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  • The Colosseum: Jeebeez, restoration shaman of Hyjal

    by 
    C. Christian Moore
    C. Christian Moore
    03.22.2010

    The Colosseum takes us inside the world of the Gladiator to interview some of the top Arena fighters on the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Frostwyrms. We're especially focused on the people who play these games, to further shed light on the world of the PvP player. If you'd like to be interviewed for The Colosseum, please feel free to contact us -- be sure to include your armory as a link! Today's interviewee is Jeebeez, current holder of 1st place in US-Whirlwind's 3v3 bracket. He plays a somewhat unusual composition of restoration shaman-frost mage-shadow priest. We thought it'd be interesting to ask him a few questions about arena and his 3v3 team. WoW.com: What's the most impressive thing you've ever done as a restoration shaman in arena? Don't be modest. Jeebeez: I 2v3'd Worlds team back in season 6 playing restoration shaman/rogue. Also, we just recently had a pretty sick kill on a warlock (playing WLD). We killed the pet, switched to warlock. I shocked Fel Domination, blanket silence into another shock on Fel Domination into death of the warlock. That was when I had about 30 ms though (almost no lag). Restoration shamans are about consistency more than anything, so its probably more important to be consistent with shocks/grounds/heals/Purges than it is to pull something crazy off. WoW.com: Why did you choose to play your 3v3 team makeup over other possible compositions? Jeebeez: Well, I've tried comps like RLS (rogue-warlock-shaman) and warlock/mage/restoration shaman (wizard cleave or spell cleave) and have found the skill cap on wizard cleave just isn't that high on live. RLS has a steeper learning curve than shatterplay (frost mage-shadow priest-restoration shaman) but I lacked the people to play with. I guess I play shatterplay because I enjoy the switch coordination and the high damage output it does.

  • Blood Sport: Dalaran Arena problems and possible solutions

    by 
    C. Christian Moore
    C. Christian Moore
    03.15.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: Pomplamoose (i.e. Jack Conte and his girlfriend Nataly Dawn) with a Single Ladies cover (originally by Beyonce). Although you've probably been able to guess by now, I'm a huge Jack Conte fan. This cover is short, but very intelligent. Last Week: We asked the question, "Should racials be removed?" A lot of interesting responses filled the comments section of that article, people have some very strong opinions and it's definitely worth a read. This Week: We'll be discussing specific issues that plague Dalaran arena. This will be the first in a two-part series -- part two will be Ring of Valor. The author doesn't believe Nagrand Arena, Ruins of Lorderon, or Blade's Edge Arena need much work. Dalaran has already gone through several changes to improve its game play. Blizzard, however, would do well to make additional changes to the arena. I've included some problems with its current implementation as well as some possible solutions. 1) Problem: The waterfall is a major annoyance. It doesn't come down frequently enough to impact the game in substantial ways -- other than being exceptionally annoying at times. The vast majority of most Dalaran Sewers matches are fought "up top." The ledge on the side doesn't provide great line-of-sight when compared with the boxes. If your team is fighting near the enemy boxes, but your healer is healing at the other set of boxes and the waterfall comes down, your team needs to adjust position quickly. Sometimes, the opposing team will win games simply because of that waterfall. Yes, your team could make a more conscious effort to prepare for the waterfall -- but should that be what arena is about? EDIT: Arena should be player vs. player -- not player vs. environment. I hope that clarifies this last sentence.

  • The Colosseum: Athlete, paladin of Mug'thol

    by 
    C. Christian Moore
    C. Christian Moore
    03.13.2010

    The Colosseum takes us inside the world of the Gladiator to interview some of the top Arena fighters on the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Frostwyrms. We're especially focused on the people who play these games, to further shed light on the world of the PvP player. If you'd like to be interviewed for The Colosseum, please feel free to contact us -- be sure to include your armory as a link! This week, we interviewed a four-time rank one gladiator, Athlete of Mug'thol. The Merciless, Deadly, Furious, Relentless Gladiator talked to us about his very interesting and uncommon 3v3 composition of mage-warrior-holy paladin, as well as some basic arena advice for new PvPers. WoW.com: You have four rank one titles! It's probably safe to say you know what it takes to be successful in arena. What's your advice to players who want to start playing arenas for the first time? Athlete: My best advice would be to register an account on ArenaJunkies.com and read it often. There are many kinds of people on that website that would gladly go out of their way to help you out. They also have a really good recruitment tool to find teammates. Find some players that are on your skill level and build up a good friendship and some synergy with them. Make sure your setup can work and play often. WoW.com: What do you think about warriors getting Disarmed while Bladestorming?

  • Blood Sport: Should racials be removed?

    by 
    C. Christian Moore
    C. Christian Moore
    03.09.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: Fix You, the author's favorite Coldplay song. The best part of this performance, the "crowd run," happens 3 minutes into it. Watch it, if just for that. Last Week: Last week, we discussed the racials of blood elves, undead, and trolls, oh my! The last two Blood Sport articles look at racial abilities from a perspective of effectiveness in the arena. This Week: We'll be discussing racials, for the third (and last) week straight. A lot of arena players would rather play without racials entirely. On ArenaJunkies, there are lots of people who subscribe to a nerf movement every few weeks and add a little signature or avatar in to say "nerf Will of the Forsaken" or "nerf Every Man For Himself." What if racials got removed? Would WoW be better or worse because of it? I have an opinion on it that I'm going to share with you -- hopefully you'll agree. So let's weigh some arguments for removing racials... Cons (removing racials would be bad): Identity The forsaken just wouldn't be the same without those three translucent exclamation points. Before I played WoW, I saw a video of an orc using Blood Fury, and I was amazed. The animation looks so cool, and you can get it at level one! Every time I see a tauren shaman run to me, I instinctively jump behind a pillar. It'd be hard for me to get it out of my system that he can't War Stomp anymore.

  • The Colosseum: Diziet, Brutal Gladiator druid

    by 
    C. Christian Moore
    C. Christian Moore
    03.07.2010

    The Colosseum takes us inside the world of the Gladiator (Relentless, Furious, Deadly, Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters on the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Frostwyrms. We're especially focused on the people who play these games, to further shed light on the world of the PvP player. If you'd like to be interviewed for The Colosseum, please feel free to contact us -- be sure to include your armory as a link! This week, WoW.com had the pleasure of interviewing Diziet of Lightning's Blade, a healer who plays a 2500+ rated druid-warlock-death knight 3v3 composition. He also balances competitive road cycling and a PvP blog on Elitist Jerks on the side! Diziet had a lot to say about arena and WoW PvP, in addition to some other things that might surprise you. WoW.com: Why do you play restoration druid? What is it about the class's toolbox that appeals to you for competitive arena? Diziet: I started playing a druid late in season three. I was overwhelmed by the extensive mobility and flexibility of the druid and warlock classes, having played a mage. The concept of playing a flexible class with a seemingly never ending repertoire of abilities was a very different experience than that of playing a mage during late season 3. Druids provided, and still provide, a great and easy to use amount of 'raw power', an amazing amount of healing output usable on the move. That was a very different and powerful play style rewarding basic and strong gameplay. Back then, and still now, druids could just stand in the open and out heal any kind of caster without casting a single spell, based on hots alone. I always stuck with a very defensive style of gameplay on my druid, utilizing tree form even in The Burning Crusade days. I would try to watch for any kind of hints of target switches or incoming crowd control spells from my opponents and I would try my best to prevent or negate them by doing simple things such as moving away, out of LoS (Line of Sight), or by putting hots before damage came. Back during TBC, druids had the ability to either play a more control based playstyle with feral charge (a tool I utilized a lot) or with a restokin spec to provide damage (something similar to what priests might do now). I enjoyed those play styles quite a bit too, especially in the 2v2 and 3v3 brackets. With the talent tree changes in WotLK, I was forced to play a more one-dimensional but effective play style. So, in a nutshell, I was attracted by the raw power of the class (in terms of heal per second, heal per global cooldown, and heal per mana), and used it to build a very defensive healing style.

  • Blood Sport: Horde racials

    by 
    C. Christian Moore
    C. Christian Moore
    03.02.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: New Slang, by The Shins. My wife turned me on to The Shins maybe ~5 years ago and I've loved them and the genre ever since. This live version is raw and beautiful, even if a little slow. Last Week: We talked about Alliance racials and why Humans are overpowered. Check it out if you have the time. This Week: We'll be discussing Horde racials in arena. I've included power-rankings as well. Let me know if you think I'm spot-on or way-off. Tauren War Stomp: Activate to stun opponents - Stuns up to 5 enemies within 8 yards for 2 seconds. 2 minute cooldown. This might just be personal bias, but I absolutely love War Stomp. It's a racial that is often under-utilized -- I see PvPers trying to use it defensively a lot of times. This thing is nothing short of an extra stun in a kill-target lockdown repertoire. It can also double as a silence to interrupt healers. While War Stomp isn't strictly better than Arcane Torrent, it comes pretty close. War stomp has a .5 second cast time, but works on everyone (silencing melee doesn't do that much). The .5 second cast time can actually be a benefit, as you have more time off the global cooldown once the ability affects your target. For an active racial (as opposed to a passive racial), it doesn't get any better than War Stomp.

  • The Colosseum: Tredd, warrior of Auchindoun

    by 
    C. Christian Moore
    C. Christian Moore
    03.01.2010

    The Colosseum takes us inside the world of the Gladiator (Relentless, Furious, Deadly, Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters on the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Frostwyrms. We're especially focused on the people who play these games, to further shed light on the world of the PvP player. If you'd like to be interviewed for The Colosseum, please feel free to contact us -- be sure to include your armory as a link! Warriors in arena seem to be all the rage these days. We were pleased to interview Tredd, a front-page warrior who plays multiple team compositions in 3v3. Read on to see what Tredd has to say about the state of arena! WoW.com: Why do you play warrior? What is it about the class's toolbox that appeals to you for competitive arena? Tredd: To me, warriors are one of the most prime classes when it comes to dealing damage and keeping up the pressure. This is mostly due to the rage mechanic, which allows me to keep using abilities and not having the weakness of having to drink. Also, our incredibly good defensive measures with Shield Block + Shield Wall and Spell Reflect make the class very versatile when going head to head with any other class. WoW.com: Why do you play arms instead of protection? Tredd: I currently run arms mostly for the comps I play -- Mortal Strike is more effective than prot's fifty billion stuns. I do, however, enjoy protection PvP as much as Arms. I can't really say more than that, since prot has Warbringer Intervene vs. Bladestorm etc.

  • Blood Sport: Alliance racials

    by 
    C. Christian Moore
    C. Christian Moore
    02.22.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: Sting with some of my favorite folk, "The Snow, It Melts the Soonest." Although this version isn't my favorite, it's one of the only videos with decent quality I could find -- and it's by Sting, gotta love Sting. Last Week: We talked about season eight compositions and trends, particularly in 3v3. Not much has changed since then. Check it out if you have the time, it's still very relevant. This Week: We'll be discussing the wonderful imbalances we call "racials" for arena. The alliance have historically had worse PvP racials than their horde counterparts, but this might have changed in WotLK. Remember back to a time when race changes didn't exist. In vanilla WoW and The Burning Crusade, players had to reroll or deal with the racials that they originally chose, even if those racials got nerfed or buffed. These racials were also far more imbalanced than they are today, which added insult to injury for certain race / class combinations. Dwarf Stoneform: Activate to remove poison, disease, and bleed effects; +10% Armor; Lasts 8 seconds. 2 minute cooldown. This racial is a shadow of what it once was. Pre-WotLK, this racial would give a 8 second immunity to poison, disease, and bleed effects. The difference is enormous -- removing a 50% healing debuff in Wound Poison for an 8 second window allowed the dwarf to receive some massive heals. The racial was also on a three minute cooldown, but most PvPers will tell you that the shortened cooldown does not make up for the 8 second immunity. Dwarf priests and hunters had a much easier time surviving against rogues in The Burning Crusade, which is probably the reason the racial was nerfed for WotLK.

  • The Colosseum: Aethros of Cenarion Circle

    by 
    Michael Gray
    Michael Gray
    02.22.2010

    I'm not sure whether I'd consider it a very fair reputation, but it definitely seems like roleplay servers have a reputation for not excelling at PvP. Aethros of Cenarion Circle defies that stereotype, with his team of 3v3 scoring 33rd ranked on Whirlwind battlegroup. Only a few weeks into the newest season, Aethros is already toting a personal rating of 2401. Aethros is the death knight member of prism plz go resto. This 3v3 team is a TSG composition. Named after the team who won the 2009 Blizzard Arena Tournament at BlizzCon, TSG teams are made up of a holy paladin, a warrior, and a death knight. Take a look behind the jump and see what Aethros had to say.

  • Blood Sport: Season eight team compositions

    by 
    C. Christian Moore
    C. Christian Moore
    02.16.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: Deadmau5 with "Ghosts 'N Stuff." The Mau5 might be a WoW player himself, as evidenced by a somewhat recent facebook post (thanks for the tip, Karl)! Check him out on YouTube if you have the time. I actually had a recent in-game conversation about his brilliant techno electronica; his live stuff is second to none. Last Week: Part VII of our Beginner's Guide to Arena. We talked about seeking out and holding onto arena partners. There's a lot involved in molding a successful arena team. This Week: We'll be discussing season eight team compositions and what they might hold for future trends. Krebosh over on ArenaJunkies has compiled some interesting data about the most successful teams in season eight thus far. I wouldn't normally post on something like this at the start of the season -- after all, we're only two weeks in. A lot of things can change, and any speculation as to trends appearing is purely that -- speculation. However, this is the start of a unique season in our Wrath of the Lich King era. Our beloved resilience has been buffed to all-get-out. Season eight has been prophesied to produce a significant deviation in strategy and composition that we haven't seen in some time.

  • The Colosseum: Patz, priest of Mugthol and Kel'Thuzad

    by 
    C. Christian Moore
    C. Christian Moore
    02.14.2010

    The Colosseum takes us inside the world of the Gladiator (Relentless, Furious, Deadly, Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters on the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Frostwyrms. We're especially focused on the people who play these games, to further shed light on the world of the PvP player. If you'd like to be interviewed for The Colosseum, please feel free to contact us -- be sure to include your armory as a link! Today's Colosseum offers a rare sight into the mind of an arena player who has multiple high-ranking teams...on multiple battlegroups. Patz, a discipline priest from Mugthol, has recently achieved top-five rank on not only his main character, but also an alt of the same class stationed on Kel'Thuzad (Patzqt). On his main character, Patz plays a 5v5 composition commonly referred to as 2345. 2345 stands for discipline priest, holy paladin, warrior, elemental shaman, mage. However, our interviewee decided to go a different route on his alt Patzqt to utilize a completely different 5v5 composition of three healers, a warlock, and a hunter. WoW.com: Why do you play priest? What is it about the class's toolbox that appeals to you for competitive arena? Patz: I play a priest because it has potential to be defensive or offensive at will. The amount of damage and defensive cooldowns that priests have appeals to me. Sometimes a priest can just spam damage into a target for the duration of a game and win. Mana Burn is skill as well, and I love double defensive/offensive dispels. Dispel Magic is one of the best abilities that priests have. The instant casts (Power Word: Shield, Prayer of Mending, Renew) make priests unique and keeps playing a priest fun as well.

  • Blood Sport: Beginner's guide to arena, Part VII

    by 
    C. Christian Moore
    C. Christian Moore
    02.11.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: 15 Step, by Radiohead. If you liked it, check out the full set -- it's fourteen tracks, and they don't stick to just In Rainbows! Myxomatosis and Where I End and You Begin (a personal favorite) are included. Last Week: Beginner's guide to arena, part VI. A glossary of arena terms is important for any starting arena player. We went over some of the more interesting and often confusing terms PvPers like to use in casual conversation. Get acquainted with some gladiator jargon. This Week: We'll be discussing some helpful tips for finding arena partners. Everything from trade chat to recruitment forums and more. We're gonna do this quasi-chronologically. You might shift around the order a bit, that's cool. 1) Get as much PvP gear as possible. Do Vault of Archavon 25-man and 10-man each week. Grind heroics for badges to buy PvP main pieces. Grind battlegrounds for off-set pieces. We talked about ways to gear up in Part I of our beginner's guide series. Having a lot of PvP gear will help you to win games, which helps to get skilled PvPers to notice you.

  • Blood Sport: Beginner's Guide to Arena, Part VI

    by 
    C. Christian Moore
    C. Christian Moore
    02.01.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: The Knife with "Heartbeats." My wife has been recommending this song for maybe a month or two now. Even though she doesn't play WoW, she loves reading WoW.com. Valentine's Day is coming up, so I figure I should start laying down the sweet. Hello, love. Your favorite song is featured today. I like it too. Hopefully our readers do as well. Last Week: We finished up our two part series on resource mechanics in arena. It's been a bit of a hiatus since we last looked at some advice for arena novices. With the new arena season starting tomorrow, there's no better time to define some terms. This Week: I've been getting comments asking to describe some terms in these arena articles. Arena terms can be quite confusing, even to a hardcore raider! Tanking, for instance, means completely different things. Read on to see what they are!

  • Bornakk on Arena Season 8 delay

    by 
    Matthew Rossi
    Matthew Rossi
    01.26.2010

    If you PvP you may have noticed Arena Season 8 has not arrived today as expected. The forums certainly have, and Bornakk made sure to explain the reason. Apparently in order to start the arena season, the minor content patch 3.3.2 is necessary and since it isn't ready yet neither is Season 8. A brief side question about how people are finding the new resilience changes devolves but should't distract us from the main message here. Arena Season 8 has been delayed because patch 3.3.2 is not out yet. That's the sum total of what we know at this time. Please, do not panic, as soon as we know more about when the season will start or patch 3.3.2 will drop, we'll share that information with you.

  • Blood Sport: Resource mechanics in arena, Part 2

    by 
    C. Christian Moore
    C. Christian Moore
    01.25.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: Fiona Apple's "Paper Bag." The video and song are both unique, brilliant, and enthralling. I'm a huge fan of brevity, but I want this song to last longer. I wouldn't mind if Fiona just sang the same thing twice. I absolutely adore her style. If you don't feel the same way, it's not a big deal -- Paper Bag is an acquired taste. You might appreciate other songs by the same artist, although be warned -- Apple sticks to what she does best. Last Week: Resource mechanics in arena, part I. Last week, we considered rage, energy, and its green-headed stepchild focus. Our discussion revealed rage to be a mixed bag in most situations, while energy/combo points had many more benefits than detriments. Focus, basically, is slower energy without combo points. This Week: We'll be talking about the death knight resource system (runes/runic power), and mana for dps casters. Why not healers? Read on after the break to find out!

  • The Colosseum: Bearzerk, rogue of Mannoroth

    by 
    C. Christian Moore
    C. Christian Moore
    01.24.2010

    The Colosseum takes us inside the world of the Gladiator (Relentless, Furious, Deadly, Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters on the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Frostwyrms. We're especially focused on the people who play these games, to further shed light on the world of the PvP player. If you'd like to be interviewed for The Colosseum, please feel free to contact us -- be sure to include your armory as a link! Gladiator Bearzerk of US-Mannoroth won't be wearing his gladiator title much longer -- he'll be upgrading to Relentless Gladiator! Our rogue interviewee today is team captain of a rogue-mage-priest composition named A B C that was able to go on a victory streak and get the coveted title on the last day of the season. Read on after the break to see what Bearzerk had to say!

  • Blood Sport: Resource mechanics in arena, Part I

    by 
    C. Christian Moore
    C. Christian Moore
    01.20.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: Roger Waters and the classic combination of Pink Floyd's "The Happiest Days of Our Lives + Another Brick In The Wall, part II." I hate when the radio only plays half of this piece. Even though Floyd split the piece into two on the album, I find it hard pressed to do the latter half justice by dropping the epic "intro." The helicopters and interlude scream is the best part, be honest with yourselves. Last Week: We addressed the issue of protection warriors in arena. We talked a bit about a few of Ghostcrawler's posts dealing with the most annoying specialization to face. After that, we discussed some of the problems with both perception and design. This Week: Before getting back to the beginner's guide to arenas, we'll be discussing energy, focus, and rage. Each have individual benefits and detriments in an arena setting, often very different from one another. More after the break!

  • The Colosseum: Jhazy of Blackrock

    by 
    C. Christian Moore
    C. Christian Moore
    01.17.2010

    The Colosseum takes us inside the world of the Gladiator (Relentless, Furious, Deadly, Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters on the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Frostwyrms. We're especially focused on the people who play these games, to further shed light on the world of the PvP player. If you'd like to be interviewed for The Colosseum, please feel free to contact us -- be sure to include your armory as a link! We're in for a real treat this week. We interviewed Jhazy of Blackrock, one of the few players in arena history to achieve a 3,000 rating in 3v3. More impressive yet, he's done this on the very competitive Bloodlust battlegroup, and is currently holding that #1 spot by a margin of more than one hundred points. Jhazy's team STRAIGHT TO THE TOP is a protection warrior + marksman hunter + holy paladin composition. As a team, they are holding down the world's #1 3v3 spot! Check out what Jhazy has to say after the break!

  • Blood Sport: Protection warriors overpowered?

    by 
    C. Christian Moore
    C. Christian Moore
    01.11.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: Home Video's "You Will Know What to Do." The video is some sweet NASA footage; try to not be mesmerized by it (difficult, I confess). When I first heard Home Video a few years ago (Citizen EP, We and In a Submarine), I thought the band might be a Thom Yorke solo project. That's high praise from me. These guys do not disappoint. Last Week: Part V of our Beginner's Guide to Arena. After featuring some Miles Davis and John Coltrane, we talked a bit about some of the aspects skilled arena damage-dealers excel with. This Week: We'll be shifting gears a bit this week. Protection warriors are an important (and hot) topic within the arena community. I was thinking about publishing this article as a stand-alone and continuing the arena guide this week, but I've just been a tad bit too busy recently. More after the break!

  • Blood Sport: Beginner's Guide to Arena, Part V

    by 
    C. Christian Moore
    C. Christian Moore
    01.04.2010

    Want to crush your enemies, see them driven before you, and hear the lamentation of their women? Blood Sport investigates the entirety of all-things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column. Listening Music: Miles Davis and John Coltrane's beautiful "So What." We featured the Smashing Pumpkins last week. This week, we'll be shifting gears to some brilliant jazz. You have to love the diversity Blood Sport offers in pwning music. Last Week: Part IV of our Arena Guide for Beginners. We talked about the marks of a skilled healer inside an arena battle. This Week: Not surprisingly, today's article will be structured in a very similar fashion to our last for our bloodthirsty DPS readers. More after the break!