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  • Tamriel Infinium: The sweet and sour of Elder Scrolls' new dye system

    by 
    Jef Reahard
    Jef Reahard
    08.15.2014

    So, armor dyes! Elder Scrolls Online now has them. They're pretty slick, too, and they add quite a bit of personality and personalization options to my Tamrielian alter-ego. The dye process is straightforward. In fact, the hardest thing about it is finding a dye station, which isn't very hard at all. You'll need to travel to a town or a major city and look for the alchemy vendor on your map. The dye station, a workbench surrounded by barrels full of color, is typically located either inside the alchemy shop or very near it in the town proper.

  • My Little Pony megamod cutsifies World of Tanks

    by 
    Justin Olivetti
    Justin Olivetti
    11.24.2012

    My Little Pony: Friendship is Magic, a relatively new TV show that's garnered a huge geek audience, is now invading the most non-pony of places: World of Tanks. Modder RelicShadow has combined several of his and others' modifications for WoT into a definitive 5GB overhaul package. The result? A ground-up transformation of World of Tanks in which ponies pervade every inch of the battlefield. "I was playing this game well before I became a fan of Friendship is Magic," RelicShadow explained. "My newfound interest lead me in search of potential mods for it. After all was said and done and I had my big pile of mods, I decided I might as well be the one to make [the megamod] happen." The conversion package includes 90 audio tracks, renamed nations, new achievements, pony tank skins, and rainbows out the wazoo. Reportedly, it is a somewhat tricky to get the mod to work correctly, and RelicShadow recommends that no other mods are installed in addition to this one. If you're interested in this powerful pony mod, you can either download it here or check out a video of the voice changes after the break.

  • Gabe Newell is secretly a Brony, explains Valve structure as a response to his time at Microsoft

    by 
    Ben Gilbert
    Ben Gilbert
    05.01.2012

    We'll get to the Valve management talk in a minute. First and foremost, we have to highlight this critical information regarding Valve Software head and co-founder Gabe Newell's secret identity as a Brony, and how that relates to pranks at Valve: "If you leave your phone at your desk someone will use it to send an email that says 'I like ponies.' Some people will make more and more elaborate photos of ponies that people might like. There are some incredibly entertaining characters who work here. Of course, then everybody found out that I actually like the TV show My Little Ponies: Friendship is Magic, so I never hear the end of it."That was Newell speaking with Bloomberg BusinessWeek in a recent interview, following up on the recently loosed Valve Software new-hire handbook. But now that you know about Newell's affinity for magical friendship as it pertains to ponies, you might be interested to know how Valve's bizarre management structure (or lack thereof) got the way it did. As it turns out, Newell formed Valve's structure as a direct response to Microsoft's rigidity. He related a story regarding Microsoft Windows market penetration and id Software's FPS classic, Doom, to illustrate his point."There was concern among people who were working on Microsoft Office that people would buy computers and reformat their hard drives and install MS-DOS instead of Windows," Newell said. So, in order to find out if that theory was true, Microsoft didn't just ask its customers, it conducted surveys to get hard numbers. Thankfully for MS, the theory didn't cause any real issues. But the results of the survey were enlightening to Newell nonetheless."What was so shocking to me was that Windows was the second highest usage application in the U.S. The number one application was Doom," Newell explained. To him, this was a revelation. "It was a 12-person company in the suburbs of Texas that didn't even distribute through retail, it distributed through bulletin boards and other pre-Internet mechanisms ... Microsoft was hiring 500-people sales teams and this entire company was 12 people, yet it [id Software] had created the most widely distributed software in the world."%Gallery-153864%