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  • Chaos Heroes Online video shows hero roster

    by 
    Justin Olivetti
    Justin Olivetti
    08.08.2014

    There's not going to be any of that gradual "drip, drip, drip" of character reveals for Chaos Heroes Online. Nay, Aeria Games has released a trailer that opens up the faucet to pour out the game's first 10 heroes all at once. According to the beta sign-up page, the free-to-play MOBA will have a cast that well exceeds that number; there are 50 "coming soon" slots on the chart begging for a future reveal. As for now, you can get a feel for this first batch of characters and their abilities, although apart from their names and visuals, deeper details will have to wait for a later date. We've got the full video after the jump, so check it out!

  • Elite: Dangerous prepares for beta 2, official app release

    by 
    Justin Olivetti
    Justin Olivetti
    08.08.2014

    With Elite: Dangerous' first beta test now a thing of the past, it's time for the team to reflect and prepare for the next round of hot plasma space action. In today's newsletter, the team reports that it saw players from 122 countries in beta 1, with 4.2 million light years travelled collectively. The devs are working hard on beta 2, saying, "The key areas of focus for development now is extending the online mission system to deliver a compelling experience, the accessibility of the game for those that haven't been intimately involved in its evolution like our alpha and premium beta backers, and of course vast quantities of new content, polish, and optimizations." In other news, the official app for Elite: Dangerous will be available soon on the iTunes Store with an Android release to follow. Also, players excited for the game can get together at FantastiCon in the UK on August 16th, where Elite will be shown on the Oculus Rift and the team will be there to hobnob with fans.

  • ArcheAge will host another closed beta event next weekend

    by 
    Bree Royce
    Bree Royce
    08.06.2014

    Trion Worlds has announced that the third ArcheAge closed beta event, dubbed Blood & Bounty, will run from 7 a.m. EDT on August 14th to the same time on the following Monday. The studio noted in a producer letter today that the last beta event was focused on sorting out the billing interface, adjusting the marketplace, and catching bots and scammers, the last of which was, according to the team, "a little overzealous" in that systems apparently flagged legitimate accounts in addition to problem players. Trion is also continuing to tweak the complicated labor system. If you're not already in the beta, your chance to receive an invite will improve this round; Trion promised that it will be more than doubling invites to those who signed up via the official site.

  • Check out 93 minutes of Skyforge's gameplay

    by 
    Justin Olivetti
    Justin Olivetti
    08.06.2014

    Seeing is believing, da? Oh, that "da" is "yes" in Russian, which is a language that you'll need to be intimately familiar with if you desire to understand all of the commentary that comes with the following Skyforge gameplay video. Even if your Russian Rosetta Stone hasn't come in the mail yet, you can probably get the gist of this video even so. Most of it is a guy running around fighting, although you can see various menus and get a feel for how the game handles movement and world interaction. Check it out after the break and let us know what you think! [Thanks to Dystopiq for the tip!]

  • Albion Online founder's packs available for purchase

    by 
    Justin Olivetti
    Justin Olivetti
    08.06.2014

    Let's cut to the chase: You want to know how much it'll cost you to get into Albion Online alpha program in September? Fifty bucks. Thirty dollars if you're willing to wait for next year's beta. Now that your curiosity is sated, let's talk about the trio of founder's packs that Albion Online has just made available to buy. The least expensive tier is the veteran pack at $29.95, which comes with beta access in Q1 2015, in-game currency, and 30 days of premium access. The epic and legendary packs are $49.95 and $99.95 respectively, and include (among other goodies) access to the summer and winter alpha program, special nametags, cosmetic outfits, and even (in the case of the lgendary pack) mounts. Various questions about the founder's packs have been answered on a separate FAQ page. [Thanks to Laurence for the tip!]

  • Black Desert's Korean version is almost 80% finished

    by 
    Bree Royce
    Bree Royce
    08.05.2014

    If you've got your eye on Black Desert now that it's definitely making the trek to the West, then Brian Oh is a name you'll want to know. He's Pearl Abyss' director of overseas business, and 2P chatted him up at this past weekend's ChinaJoy about class balance, sea battles, costumes, dyeing, swimming, the non-existent level cap, and why Daum was selected to publish Black Desert in the West. Of note, Oh and Chinese Community Manager Cheng Ying said that Pearl Abyss has "almost completed about 80% of the game." The English version is not yet half translated; the Korean version, at least, will be free-to-play and will block foreign IPs during open beta. According to the interview, PA remains "very interested " in porting the game to consoles but could not speculate on timing of the NA beta launch. [Thanks, Dystopiq!]

  • Star Citizen's latest ship is ready for the races

    by 
    Justin Olivetti
    Justin Olivetti
    08.02.2014

    Not every spaceship is slated for combat or trade; some ships exist to go as fast as possible. The Origin M50, Star Citizen's newest offering, is a racing ship that can do double duty as a courier or interceptor. The craft is dominated by a pair of engines that provide an incredible amount of thrust and maneuverability. Players who cough up $90 can put one of these sleek machines in their collection right now. The devs promise that the M50 is "hanger-ready," meaning that you can admire it in person via the hanger module. Taking it out for a spin? That may be a while yet. [Thanks to James for the tip!]

  • Albion Online's houses are more than eye candy

    by 
    Justin Olivetti
    Justin Olivetti
    08.01.2014

    Looking for a house in the Albion Online neighborhood? There isn't a lot there at the moment, just empty lots and plenty of potential, but the devs are promising that players will find housing indespensible when the game arrives. In a new blog post, the team talks about how players will be able to claim a slice of open world land on which to build a lovely villa (or to use for various crafting needs). While housing will fulfill the need of interior decorators, a great deal of thought has been given to make them functional. Houses will store wardrobes and chests for extra inventory, provide a respawn point, buff your character via trophies, and give a temporary boost to your hit points and energy. Players may choose from one of three permission levels when it comes to allowing others to visit and even modify the place.

  • Destiny hedges on raid info, character names, and chat channels

    by 
    Justin Olivetti
    Justin Olivetti
    07.29.2014

    A Destiny community Q&A posted today on IGN is quite illuminating as to Bungie's approach to this upcoming online shooter. The studio is "very cagey" on releasing any details about its raiding system pre-launch, is struggling to figure out whether the game will have a chat system, and is against letting players give their avatars unique names. "The team thought a lot about how best to have players identify themselves in the world," Bungie said in regard to the last topic. "Ultimately, we've landed on PSN ID and Xbox LIVE Gamertag, so other people don't have to manage a third list of identities (real name, platform tag, Destiny character name)." Bungie was non-commital following beta feedback that players wanted a chat system: "We've seen the feedback, and there's quite a bit of ongoing discussion happening around this right now." The studio promised that it was hearing out players on this issue, however.

  • First Impressions: LEGO Minifigures Online

    by 
    Larry Everett
    Larry Everett
    07.28.2014

    Besides being an avid gamer myself, I am raising three children who are also avid gamers. You might have seen past livestreams that I've done with my youngest son and my daughter. In fact, my son and I are going to stream with the Super Hero Squad Online crew here in the next few days. As a gaming dad, I keep my eyes out for games that lend themselves to being kid friendly and fun for adults, too. When Free Realms shut down, my youngest, now 9 years old, was heartbroken. Although he didn't really do much questing, he loved the other activities in the game like kart racing and exploring the housing system. I have attempted to get him to jump into games like Wizard101 and Pirate101, whose combat systems were more complex than his liking. But he's a fan of combat in SHSO. He also plays Minecraft daily and has really adhered to the whole culture that surrounds it. So when LEGO Minifigures Online opened its beta, I thought it would be an excellent combination of both SHSO combat and the building systems of Minecraft. I was wrong on one count but right on the other. My son loved the combat system, at least.

  • WoW's Warlords of Draenor beta: Questing, mechanics, and concerns

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.23.2014

    Tell me if this sounds familiar if you've played World of Warcraft: Your faction's forces are unexpectedly trapped in a strange new world with some familiar elements but a large number of unfamiliar ones. You are facing both the other faction and a new almost unknown foe, forcing you to seek allies immediately. Unfortunately for you, the local inhabitants have their own customs and lives, and you're going to need to start forging alliances to deal with this largely alien region. Yes, that's the Warlords of Draenor starting experience as well as the Mists of Pandaria starting experience. What sets the two apart, aside from MoP's clever use of mini-hubs moving out in a sort of spiderweb fashion, is that MoP approached its story by easing up on the pressure early in the plot. You start settling into a rhythm, putting down the conflict with the enemy a little more, dealing with the inhabitants on their terms. The overarching conflict was there, but it had time to fade into the background. Not so here; the conflict with the Iron Horde squats on your shoulder and screams at you, crow-like, preventing you from thinking even for a second that you might want to explore this strange fantasy world.

  • Firefall reintroduces its open-world PvP

    by 
    Bree Royce
    Bree Royce
    07.15.2014

    In the lead up to Firefall's official launch on July 29th, Red 5 Studios has released a new video outlining the game's open-world PvP. Formal PvP takes place in a separate zone called Broken Peninsula, where players are divided into corporate teams to beat the crap out of each other over resources, territorial bases, and a series of outposts and watchtowers that grant their holders special bonuses. NPCs called the Chosen do their best to interfere with players along the way. How soon can a newcomer participate? "Firefall's open world PvP is primarily intended to be end-game content," says the studio, but skilled lowbies can "make an impact" at their own peril. Check out the video after the cut. [Source: Red 5 press release]

  • Destiny reveals beta dates, expansion pass, and special edition pricing

    by 
    Justin Olivetti
    Justin Olivetti
    07.07.2014

    It's open war across the cosmos, and your wallets look to be the first casualty in Destiny's interplanetary conflict. Bungie announced today that it will be pre-selling two DLC packs and revealed the contents of its special editions. The studio also said that the PlayStation beta will start on July 17th, with the Xbox beta kicking off a week later on July 23rd. Despite the name, the Destiny Expansion Pass isn't for full-fledged expansions but for the first couple of post-launch content additions. The first pack, The Dark Below, will explore an ancient tomb underneath the Moon's surface. Bungie is promising exclusive PlayStation content for both expansion packs. Players can buy the expansion pass for $34.99 or individual packs for $19.99 apiece. Alternatively, thrifty Destiny fans can pick up one of the special editions that come with the two DLC packs included. These packages include the Digital Guardian Edition ($89.99), the Limited Edition ($99.99), and the Ghost Edition ($149.99). While the editions each contain a different mix of goodies, by pre-ordering any of them players will have early access to weapons, gear, and emblems. Bungie also released the official beta trailer, which you can watch after the break.

  • Pathfinder Online formally opens alpha to backers

    by 
    Bree Royce
    Bree Royce
    06.26.2014

    "Ladies and Gentlemen and Miscellaneous Humanoids of all Types," wrote Ryan Dancey on the Goblinworks website today, "It is my great pleasure to announce that we are beginning the formal Alpha Test of Pathfinder Online." According to Dancey, invitations are now en route to Kickstarter backers and everyone who purchased alpha access through the official game store, so check your email if you ponied up. You can also check out the release notes to clue you in on what's in the alpha and what isn't quite. For those not participating in the test, the studio plans to livestream the current build tomorrow -- that is, Friday, June 27th, at 6 p.m. EDT -- on its Twitch channel.

  • Entropy discounts Founder's Packs for Steam Sale

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.25.2014

    The Steam Summer Sale is that glorious time of year when we drop money on games that we subsequently won't remember purchasing until months later, leaving us collectively scratching our heads and asking when we bought these titles. So how'd you like to add an early access MMO to that pile of games you won't remember you have? All three of the Entropy Founder's Packs are now available at a 33% discount until the end of the Summer Sale on June 30th. The sale coincides with a recent update to the game introducing the gladiatorial combat sport known as NOVA, a free-for-all brawl where five people enter and only one leaves. The smallest package available gives players access to two character slots as well as full game access, with higher tiers including a variety of extra ships, more character slots, and bonus character creator options. If it sounds like it's right at your speed, jump in on the deal before the end of the month. We've included the latest video interview with the devs after the break.

  • Swordsman gracefully leaps into closed beta

    by 
    Justin Olivetti
    Justin Olivetti
    06.17.2014

    Sharpen your blades, for Swordsman has started closed beta and there's no going back. Perfect World Entertainment announced today that the free-to-play martial arts MMO has begun closed beta testing in the West. The closed beta will take place only for a limited time, ending on June 27th, but for those who get into it, there will be opportunities to unlock items for the launched game. The team is on top of known issues for the closed beta so far. Interested testers can register for a chance at a key or lurk on Swordsman's Twitter feed. [Source: Perfect World press release]

  • Assemble to try the LEGO Minifigures Online open beta

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.17.2014

    If you miss being able to play with LEGO bricks in an online environment, you'll be happy to know that LEGO Minifigures Online has just entered open beta. The last time a LEGO-themed game came out, it didn't turn out so well, but the new game is a very different experience, allowing players to take control of the many LEGO minifigures currently available to adventure in a variety of LEGO-themed environs. Currently, the beta test is available only for Windows computers in English, with other localizations and a tablet client slated for release during the test process. Open beta will also see the refinement of game mechanics and the free-to-play business model, so nothing that's in the game right now is set in stone. If you've been feeling the loss of brick-based gameplay, now might be the time to jump in and start playing for yourself. [Source: Funcom press release]

  • Albion Online's mounts are for riding, not fighting

    by 
    Justin Olivetti
    Justin Olivetti
    06.15.2014

    A new dev diary regarding Albion Online's mounts reveals that the beasts will be strictly for transportation only. "The player is unable to fight, gather or interact with any buildings while on horseback. Mounts will provide a number of buffs to the character, which are effective immediately when they mount, and deactivate when they dismount," the team posted. While mounts won't be trampling over enemy's corpses, they will come in armored versions that can shrug off more damage if a player is attacked. Mounts are not only represented by horses, but oxen as well, with the latter being more suited to transporting goods over long distances. You can see a quick video of Albion's mounts in action after the break! [Thanks to Dengar for the tip!]

  • E3 2014: Destiny gameplay trailer sells you on the experience

    by 
    Justin Olivetti
    Justin Olivetti
    06.11.2014

    Bungie might have your attention with its upcoming Destiny shooter, but what is it really? For those still a little unclear what this title will have to offer, the team's put together a seven-minute trailer for E3 that covers the gamut of story, features, and sweet hoverbike action. It's not just eye candy (ooh, reflective water puddles!); it's informative as well. We've got the full trailer after the break, so what are you waiting for?

  • E3 2014: Hands-on with Elite: Dangerous and the Oculus Rift

    by 
    MJ Guthrie
    MJ Guthrie
    06.11.2014

    Is it possible that a hands-on demo of Elite: Dangerous and a talk with Frontier Development's Adam Woods, producer, and David Braben, CEO, would make a space sim fan out of me? Yes! I liked what I'd heard about the game before, but after experiencing it for myself at E3 2014, I can definitely say I am hooked. And it isn't just because of the Oculus Rift. I got a tour of the newest playable build, a sneak peek of the upcoming system and space station, and watched a brand-new trailer on top of the VR time.