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  • Ask a Lore Nerd: What's coming our way?

    by 
    Alex Ziebart
    Alex Ziebart
    11.09.2008

    Welcome to Ask a Lore Nerd, where each week Alex Ziebart answers your quests about the lore in the World of Warcraft. If you have any questions, no matter how big or small they might be, ask them in the comments section below and we'll try to answer it in a future edition.On this very special edition of Ask a Lore Nerd, we're going to look into the future, at what's to come in Wrath of the Lich King. There's a lot on the horizon, and a lot of questions about what's to come. We're going to try to be light on spoilers, but give some idea of what's going down.Yeah yeah, so there's a Troll zone, we learn the origins of Humanity, we meet some Tauren relatives, there's some junk about Dwarven royalty and all of that crap. Who cares? What about the Gnomes? Where's the Gnome lore!?

  • Behind the Curtain: More apocalypse please

    by 
    Craig Withers
    Craig Withers
    11.09.2008

    So let's be clear here – I loves me some zombies. A childhood brush with Ray Harryhausen means that I still get chills when I think abut armoured skeletons eviscerating hapless Argonauts. Later encounters, first with ridiculously over-wrought Victorian Gothic Horror literature, and later with the genius of one Mr. Romero sealed my fate. Regardless of the source, my love affair with the Undead has been long-standing. And no, I don't mean that kind of love affair. Freak. After I finished reading The Zombie Survival Guide for the first time, I carried it in my bag for a month afterwards. Not because I thought Zombie might be real, but because the book was awesome. And don't get me started on World War Z – Massively is not the place for a 3000-word Max Brooks love-fest.

  • Behind the Curtain: More apocalypse please pt. 2

    by 
    Craig Withers
    Craig Withers
    11.09.2008

    This was the point where things got interesting for me. One lasting memory of the event I have is a one-line message I saw in the Trade channel while in Ironforge. It read simply, "Stay out of Stormwind, it's infected." I did the only thing a sane person would do in that situation and hopped on the first Gryphon to Stormwind. It was like a dream come true. Zombies were thronging the streets, attacking anyone they could get their hands on, vomiting on those they couldn't, and blowing themselves up when all else failed. Nowhere was safe. I could barely see the floor of the Auction House for all the skeletons there; the Bank was similarly decorated and my FPS dropped sharply from the shimmery green glow the infection gave off.

  • Ask A Beta Tester: Spirit, AoE, and raid loot

    by 
    Allison Robert
    Allison Robert
    11.08.2008

    I'm going to start off this AABT by stealing a question that Alex actually took last time, mostly because I started laughing when I read it yesterday. I have, oh, conservatively, billions of Wrath screenshots on my hard drive at this point, but there's one I remember all too well.Marathan asks... Some time ago, there was a talk about new player character models for Wrath - and even some bugged pictures. So the question is, are they going live? Are we finally going to get improved graphics on our characters?As Alex wrote, Blizzard used one beta build to test the ease of implementing new skins and some of them...didn't turn out too well. Imagine you're me and you get a beta key. Budget a few hours of anticipatory excitement while your main copies over. She's a 70 Tauren Druid who has been with you since day one, your sole 70, and you think she's the most beautiful thing in the game even if to everyone else she's an ungainly 8-foot heifer. Now imagine booting up the Wrath beta for the first time and being horrified to see your beloved character with a Glasgow smile, like the developers had seen the Joker in The Dark Knight and thought, "Hey! We could make that work!"Holy water did nothing. Neither did crucifixes, garlic, a wooden stake, waving the Bible in the direction of the laptop, or sobbing quietly in a corner.On the plus side, here was finally something in the game to which Tauren cat form was an actual graphical improvement.

  • WoW Moviewatch: Ashbringer : The Return of Tirion Fordring

    by 
    Michael Gray
    Michael Gray
    11.05.2008

    Have care! This movie has spoilers. Today's Moviewatch is also the featured movie for WarcraftMovies. It is Ashbringer : The Return of Tirion Fordring by Atraira. I didn't want to feature the same movie on the same day, but with the coming release of Wrath, the subject matter is pretty timely. This movie recreates the end of the Death Knight quest chain in video format. I really liked the story, voice acting, and lore. I watched the video once, enjoyed it, and then listened to the dialogue again while not watching the video. The script is very strong, and the dialogue fits the ambience of Wrath of the Lich King incredibly well. The camera work, though, didn't do a lot for me. I enjoyed the visuals, and there's only so much Atraira could have done recording scripted in game events. But they still felt a little static to me. We could have used some more dynamic shots, or maybe clever use of shooting angles to mimic the emotion we were hearing from the actors. Atraira admitted frustration while recording the events, and I definitely have sympathy for that. [Via WarcraftMovies.com]If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.Previously on Moviewatch ...

  • The best of WoW Insider: October 28-November 4, 2008

    by 
    Joystiq Staff
    Joystiq Staff
    11.05.2008

    It's almost here. While Election Day is surely going to be exciting, and yes, we're also waiting for Gears of War 2, the biggest game release for WoW fans comes next week: the Wrath of the Lich King is finally upon us. And Joystiq's sister site WoW Insider is on top of things as usual -- stay tuned to the site all this week for pre-expansion news, and next week, at T minus zero to launch, we'll have more updates than Arthas has zombies. It'll be great! News Fox News covers WoW's Zombie InvasionSurprise! Someone in the mainstream media treats WoW like a game played by adults, and it's Fox News. The Bro Squad 3-mans KarazhanOh how the mighty (formerly 10-man instance) have fallen. Invincible Vengeance no moreNothing encourages the crying and whining quite like Paladin nerfs. Official class forums get new role forums addedOriginally, Blizzard was going to delete the class forums entirely, but they soon came to their senses. World of Warcraft 3.0.3 patch notesThere's a new patch in town, with lots more updates and fixes before the expansion release next week. Features Ask a Beta Tester: Questions I wish we'd been askedOur beta tester (one of them, actually) sits down and answers questions that haven't been asked yet. Ask a Beta Tester: Tradeskills, training and rep gainsBut of course we're also answering your questions, too, while the beta is still active. Know Your Lore: Preparing for Wrath of the Lich KingEverything you need to know to get the story straight before the expansion. Preview of the new minimap mod SexyMapYour minimap has never looked so good. Insider Trader: Inscription from 1-100Our professions column hits on the new profession, and tells you how to roll through the first 100 points.

  • Scourge Invasion comes to a close

    by 
    Alex Ziebart
    Alex Ziebart
    11.04.2008

    As of 3PM PDT (6 PM by WoW Insider's clock) the Scourge are retreating from Kalimdor and the Eastern Kingdoms on most servers, and the Scourge Invasion has come to a close... for now. In each of the capital cities there is still an Argent Dawn Champion handing out their Stamina consumables, as well as Argent Quartermaster so you can spend the last of your Necrotic Runes. The necropoleis, however, are all gone.I fully expect we'll see something else crop up in the next week, not only because Tigole said so, but because it'd be really weird if the final week leading to Northrend is completely barren. There are also things we know are coming but aren't here yet... but those are spoilers, so we won't go into detail.If anything happens, we'll make sure you hear about it, so keep an eye out. I doubt anything will happen this evening, but I've been wrong before.

  • Anti-Aliased: Killing the auctioneers is a perfect reason to go to Northrend

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.29.2008

    Going to Northrend has always been something that bugged me. It's a land that's literally a boat trip away, and no one's set foot on it or even mentioned it since Arthas went bonkers and started living up there. Even the groups that should have been concerned about it, like the Argent Dawn or the Knights of the Silver Hand, didn't really go out of their way to even give thought to the icy land to the north. No, no, we were more concerned with running through a giant portal just so we could bonk Kil'jaeden on the head and make Illidan whine more about how life doesn't work out for him.So my thoughts were as follows: "What could Arthas possibly do to make everyone simultaneously angry and want to journey to Northrend?"I don't know why I never thought of the answer before. What could be possibly more annoying than giving the power to grief the NPCs to the lowlifes of World of Warcraft? Arthas, you cunning, cunning man.

  • Anti-Aliased: Killing the auctioneers is a perfect reason to go to Northrend pt. 2

    by 
    Seraphina Brennan
    Seraphina Brennan
    10.29.2008

    But, while some players used the event as a way to grief others, other players began to take a stand against it. Heroes pulled out their swords, turned on their sense undead, and began vigils in the cities to keep them functioning the way they should. By doing something as simple as "playing along" with the event, the cities could be kept in their standard working order, letting business be conducted as usual.When players didn't work together -- when they were more concerned with complaining about how bad the event was and how they couldn't do anything -- the result was catastrophic. I dropped by Stormwind one night to find all of the NPCs dead, bodies literally covering the streets, and only about 4 Alliance players attempting to make a stand against 30+ zombified players. The bankers were turned, the auctioneers were turned, the guards were even turned. Stormwind had literally fallen to the plague. The Argent Healers had retreated, and now no one was left in the town square but me and my horseman's sword.So my guild was sick of it, and they didn't want to see it happen anymore. We all got together in Elwynn Forest, made a 35 man raid group (which ended up becoming 55 once more people heard what we were going to do.) Our guild mistress made a bold speech, everyone cheered, and then we mounted up and rode straight into Stormwind. With arrows flying and exorcises filling the air, we took back the city, posted priests and paladins to keep watch for the infected ones, and turned the Cathedral of Light into a refuge shelter for lowbies who needed aid and assistance.Many in the Alliance kept up what we had started by particpating in a new channel called the ArgentDefense, and Stormwind began to function again. Complaints about how "no one could do anything" began to dwindle, because people had stood up and done something. Griefers got tired of griefing because they would either get killed much too quickly or find themselves being cleansed of the plague before they could turn by groups of priests. Even roleplaying, which was amazingly sparse on my RPPvP server, was more popular as people openly roleplayed the defense of the city streets. Amazingly enough, there was a way out of this "bad game design" by, gasp, embracing it. "Most importantly though, people have an amazing experience to share with others, even those who may not play the game." If this event was something you could "opt-out" of, or avoid, I don't think it would have anywhere near the same impact. Stories, like this one above, wouldn't have occured at all. Instead, people would have just looted their loot, sold what they wanted, and gone on with the constant improvement of themselves. This event would have gone mostly unnoticed, perhaps applauded by a few people, but it would have found itself forgotten in the history books of WoW lore freaks.Now people have a reason to really hate Arthas and the scourge. People have a reason to journey to Northrend and deliver the fight to the doorstep of Icecrown Glacier. Most importantly though, people have an amazing experience to share with others, even those who may not play the game. All because a few people stood up for themselves and did something to fight back when everyone else said "it was impossible to do anything." Colin Brennan is the weekly writer of Anti-Aliased who likes to fight against impossible odds. When he's not writing here for Massively, he's over running Epic Loot For All! with his insane roommates. If you want to message him, send him an e-mail at colin.brennan AT weblogsinc DOT com.

  • Breaking down Blizzard's world event so far

    by 
    Mike Schramm
    Mike Schramm
    10.29.2008

    Blizzard, as we've said already, has really outdone themselves with this latest world event. It's been so fun and so innovative that players are wondering just why the rest of the game hasn't been this good so far (even though, of course, it's been superb anyway). The zombie invasion really gave players of MMOs everything they've wanted since this genre first came into being -- a growing, changing world populated not by mindless AI characters stuck in static patterns, but actual, creeping story and chaos. For all of the anti-zombie whining, this world event has been MMO gameplay at, I'd say, the best it's ever been.And while I was waiting until the event completely ended to do a final analysis, Colin Brennan over at Massively isn't waiting -- he's got a good analysis up over there about the zombie event and just why it was so brilliant. He describes how the world event not only gave players a terrific reason to hate Arthas enough to go to Northrend and want to fight him, but how the gameplay design of the event (when you are killed by a zombie, you become one) was tuned towards fueling the story and the immersion. As he says, the best way to fight the plague was to embrace the fact it was in the game, whether you were a zombie or a cleansing Paladin.There's lots more to dissect with this world event, including how Blizzard brilliantly invoked something that had happened by accident -- the Corrupted Blood plague -- and incorporated it into the game itself, and how the various zombie abilities were aimed directly at gameplay only possible in an MMO, from the AoE healing to the shrinking plague incubation time. I'll go so far as to say it expanded the boundary of what an MMO can do -- Blizzard let zombies loose on the populace not by hiring GMs to run around on every server, but by giving power to the players. But again -- there'll be time for analysis later, once we've discovered ingame just exactly what's going on here and how it all ties to Arthas. Colin's analysis is a good start, though -- Blizzard really outdid themselves with, even considering the complaints, one of the best world events ever seen in an MMO.

  • The best of WoW Insider: October 21-28, 2008

    by 
    Joystiq Staff
    Joystiq Staff
    10.29.2008

    The World of Warcraft was hit this week with something no one expected: zombies! In the lead-up event to the Wrath of the Lich King expansion release next month, someone (probably the Lich King himself, what a jerk) injected a plague into the populace of Azeroth, pitting Alliance and Horde against each other and themselves, as player-controlled zombies ravaged all the old familiar places. It was a sight to see, but not everyone had fun, so yesterday, things stopped abruptly. What next? News WotLK world event going underwayThis is where it all started -- some suspicious crates with plague-laden grain in Booty Bay. Phase 4 of the zombie invasion beginsThis is where it all got nuts, with plague incubation time down to two minutes, and a brand new boss appearing in game, with a whole army of Scourge attacking the world. Zombie invasion reaches phase 5.5The Forsaken works up a cure to the plague, and very soon... The plague is cured, zombies dropping like fliesWe were able to find a worldwide cure for the plague, even as Blizzard claims it's not over. Ezra Chatterton passes awayOutside of the game, some very sad news about a young figure in the World of Warcraft community. Features Tenris Mirkblood strategy guideKarazhan has a new boss, and here's how to take him down. The bosses of the Scourge InvasionDisappointed that you can't participate in the high level shenanigans? There are lowbie bosses all over the world for you to tangle with. Argent Dawn rewards during the Zombie InvasionNew epic loots from an old faction! Hallow's End 2008 guideAnd oh yeah, even while all of this Lich King event stuff is going on, there's still another Halloween holiday happening at the same time. Arcanite Ripper users in World of Warcraft: Guitar HeroRipping on some riffs with an axe, literally.

  • Ask a Lore Nerd: Which came first, the Lich King or the Egg?

    by 
    Alex Ziebart
    Alex Ziebart
    10.26.2008

    Welcome to Ask a Lore Nerd, where each week Alex Ziebart answers your quests about the lore in the World of Warcraft. If you have any questions, no matter how big or small they might be, ask them in the comments section below and we'll try to answer it in a future edition.It's another beautiful Sunday, and it's time for another edition of Ask a Lore Nerd! Let's jump righ tin with realmreaver's question... If the humans turned their back on the Forsaken due to their undead condition. Why are they all lovely dovey towards the Death Knights? Are not an army of undead LOVED ONES a necessary evil too?The Death Knight questline explains their return to the Horde/Alliance, and supplies some reasoning for why their factions are okay with them. Forsaken, on the other hand, are painted by the game to be very anti-Human. Why in the world would Humans accept them, former loved ones or not? One of their battle cries is, "Death to the living!" and they say such things consciously aware of their words. It's a completely different situation.If a group of Forsaken went through the same thing our Death Knights did and atoned the same way our Death Knights are, they'd potentially have a shot of joining the fold, at least for awhile. As it stands, the Forsaken reject Humanity just as much as Humans reject the Forsaken. Sylvanas is their Queen, Varian Wrynn is not their King.

  • Zombie incubation time halved to five minutes

    by 
    Mike Schramm
    Mike Schramm
    10.24.2008

    Well well well. Don't have a full ten minutes to turn yourself into the Undead? As a few tipsters have noticed, the incubation time for the plague has dropped in half to just five minutes -- click a crate (of which there are suddenly plenty around, whoever put those out there) or kill a roach, and five minutes later you're a member of the walking undead.I thought it was going to take a while for this whole thing to play out, but things seem to be moving pretty quickly. Blizzard likes to drop new patches and holidays, it seems, on Friday night/Saturday morning (so weekend players can experience them), so keep your eyes open in Azeroth this evening -- we might finally find out just what this zombie business is all about.Zombies have entered the World of Warcraft in the Wrath of the Lich King world event! Check out our tips for eating brains, our zombie night gallery, or see Blizzard's official zombie infestation guide. They live! Braaiiiiinnnssss!

  • Tips for eating brains

    by 
    Mike Schramm
    Mike Schramm
    10.23.2008

    I had a ton of fun on the servers last night running around and eating as many brains as I can. As I'm a huge fan of zombies in all their forms, Blizzard's world event hit the mark for me, and so, I've spent my every minute as a zombie plotting how the living undead just might take over the world. Here's a few tips for making sure the zombie apocalypse really does shake the world.Strength in numbers: This one's obvious by now, but you need to be with other zombies to really do any damage. You can convert NPCs, but not very quickly unless they're low level, and low level zombies drop relatively fast. It's far better to convert players (usually by listening in for anyone who wants to be a zombie, and then inviting them to a zombie party off the beaten path). But the key is to wait until you've got a good group -- any zombies that go shambling off by themselves are going to get quickly overtaken by NPC guards or overzealous Paladins.More tips after the break.

  • WotLK world event going underway

    by 
    Mike Schramm
    Mike Schramm
    10.22.2008

    var digg_url = 'http://digg.com/pc_games/Zombies_invade_WoW_in_pre_expansion_world_event'; And thus it begins. Midnight just rang out across the EU's servers, and with it brings the Argent Dawn, appearing in capital cities all over Azeroth warning of the coming of the Lich King. "The plagued tendrils of the Lich King," they say, "lurk close."We knew it was coming (heavy spoilers on that link!), though we still don't know for sure exactly what form the Lich King's re-arrival into Azeroth will take. Will it be a simple replay of the Scourge Invasion that brought Naxxramas to our shores for the first time? Or will it be something even more sinister, a world event that shakes the very foundations of the World of Warcraft as we know it?Call us destructive, but we're kind of hoping for the second. Stay tuned for more news of the world event leading up to Wrath of the Lich King as we hear it.Thanks to everyone who sent this in!%Gallery-35140%Zombies have entered the World of Warcraft in the Wrath of the Lich King world event! Check out our tips for eating brains, our zombie night gallery, or see Blizzard's official zombie infestation guide. They live! Braaiiiiinnnssss!

  • Ask a Beta Tester: More on leveling, Alliance lore, and starting zone RP

    by 
    Allison Robert
    Allison Robert
    10.18.2008

    "Ask a Beta Tester" took a short break during patch 3.02 madness, but we're back!DM7000 asks...What happened with the glyphs that turned (Druids) into a polar bear or a lynx?This is a question I asked constantly in the beta for about a week. As much as I was excited about the talent changes and new skills, I was even more excited about form customization, because I hate Tauren cat form. I love my class dearly, but all of the form models have basically been unchanged since the original game went live, which is very hard for those of us forced to live with the unadulterated suck of Tauren cat form. It's kind of a bitter pill to swallow wandering the beautifully rendered landscapes of Northrend and seeing the quantum leap of Blizzard's artistic touch while using an ancient, low-polygon model like Tauren cat form. I found out that Glyph of the Red Lynx (and other Druid-form glyphs) hadn't actually gone live, which was a devastating blow to those of us with Tauren cat form. The glyphs exist in the game files, but none are trainable or discoverable; the developers apparently came to the decision that forcing Druids to use a glyph slot to customize their forms wasn't a great idea, and they're leaning toward the idea of patching in the ability to get the hell out of Tauren cat form using the barbershop. Frankly I think most Druids would agree that's a much better option, especially if they have to use Tauren cat form. Or see it. Or occupy the same game with it.

  • BlizzCon 2008: Cinematics panel

    by 
    Alex Ziebart
    Alex Ziebart
    10.13.2008

    So, this is going up a little late, huh? The panel was Saturday night! Trust me though, I have a good excuse! I think it's more fun to not tell you my excuse, so have your fun making one up for me. Let's get into what you're here for, though: A rundown of the Cinematics panel. The panel was a lot more technical than most of the other panels that I saw. It was very technical, giving more insight into how the cinematics were made than you would expect. They started from the very beginning of the process: The storyboards. The process of the storyboarding was described as, "sitting down and jamming out ideas." A very, very interesting note is that the Wrath of the Lich King cinematic started out in the same form the previous ones did. A montage of various action scenes, with a few one-liners from Arthas. There were even going to be gnomes in the montage! As they continued refining the storyboards, it became less and less of a montage and more and more Arthas, until they finally went for a more story-driven cinematic, focusing on Arthas himself and the might of the Scourge.

  • Ask a Beta Tester: Leveling, the Taunka, and mounts

    by 
    Allison Robert
    Allison Robert
    10.13.2008

    All of us here at WoW Insider are staggering around somewhat zombie-like in the wake of BlizzCon with the patch (probably) coming tomorrow and the amount of information we're hoping to get out in the next 24 hours. So in all truth I don't know whether the answers to today's questions are completely factual or just stuff that started swimming in front of my eyes at 1:00 this morning. Arthas is actually a girl underneath all that armor, just like Samus Aran. The zone music to Icecrown is "Won't Get Fooled Again" by The Who. The Hateful Gladiator cloth belt is a pink tutu. Flying bunnies will be available in the next expan-(Sound of a short scuffle in the background, followed by a whip crack)Thank you, Dan, a little perspective is always useful in these difficult times.Jason asks...Will Northrend be accessible at 68 like Outland was accessible at 58? Or do I need to be a solid 70 to quest and instance in Northrend?Technically, Northrend will be accessible to anyone with the Wrath of the Lich King expansion installed; you can hop a boat or zeppelin on any character of any level. There's no "You must be THIS HIGH to cross through the portal to Outland" restriction, but you won't be able to pick up any of the quests available in Northrend until level 68. Could you grind your way to 68 in Northrend from the mid-60's? Maybe, but I wouldn't recommend it.

  • Ask a Beta Tester: Dalaran coins, environment effects, and AoE tanking

    by 
    Allison Robert
    Allison Robert
    10.12.2008

    I ran into two common questions last night on the Dalaran coin post, so I thought I'd start off by answering those here. I apologize if we haven't yet gotten to everyone's questions; most of them, like Gurluas' question concerning The Missing Diplomat and the high elves in Northrend, we're just not 100% sure of the answer to yet, but I'll keep trying. Keyra asks...Just curious...the gold coins all have "Use: Throw this coin back into the Dalaran fountain", yet I've seen people commenting (as well as the author) that they'll carry the coin in their packs. What happens when/if you throw the coin back in?When you toss a gold coin back into the fountain, you gain the "Lucky" buff for 2 minutes, increasing your chance to fish up any and all coins from the fountain (rather than fishing hooks or goldfish). You don't have to toss them back in if you don't want to, in which case they'll just occupy a bag slot like anything else, or you can sell them to a vendor (not for much). But most people throw the coin/s back in because fishing the coin up is enough to give you the Achievement for getting it. Particular coins would be carried solely for personal or sentimental reasons, i.e. I can definitely appreciate the irony and RP value of grimly hunting Arthas down like a dog while carrying a symbol of Sylvanas' wasted hopes.Rexigar asks...Question though, do we have to keep the coins for the achievement or does it count when we throw it back in?It counts as of the moment you've fished it up. No matter what you do with it afterwards, the Achievement's yours. The same mechanic is true of everything else; once the game "knows" you've done something and an Achievement's gained, nothing can take it away.

  • The funny, morbid, and sad coins of the Dalaran fountain

    by 
    Allison Robert
    Allison Robert
    10.11.2008

    Level up fishing so you can fish in the Dalaran fountain. I'm serious. This completely nonsensible and illogical statement is brought to you by the 53 tiny lore moments you'll get if you'll just sit yourself down somewhere and level up fishing. Yes, it's boring having to fish up dozens of useless fish to get to the good stuff in Outland and Northrend. Yes, you could be farming up gold or materials that will help you level in Wrath. I don't care. Go fish.You see, while you'll be fishing up a lot of equally useless fish in the Dalaran fountain, you'll also get coins. No, not in the sense that you'll be fishing up ingame money, but you'll fish up coins tossed into the fountain of this very old city by 53 people, many of whom will be known to you if you've played the game for any length of time. Some of them, perhaps most of them, are funny. Some are serious. Some are heartbreaking. I admit to a touch of being a lore geek, and it was wonderful being allowed a peek into the irreverent or hopeful or sad heads of Jaina Proudmoore, Thrall, or Stalvan Mistmantle. It is idiosyncratic little touches like this that make WoW hopelessly fun to play, and it is my fondest wish that whatever person at Blizzard who thought this up is pulled off whatever they're doing right now and chained to a desk until they come up with more stuff like this.So, if you don't do anything else with your time between patch 3.02 hitting and Wrath going live...level up fishing so you can fish in the Dalaran fountain. But don't read any further if you're not interested in Wrath spoilers, because there are a few here...