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  • Play The Elder Scrolls Online at Gamescom this August

    by 
    Jef Reahard
    Jef Reahard
    05.02.2013

    Going to Gamescom this year? If so you can get your hands on a playable demo of The Elder Scrolls Online. ZeniMax is bringing its MMO fantasy opus to Cologne for Europe's largest gaming con from August 22nd through August 25th. ZeniMax's website update says that Gamescom is its first Euro convention, but it's certainly not the last. Further details about TESO's 2013 event docket are forthcoming.

  • The Elder Scrolls Online's Matt Firor answers closed beta questions

    by 
    Matt Daniel
    Matt Daniel
    04.29.2013

    The interwebs have been all aflutter because of the recently leaked video of The Elder Scrolls Online beta footage, and it's left many people clamoring for more beta details. Thankfully, ESO Game Director Matt Firor has stepped forth to provide just that. In a new interview, Firor didn't care to comment on the leak itself, but he was more than willing to answer a number of questions regarding the game's ongoing closed beta. Firor states that the game's beta is progressing "very smoothly so far" and that the team is now "focusing more on the gameplay exerience" and "getting valuable feedback from beta testers." He goes on to explain that the current beta focus is on "moment-to-moment gameplay," including questing, combat, and the game's progression system. Also on the table are questions about the game's AI, the introduction of guilds, the importance of crafted gear, and of course, when the next round of beta invites will go out (spoiler alert: the answer is incredibly nonspecific). Regardless, there's probably some useful information to be found for ESO fans, so click on through the link below to check it out for yourself.

  • Learn about PvP in The Elder Scrolls Online's latest AMA

    by 
    Elisabeth
    Elisabeth
    04.22.2013

    The Elder Scrolls Online team waded through an AMA about PvP recently. Are you ready for some knowledge? Because we are so about to drop some. Alliance Points will be tied to the PvP ranking system. Siege weapons can be obtained and created by anyone who has enough Alliance Points to purchase them; there are no other resources necessary to buy and deploy them. Players can effectively starve out an enemy area by depriving them of resources from surrounding lumber mills, farms, and mines. Seizing those resources before laying siege has a double advantage of also switching off various enemy patrols. Villages in Cyrodiil are Alliance-neutral, but if you control nearby keeps, you'll have NPC patrols in their surrounding villages and towns. The team isn't quite ready to talk about some features like territory ownership perks and large team sizes. You can delve into full detail over on the official post.

  • First 20 minutes of Elder Scrolls Online gameplay leaked

    by 
    Jef Reahard
    Jef Reahard
    04.14.2013

    Want an early look at the first 20 minutes of The Elder Scrolls Online? Get it while you can after the cut, as a lengthy snippet of leaked gameplay footage has made its way onto YouTube. The clip shows off character creation, nine playable races, and a choice between three classes (Dragonknight, Sorcerer, and Templar). You can also see the UI, skill trees, and various quests at different points in the video. There's plenty of combat on display, too, both third- and first-person.

  • The Elder Scrolls Online's latest Q&A talks phasing, PvP, and more

    by 
    Jef Reahard
    Jef Reahard
    04.08.2013

    The latest edition of The Elder Scrolls Online's Ask Us Anything series is live on the game's official website. In it, you'll find a focus on Cyrodiil and PvP, as the well as the answers to questions about fast travel and sweet rolls. In terms of PvP, one thing to note is that zone level scaling will bump everyone up to max level (50). ZeniMax says that "you'll be able to remain competitive, but a true level 50 will have the advantage of having more skills and abilities than you." There's also a bit of info on layers and channeling in TESO, including answers to questions about gameplay choices and how player actions will affect the ability to play with people who make different choices.

  • All Skyrim DLC half-off until April Fool's Day

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    03.29.2013

    Dovahkiin, if you've yet to set out on the expanded adventures of Skyrim on your Xbox, now's the time to grab the immense RPG's expanded content for 50 percent off.Both the vampiric Dawnguard and the Lovecraftian Dragonborn packs are 800 Microsoft Points ($10), while the home live of the Hearthfire DLC is 200 MSP ($2.50). The sale ends on April 1, which we are assured is not a Daedric trick.

  • The Elder Scrolls Online answers more fan questions about combat

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.25.2013

    How do you keep character skills interesting and relevant when you've only got six slots to equip them? According to the latest series of community answers for The Elder Scrolls Online, the key is what kind of abilities are relevant. The skills on those slots are meant to serve as utility rather than raw damage, with your main attacks serving as your primary means of doing damage. Although a few skills will have added damage under certain circumstances, that's not the overall goal. Beyond that, the answers also address the issue of charging attacks and moving, which is both allowed and encouraged. Crowd control can be reliably broken out of with Stamina, but if your Stamina bar is low you can be caught and held for a while. You can also rest easy knowing that there will be no ammunition in the game, freeing archers from the tedious process of acquiring arrows at the worst possible time. Check out all of these answers and more in the full rundown.

  • PAX East 2013: Hands-on with The Elder Scrolls Online, round two

    by 
    Matt Daniel
    Matt Daniel
    03.22.2013

    Last October, I paid a visit to the ZeniMax Online studios in Maryland in order to get some hands-on time with the studio's upcoming MMO, The Elder Scrolls Online. Well, today at PAX East I got to pay the lands of Tamriel a second visit to see how far the team has come since my first look at the game. Honestly, I was initially dreading writing this because I was sure that I wouldn't have anything to say that I hadn't said in my previous review, but thankfully, I was worried for nothing. The game was hardly recognizable to me because of the sheer amount of attention that's been given to it since I first played it in its alpha stage last fall. Gone was the functional-but-barebones UI with which I was familiar; it's been replaced with a sleek, polished interface leaps and bounds above the (notoriously awful) interfaces seen in the single-player entries of the series. On top of that, I got my grubby paws on a different faction, swapping my Dunmer of the Ebonheart Pact for a Breton of the Daggerfall Covenant. After character creation (which, by the way, is insanely detailed with dozens of appearance sliders and customization options), I was dropped into Stros M'Kai, the starting zone for members of the Daggerfall Covenant. From there I was let loose to roam, explore, quest, and fight for a solid two hours.

  • The Elder Scrolls Online's gameplay and mechanics video

    by 
    Richie Procopio
    Richie Procopio
    03.20.2013

    Can't get enough coverage of The Elder Scrolls Online? Did yesterday's hands-on and interview with Paul Sage leave you craving more? We've got you covered with some in-game video footage and a dash of extra details -- narrated by me! -- from my recent trip to ZeniMax Online Studios. Learn about the design philosophy behind ESO as well as some details about synergies, finesse, and character progression. There are also tiny bits of information regarding mounts and vampire skills. Is your curiosity sufficiently piqued? Let me tell you all about it after the break!

  • ZeniMax's Paul Sage on The Elder Scrolls Online's endgame, PvP, and crafting

    by 
    Richie Procopio
    Richie Procopio
    03.19.2013

    During my hands-on play session with The Elder Scrolls Online at the media event last week, I got a glimpse of the early game experience, and it was delicious. But most MMOs are judged on what awaits players at the max-level endgame, so I sat down with ZeniMax Online Studios creative director Paul Sage to ask about those areas of the game that I didn't get to see. Specifically, I asked Sage to describe ZeniMax's strategy for keeping players occupied once they hit the level cap at 50. His reply included four main activities: questing in enemy alliance zones, four-player dungeons, adventure zones, and the PvP alliance war in Cyrodiil. Read on for all of the details I gleaned from the interview!

  • Hands-on with The Elder Scrolls Online

    by 
    Richie Procopio
    Richie Procopio
    03.19.2013

    "Turn on your monitors, and for the next four hours, enjoy your hands-on with The Elder Scrolls Online." Last week, that tantalizing phrase kicked off my visit to ZeniMax Online Studios, but those words must have also conjured some ancient time-bending ritual because those 240 minutes flew by in an instant. The first thing I did was create a character belonging to the Daggerfall Covenant, which means I was allowed to choose from the Breton, Orc, and Redguard races. There are two other alliances (Aldmeri Dominion and Ebonheart Pact) and six other races that weren't available for this preview (and the Imperials are NPCs). I had to buck my tendency to spend copious amounts of time customizing the minute details of my character in favor of actually getting to the gameplay. I did, however, take a look at some randomly generated characters of the three available races, and the models looked superb.

  • The Elder Scrolls Online invites fans to a PAX party

    by 
    Justin Olivetti
    Justin Olivetti
    03.18.2013

    You, yes you, are cordially invited to attend one of the least exclusive but most festive shindigs at PAX East this weekend. The Elder Scrolls Online team is throwing a party on Saturday evening for any and all who show up (on a first-come, first-served basis, of course) at the Castle Meeting Space in downtown Boston. Starting at 6:00 p.m. EST, the party includes Tamriel-inspired foods, music, contests, and the opportunity to play TESO in person. The event is open to anyone 13 and older, so you don't have to be attending PAX to get an advance peek at one of the hottest upcoming MMOs!

  • The Elder Scrolls Online serves up a stack of answers about combat

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.11.2013

    The Elder Scrolls Online is going to feature combat, which should come as a shock to precisely no one. But how is that combat going to work? How important will the holy trinity be in practice? How ornate will your attacks and counterattacks be? These and more are all excellent questions, and they're also questions that have been answered in the latest installment of community answers over on the official site. And that's only a small fraction of the information. At the moment, the trinity setup is not vital but is certainly helpful, as tester groups without a dedicated tank have managed to clear content (albeit with some difficulties). The soft lock system is based more around offense than defense, as healing abilities are not targeted. Players can also feel free to join in when they see other players fighting things, as all players who participate gain the rewards of fighting as in Guild Wars 2. For more information about the particulars of combat, check out the full set of answers.

  • Serving you a scoop of Elder Scrolls Online beta details

    by 
    MJ Guthrie
    MJ Guthrie
    03.01.2013

    So you know that the beta for The Elder Scrolls Online is coming up, right? Of course you do! But what you don't know are many details about it. Well, slide on up to the counter here and we'll give you the scoop -- with a cherry on top. Beta events will begin as smaller, scheduled play sessions (usually on weekends) with a limited play window focusing on something specific. Invitations for the first round of public events will start going out at the end of March, with the tests starting shortly thereafter. Events will become more frequent and last longer as launch approaches, and players can receive separate invites for multiple events. Testers will be selected based on various criteria and all invites will go to the email players used to sign up for the beta. If you haven't signed up yet, there's still time! Just head to the official site to fill out the beta application.

  • You have questions about The Elder Scrolls Online, the development team has answers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.22.2013

    Prospective players have a lot of questions about The Elder Scrolls Online. What will I need to do to be a tank? How will I heal other people? Will I be carrying around every wheel of goat cheese in the world for no reason? The development team has sat down and answered a variety of player questions in a new feature addressing several assorted topics. Players interested in tanking will be happy to know that while you will generally want to be in heavy armor, a properly designed character should be able to last for quite some time in light armor. Those who prefer playing a pure role will also be happy to note that while the developers have harped on hybridization a bit, being a "pure" role will be perfectly viable and possible. And lore fans will be happy to see a variety of lore questions answered, especially concerning organizations and races that are important in later games but aren't necessarily around in The Elder Scrolls Online. So odds are good that when you read through the answers, you'll be happy.

  • The Elder Scrolls Online celebrates 1M Facebook likes with new armor concept art and videos

    by 
    Shawn Schuster
    Shawn Schuster
    02.14.2013

    Zenimax Online and Bethesda Softworks were feeling generous on this Valentine's Day by giving us a bit of a peek at some concept designs for heavy armor in the highly anticipated Elder Scrolls Online MMO. The armor concept shows off High Elven, Nordic, and Breton heavy armors. In addition, the developers celebrated one million Likes on their Facebook page by releasing a short tribute video. And speaking of videos, one more from the TESO team: the eleventh edition of "Developer Question of the Week" features UI designer Kristy Keaton. Check out all the new goodies over at the game's Facebook page.

  • TESO's newest story post delves into the life of High King Emeric

    by 
    Elisabeth
    Elisabeth
    02.13.2013

    Meet High King Emeric, a true renaissance man. He's a Breton, a merchant lord, a skilled fighter, leader of the Daggerfall Covenant, and a diarist. A new story post for The Elder Scrolls Online tells the story of his training and ascension, as told by our daring hero himself. Read the riveting tale of how he goes from studying accounting to breaking sieges, finding a bride, taking a throne, and ruling. If the Daggerfall Covenant isn't really your speed, there are similar tales for the leaders of the Aldmeri Dominion and the Ebonheart Pact.

  • TESO food truck hits the road in March for US tour

    by 
    MJ Guthrie
    MJ Guthrie
    02.11.2013

    If The Elder Scrolls Online were to serve snacks to players, what would be on the menu? Now you can find out! On March 10th, the TESO food truck will start a cross-country jaunt across the US to bring tasty treats and swag giveaways to fans. Starting at the South by Southwest (SXSW) festival in Austin, Texas, the truck will make 11 stops over the year at various conventions -- including PAX and PAX East, E3, and Comic-Con -- as well as a number of universities. Joining the kick-off festivities in Austin will be composer and singer Malukah. For more details on other tour dates, check out the official announcement.

  • The Elder Scrolls Online lead deals with differences between the MMO and single-player RPGs

    by 
    Justin Olivetti
    Justin Olivetti
    01.30.2013

    With all of the excitement over The Elder Scrolls Online's beta signups, Game Director Matt Firor has his hands full adjusting the expectations of those used to single-player Elder Scrolls titles. Firor danced around several specific questions by The PA Report on how the MMO would tackle the world, heroism, guilds, and politics in comparison to the single-player games. Firor expanded a bit on how the team is putting together the larger world of Tamriel, especially the areas yet unseen by single-player gamers: "The Elder Scrolls IP is very down-to-earth and gritty, so we had to take the traditional 'these are High Elves' fantasy visuals -- tall towers, white marble, landscaped terrain -- and merge them with the grittier and more medieval-realistic (there are poor High Elf farmers, etc.). It came together very well." He said that while players won't always be at the center of attention, game NPCs will recognize great deeds and instancing will be used for important moments. One thing that won't happen as in the single-player titles is for characters to become the heads of game guilds (as opposed to player guilds). Firor also hinted that the Emperor of the world will be based on player PvP performance, but declined to give any further specifics.

  • Leaderboard: Cinematic trailers - awful or awesome?

    by 
    Jef Reahard
    Jef Reahard
    01.28.2013

    So ZeniMax released a spiffy teaser vid for The Elder Scrolls Online last week. The six-minute clip had it all: dank dungeons, luscious locations, and enough daredevil gravity-defying combat to fill an entire summer's worth of action films. The only problem, to hear some folks tell it, was that none of the thrills, chills, and gratuitous violence on display will be possible in the finished game. The video was a cinematic, you see, and even though there's a decent amount of TESO gameplay footage floating around the internet already, the trailer served as something of a rallying cry for fans who'd rather see the cinematic's budget go toward a gameplay trailer. What say you, Leaderboard readers? Are MMO cinematics an awful waste of development dollars or do you enjoy them for what they are? Settle the score once and for all after the cut. Ever wish that you could put to rest a long-standing MMO debate once and for all? Then welcome to the battle royal of Massively's Leaderboard, where two sides enter the pit o' judgment -- and only one leaves. Vote to make your opinion known, and see whether your choice tops the Leaderboard!