone developers out there than Rovio, with the company's huge Angry Birds empire still generating plenty of attention and revenue. Zynga, with its own social network game empire, has this kind of money to spend, and it makes sense that it would want to claim Rovio for itself. And from the other side, I also believe that Rovio thinks it's worth more than $2.25 billion (or at least doesn't necessarily need to sell, even for a pile of money that size). Rovio's Peter Vesterbacka is convinced that Angry Birds, despite its current popularity, still has a long way to go in terms of franchising, marketing, and even more games. Angry Birds is his moneymaker and his passion, and after having seen him earlier this year, I can completely understand why he's not ready to make a sale. But man -- talk about a huge deal when it comes to the rapidly developing markets of social and mobile gaming. We'll likely see Zynga spend that money elsewhere, and Rovio continue to do its best to exploit the already ubiquitous Angry Birds brand.

  • Roku planning to bring set-top boxes to Canada, UK in early 2012

    by 
    Zach Honig
    Zach Honig
    11.17.2011

    It's been a big year for Roku. The streaming content box manufacturer launched its Roku 2 HD, XD and XS this summer, with a $50 LT model coming just last month. Now, the Netflix / HBO Go / Angry Birds player will cross the border into Canada and the U.K., with the expansion set to begin in early 2012. The company is looking to build its 350 channels with region-specific content, which can be provided free, supported by ads or with a subscription -- and if you choose to add your own content to the service, you'd certainly be in good company.

  • Analysis determines why Angry Birds is so popular

    by 
    Mike Schramm
    Mike Schramm
    11.09.2011

    Here, finally, must certainly be the last word on Angry Birds. Certified Human Factors Engineering Professional Charles L. Mauro has done an exhaustive report called "A Cognitive Teardown of Angry Birds," in which he breaks down, piece by ever-lovin' piece, the throw-birds-at-pigs game and just what it does to users and their experiences. The whole thing is quite interesting if you're into user experience design, but the gist is that Angry Birds fits extremely well within our brains' "mental model" of what the game should be. Not only is that bird-tossing physics engine easily calculated into our cranium, but the game's bite-sized levels (which you can scroll across to re-check at any time) also play into our short-term memory programming as well. And finally, Angry Birds nails down the visual experience by being both simple enough for almost anyone to understand, but just complicated enough to remember in an iconic way (so much so that the characters in the game have been turned into cakes, costumes, and even, um, bras. What Angry Birds did is no secret (and lots of other games have aped its look and aesthetics since -- that "star rating on tons of levels" feature is now an iOS staple), but Mauro has done an excellent job really breaking down point by point why this game is so astoundingly successful on a cognitive level. [via Slashdot]

  • Angry Birds to ride Russian rockets into space, follow iPads bound for bored cosmonauts

    by 
    Sean Buckley
    Sean Buckley
    10.26.2011

    Slingshots and unbridled rage might be enough to launch Rovio's furious fowl across the battlefield, but they'll need some outside help if they hope to break free of Earth's atmosphere -- it's time to call the cosmonauts. Two upcoming Russian space launches are scheduled to ferry a pair of iPads and a plush Angry Birds toy to the International Space Station. The twin tablets will fly on an unmanned resupply vehicle early next week, and the irritated avian is playing the part of a jocular gravity indicator in a manned mission next month -- part of a russian tradition of hanging a toy by a string to signal when the vessel has escaped the Earth's gravity. NASA told collectSPACE that the iPads are only slated for recreational purposes, but mentioned that various tablets were being evaluated for future use. The plush bird? It's coming home; cosmonaut Shkaplerov's five year old daughter can't be expected to give up her toys forever, can she?