call-of-duty-world-at-war

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  • More video game figures from McFarlane, this time it's Call of Duty

    by 
    Dustin Burg
    Dustin Burg
    07.03.2008

    Todd McFarlane isn't sitting on his haunches, oh no. That just isn't how you create an action figure empire, you have to go after licenses like a foamy mouthed dog full of rabies and rage. And that's exactly what Toddy is doing, not only gobbling up the Guitar Hero license but now the Call of Duty: World at War franchise as well.That's right, today Todd McFarlane and crew just announced they are creating a set of four Call of Duty :World at War action figures that are (presumably) set to release later this year for around $10-$15 each. Included in the four figure set are some "highly detailed" figures including "Marine Infantry, Battle of Peleliu", "Marine Marine Corps with Flamethrower, Battle of Peleliu", "Marine Corps with Machine Gun, Battle of Okinawa" and "British Special Ops, Battle for the Roer Triangle". Overly long action figure names aside, we can't help but wonder what other video game licenses McFarlane will acquire in the near future. Our vote is for Roogoo ... we'd so support Roogoo figures.

  • The Best of Big Download; June 22-28, 2008

    by 
    John Callaham
    John Callaham
    06.28.2008

    Wow. We have had tons of news, downloads and new content for Big Download this week . . .and that's just for Diablo III. Let's take a look at the highlights for the past week.Exclusive Features Games for Windows Press Conference: We attend Microsoft's press event where they give their views on the future of PC gaming. Guide to TF2 Pyro Achievements: Want a details look at all of the new achievements you can get while playing the Pyro in Team Fortress 2. Then check out the first five parts of our series: Part One, Part Two, Part Three, Part Four, and Part 5. Shattered Suns Interview: We have an extensive interview with Chas. Cooper of Clear Crown Studios about their upcoming space based RTS game. Gearbox CEO Randy Pitchford: We chat with the head of the extremely busy game developer on Brothers In Arms: Hell's Highway and their other projects. Alone In the Dark Interview: We chat with Atari US producer Todd Slepian about their just released survival horror game. Hands-On: Deer Hunter Tournament: We get hands-on with the newest entry in the hunting sim series from Atari. In-Depth: Armaggedon Empires: We take a detailed ook at this acclaimed indie strategy game. In-Depth: The Political Machine: We offer a look at the just released political strategy game from Stardock Big Ideas: Why do we play video games?: Our editorial takes a look at why we need playtime with games anyway. BigCast 001: Our debut podcast has three of our team members chatting about, what else, PC gaming Freeware Friday: Our weekly look at free games has a look at Freeciv, a free tribute to the great Civilization games. Spore Creature Creator contest: You still have time to participate in our contest; make the best creatures and win some cool prizes

  • Treyarch up to the Call of Duty

    by 
    Xav de Matos
    Xav de Matos
    06.24.2008

    When it comes to public perception, Call of Duty: World at War developer, Treyarch isn't naive. Speaking with Develop Magazine, Treyarch senior producer Noah Heller discussed the developer's decision to bring the Call of Duty franchise back into the World War II setting that made it popular even though the series has found new success in a modern setting with Call of Duty 4: Modern Warfare -- developed by Infinity Ward."Call of Duty 4 comes along and it is a fantastic game, so how can we live up to that? How do we do World War II after that? We want to show people what we're capable of," Heller told Develop.Call of Duty fans remember Treyarch best for Call of Duty 3 which, the team is quick to remind fans, saw a very short development cycle due to Activision's decision to make the series an annual franchise. "[Look at] BioShock, GTA IV, Modern Warfare of course ... what all these games have is a lot of love and polish." Polish -- which some point at Call of Duty 3 for lacking despite garnering generally favorable reviews.Polish and love added to Call of Duty: World at War or not, fans and critics have labeled the latest installment of the franchise a step backwards but Heller says the team is aiming for the best WWII based title in the market, arguing, "there are stories in WWII we haven't told yet."[via Next Gen]

  • Joystiq interviews Mark Lamia of Treyarch and Call of Duty the Fifth

    by 
    Kevin Kelly
    Kevin Kelly
    06.24.2008

    Mark Lamia with all the games he's worked on. After having a good look at Call of Duty: World at War, we decided to hurl some questions at developer Treyarch's studio head, Mark Lamia. Find out what we learned from the guy who has worked on everything from CoD5 to Santa Fe Mysteries: The Elk Moon Murder, after the break!

  • World at War four player online co-op confirmed

    by 
    Dustin Burg
    Dustin Burg
    06.24.2008

    After all the excitement of this weekend's big Call of Duty: World at War debut trailer reveal, we somehow looked over Activision's announcement of one of the game's biggest features. Four player online co-op. Yes sir, World at War will sport four player online co-op as well as two player local split screen as part of the game's main campaign storyline and features the added benefit of allowing you to rack up the experience points for use in multiplayer. Press release after the break.Oh, and there will be a flamethrower as well. For reals. Promise.

  • Call of Duty: World at War is 'next-gen only baby!'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.23.2008

    Variables a = Call of Duty: World at War for Xbox 360, PlayStation 3 & PCb = Call of Duty: World at War for Wiic = Call of Duty: World at War for PlayStation 2ProofIf a=b, and variations of c have been known to equal corresponding variations of b, then does a=c? ... Yes? Well, the problem is c doesn't exist. Call of Duty: World at War will be "next-gen only baby!" Treyarch studio head Mark Lamia confirmed with Joystiq, correcting an earlier report that the game would mark a return of the series on PS2; the first since Treyarch's Call of Duty 3. Despite claims that World at War is "not a different game on Wii" (with, um, a few exceptions) -- and therefore, wouldn't be all that different of a game on PS2 -- Activision and Treyarch have apparently retired PS2 from duty ... for good.Check out our full interview with Treyarch right here.

  • Call of Duty: World at War producer on why it's not 'CoD 5'

    by 
    Christopher Grant
    Christopher Grant
    06.23.2008

    Wondering what happened to the number "5" trailing Call of Duty and preceding World at War? Senior producer Noah Heller offered some insight into its absence, saying, "We're getting rid of the number in Call of Duty for a very specific reason: It's because we want you to know that when you're playing Call of Duty: World at War you're playing the best shooter, the best WW2 game ever. Likewise when you're playing Modern Warfare, likewise when you play any game that will be called Call of Duty." Now, a handful of us have tried to parse that quote and, no matter which angle we take, it proves elusive. Is he saying that Modern Warfare didn't have a number in the title (because the game's box clearly says otherwise)? Is he saying that future Call of Duty installments, including whatever Infinity Ward is presumably working on, will also be sans number? Or perhaps, as rumored, Infinity Ward has renegotiated their relationship with the flagship title and any numbered sequels (all future sequels?) will be saved for them to develop? We've sent our own inquiry into Activision for some clarification. We'll let you know what it throws back.

  • Call of Duty 5: World at War -- screenshots and four-player co-op detailed

    by 
    alan tsang
    alan tsang
    06.23.2008

    This morning Activision announced a number of details regarding the latest installment in the Call of Duty franchise. Call of Duty: World at War will allow players to live vicariously as both the side of the US against the Japanese and the Russians against the Germans. The most anticipated feature, however, is the four-player co-op mode. On the PS3 (and Xbox 360) version, players can choose between a multiplayer four-player split-screen offline co-op mode or a four-player online co-op mode. Finally, there is experience points to be earned in both online modes, with a difficulty level that "will scale dynamically to provide a deeper level of challenge," so how challenging it will be depends on the experience level of the player and the player's comrades. [Via Joystiq] [Update: There is a four-player offline co-op mode and the wording has been changed to clarify this.] %Gallery-25926%

  • Treyarch: Call of Duty isn't going 'back' to WWII

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    06.23.2008

    Call of Duty: World at War began life right after Call of Duty 3, before Call of Duty 4: Modern Warfare was released. So, following this logic, "there was no modern warfare" when World at War was conceived, Treyarch studio head Mark Lamia told Joystiq, responding to skeptics who fear that the series' return to World War II will be a return to mediocrity. In fact, Call of Duty's "B Team" alternate developer doesn't consider its next entry a rehash at all. "We don't really look at it like we're going back to World War II," said Lamia. "For [Treyarch], it's totally new."COD: WAW CODE 7: JWGTP-9FCDW-WVRXM-7XX3M-W76PM Lamia pointed to World at War's two-year development cycle as a key factor; a full 12 months more than the team had to complete Call of Duty 3, which, while by no means a commercial or critical failure, stands as a definitive low point for the franchise. "When you got one year, you do what you know, and get it done well -- don't mess around. When you got two years, you have a chance to introduce new gameplay, new elements."Check out our full interview with Treyarch right here.

  • Joystiq impressions -- Call of Duty: World at War

    by 
    Kevin Kelly
    Kevin Kelly
    06.23.2008

    By now, you already know that Call of Duty is indeed coming back, though not in the Modern Warfare variety you've come to know and love. You know, that edition which sold over ten million copies and was developed by another studio. No, Activision has handed the reins back to Treyarch to create Call of Duty: World at War, which returns the franchise to the WWII genre, albeit in a new theater: The Pacific. Find everything we know about Call of Duty 5, err, Call of Duty: World at War, after the break. %Gallery-25807%

  • Call of Duty: World at War 'not a different game on the Wii'

    by 
    Kevin Kelly
    Kevin Kelly
    06.23.2008

    Treyarch has ambitious plans for Call of Duty: World at War, namely in making sure that the Wii version is "not a different game," according to what Treyarch studio head Mark Lamia told Joystiq. "We have dedicated engineers, artists, and designers associated to the Wii platform. So we have a ton of resources, stable platform to start with while we're making that thing -- but it will be the exact experience except for the changes we need to make for the controls and everything else."Everything else, eh? Aside from Waggletech® and Overpriced Plastic Shell® integration (yes, Zapper support confirmed), expect the Wii version of World at War to feature some significant scaling back in the graphics department, and co-op and online multiplayer modes. So, same game? Or just the same name?Check out our full interview with Treyarch right here.

  • Call of Duty: World at War screenshots

    by 
    Christopher Grant
    Christopher Grant
    06.23.2008

    click to enlarge You've already seen Call of Duty: World at War's trailer and read about the game's four-player online co-op, but maybe you just want to see what it looks like when not moving and being, y'know ... interactive. We totally understand and we've painstakingly assembled a gallery just for your kind. Click through and use your powers of imagination to render these seven stills into a glorious animated tableau.%Gallery-25807%

  • Call of Duty: World at War co-op multiplayer detailed

    by 
    Jason Dobson
    Jason Dobson
    06.23.2008

    There are times when going at it alone just isn't enough, and you want a buddy by your side to help make it through to the day, not to mention help soak up enemy bullets. For this, Activision has revealed how co-op multiplayer will be handled in Call of Duty: World at War, in which players will lace up in the military boots of either U.S. Marines or Russian soldiers in both the South Pacific and European theaters of war.Specifically, the Treyarch-developed shooter will include four-player online co-op for the Xbox 360, PS3, and PC, while the console versions will also allow soldiers to pair up offline for local split-screen gameplay, with "a unique co-op mode for two players" reserved for soldiers waggling on the Wii. However, the game's online focus won't end with simply gunning down enemy soldiers and offering moral support to buddies trying to make it through the game's "darker themes." Activision notes that Call of Duty: World at War will shell out persistent experience points to players participating in both competitive and cooperative online battles, as well as a difficulty curve that will scale depending on "a player's experience rank and rank of the player's friends."

  • Call of Duty: World at War trailer debut

    by 
    Andrew Yoon
    Andrew Yoon
    06.21.2008

    Please don't mind the Games for Windows and Xbox 360 logo at the end of this video. Rest assured, Call of Duty: World at War will be making its way to the PS3. For one rea$on or another, the debut trailer for World at War was featured exclusively on the Xbox Live Marketplace. It looks like Treyarch is using a similar (if not the same) engine used by Infinity Ward for Call of Duty 4. However, will Treyarch be able to match the success of one of the best games of last year? [Via Joystiq]

  • Rumor: COD6 goes sci-fi?

    by 
    Terrence Stasse
    Terrence Stasse
    06.21.2008

    To be honest, we almost feel a bit dirty posting this rumor. The game that for all intents and purposes, is COD5, is currently still being teased, and there's already rumors about the next game? Indeed there is, thus the faintly dirty feeling. Apparently an Infinity Ward team member spoke to someone from TalkPlaystation.com and told them that the company is at work on a new sci-fi title that may or may not see reveal at E3.With Call of Duty: World at War returning to the familiar territory of WWII, and the series' current hit staking the claim of Modern Warfare it would seem to make sense that Infinity Ward would want to jump things into the future. If this ends up being accurate (heck, they could be working on a non-COD sci-fi game too) let's hope Infinity Ward can do better than some other popular franchises that have used a futuristic setting. We can't help but get flashbacks of the ill-fated Battlefield: 2142 ...[Via Joystiq]

  • Here it is, Call of Duty: World at War debut trailer

    by 
    Dustin Burg
    Dustin Burg
    06.21.2008

    You've known about it for a while, you've been teased and now it's finally here. Debuting on the Xbox Live Marketplace earlier this morning and now available for internet viewing is the first look debut trailer for the upcoming Call of Duty: World at War. We'll let the trailer speak for itself, but be on the lookout for a few of barbecued bodies, body knifing, tree climbing and the occasional man who is on fire. Give the trailer a watch and tell us if you think World at War can reach the same level greatness Infinity Ward achieved with CoD4.

  • Here's the Call of Duty: World at War trailer

    by 
    Christopher Grant
    Christopher Grant
    06.21.2008

    This is it: the moment of truth, folks. With this – the debut trailer for (the notably unnumbered) Call of Duty: World at War – Activision is essentially asking for feedback from every gamer on the planet. Can Call of Duty return to World War 2? Can alternating series developer (read: not Infinity Ward) Treyarch deliver a solid CoD title?You can keep an eye out for our impressions (and our attempt to answer these same questions) early next week; however, in the interim, hit up this first piece of the puzzle after the break. Alternatively, for the HD-minded amongst you, check out GameTrailers or Xbox Live. Regardless of how you consume said trailer, we still want to know what you think. Sound off.

  • Call of Duty: World at War Teaser Trailer

    by 
    Terrence Stasse
    Terrence Stasse
    06.21.2008

    With COD4 still so popular, Activision and Treyarch needed to take the series in another direction if they wanted to see another installment sell well this fall. Since the announcement of Call of Duty: World at War there really hasn't been much seen of the game. Sadly while the teaser trailer does give us a short glimpse of the game, it is only that, a teaser. So for those of you who haven't gotten the trailer from the Marketplace, GameTrailers TV has a teaser trailer up too (which is embedded after the break due to GTTV's flash player being a bit finicky these days.)

  • First Call of Duty: World at War trailer to roll onto XBL

    by 
    Jason Dobson
    Jason Dobson
    06.17.2008

    With Treyarch-developed Call of Duty: World at War recently unveiled by the UK's Official Xbox Magazine, you may be asking yourself when footage of the game's darker "new military theater" will be yours for the watching. Now Microsoft has announced that the game's reveal trailer will premiere over Xbox Live this weekend worldwide, giving gamers a first look at "the darkest corners of WWII."Being built upon a refined version of the same engine that powers Call of Duty 4, World at War is expected to emphasize fear and tackle darker themes than those in earlier titles. Interestingly, today's trailer announcement notes that the video will be available over the Xbox Live Marketplace from June 21-22, suggesting that players on platforms such as the PS3 or PC may be able to poke their heads up from the trenches to watch it soon afterward, though nothing has yet been announced.

  • World at War trailer to debut via XBL this weekend

    by 
    Dustin Burg
    Dustin Burg
    06.17.2008

    Call of Duty fanboys be prepared to get your Xbox Live downloading fingers ready this weekend, because Activision is set to premiere a brand new Call of Duty: World at War trailer via Xbox Live this weekend.A new World at War game trailer will be available for download exclusively from the Xbox Live Marketplace beginning Saturday, June 21st and will be available until Sunday, June 22nd. So, we advise hopping on the XBLM sometime during your ritualistic Saturday morning cartoon viewing and Lucky Charms eating to download the latest glimpse at what Acti has planned for the CoD franchise. Here's to hoping World at War knocks our socks, shoes and pants off.