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  • Uno Rush confirmed for XBLA

    by 
    Mike Schramm
    Mike Schramm
    07.14.2008

    Uno Rush has been confirmed for release on Xbox Live later this year. No details on what the game is yet, but we hear that you'll be able to win actual, real-life prizes while playing it, including possibly Xbox accessories, Microsoft Points, or even other games. We'll keep an eye on anything else we can find out about it -- if old school Uno isn't giving you a Wild Card Draw Four lately, keep an eye out for Rush.

  • Square Enix Members can play exclusive Final Fantasy IV card games

    by 
    JC Fletcher
    JC Fletcher
    05.16.2008

    Final Fantasy and card games go together like ... well, the other part of that simile depends on how much time you wasted trying to get rare items by playing Final Fantasy VIII's Triple Triad. In any case, card games and Final Fantasies go way back. The Japanese version of the Square Enix Members site now has two Final Fantasy IV-themed card games available for free play, requiring only that players sign up. Daifugo is a popular Japanese card game in which players put down sequentially stronger cards with the goal of emptying their hands. Pochika Sodatsusen is, according to Game|Life's Jean Snow, played "in a style similar to Old Maid, with a few new twists, like the ability to capture cards." It is associated with the new Whytkin character.%Gallery-3278%[Via Game|Life]

  • Chat with Call of Duty card game creator Ben Cichoski

    by 
    Andrew Yoon
    Andrew Yoon
    04.27.2008

    While there were a number of video games available at New York Comic Con, one game stood out as the most fun thing we played at the show floor. It was a Call of Duty game, yes -- but it wasn't a video game. The Call of Duty card game is a nice surprise, especially for someone that's grown tired of the repetitive (and expensive!) CCG market.You can read Stephen Totilo's excellent write-up at MTV Multiplayer to understand how the game is played -- but needless to say, this is an easy game to pick up and understand. It's a bit daunting at first, especially with its radically different design. The "real time" card engine forced players to be quick of mind, as a constant barrage of attacks can overwhelm the opponent, and lead to victory. Players can continue drawing and using cards until one of two cards is played: Pause and Nightfall. Pause cards will simply don players a special power, such as laying a mine, or throwing a grenade. However, Nightfall is where all your actions are tallied up, and casualties can accumulate.In order to recreate the chaotic feel of the Call of Duty games, the card game is designed to make players throw down as many cards down as possible. However, no card takes effect until Nightfall. For example, I may have a soldier at risk of dying, as a Fire card is thrown on him. However, if I get a Move card, I can move him out of the way. If by Nightfall, the soldier is clear of any fatal cards, he'll survive for the next bout. It's a fascinating concept that forces very quick, strategic use of each card.

  • Real-time Call of Duty card game coming in Fall '08

    by 
    Kyle Orland
    Kyle Orland
    04.21.2008

    Here at Joystiq, we've always felt that the intense, highly realistic military action of the Call of Duty games would be better captured by a card game. Thankfully, someone at Upper Deck had the same idea, because the company announced the Call of Duty Real-time Card Game at this weekend's New York Comic Con.MTV's Stephen Totilo got an early demo of the game, which comes off as a mix between the Pokémon TCG and the traditional card game Spit. Players lay down soldiers, protective cover and weapon cards as fast as possible, until someone plays a "freeze" card and all the damage and effects get tallied up. The game will be based on the non-modern Call of Duty games (sorry, COD4 fans) and could possibly include special cards that unlock in-game content for Call of Duty 5 (much like similar cards in the World of Warcraft card game) -- though this feature isn't yet confirmed. Look for it in stores this Fall.Read - MTV playtest impressionsVisit - Official Upper Deck game site

  • WoW TCG March of the Legion event dates and locations announced

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    04.07.2008

    As you may recall, Upper Deck recently announced the March of the Legion tour, a series of tournaments against their own legionnaires for fabulous prizes. They've updated the tour page today with information on the first leg of the tour, including the identities of the legionnaires and the places they'll be visiting, including Northern California, Wisconsin, Indiana, Kentucky, Ohio, Philadelphia, Florida, Michigan, and Ontario (Canada). The events last through June, so there's sure to be more locations and dates added later. The legionnaires are no slouches, though. We're talking lead developers and high class judges for the TCG here, so it sounds like you'll have your work cut out for you if you want to win yourself a Varimathras extended art card and a Leeroy Jenkins T-shirt by defeating them. Of course, as mentioned, just showing up gets you that Weeble extended art card, and it sounds like the event should be fun. Let us know how it goes if you show up to one!

  • Penny Arcade wants you to write 10 words about WoW

    by 
    Adam Holisky
    Adam Holisky
    04.04.2008

    Penny Arcade, those funny WoW comic guys, are giving away a metric ton of loot, via a contest, that they've gotten for the WoW Trading Card Game. Things that they're giving away include "four boxes of boosters, tournament playmats, a Winterveil collector's box, deckboxes, sleeves, two binders, three raid decks, three starter decks, and one of these awesome dice chest things." That's a ton of stuff to be handing out. But it gets better.They're also handing out an X-51 Nether-Rocket card to each winner. You can get your very own Rocket Mount! Three lucky winners will be quite happy. What's the contest they're holding? From the site: "you must write a short story, set in World of Warcraft, and this story must be precisely ten words long." It's so simple and so easy you just have to chuckle. Head on over to their site for more information on how to enter the contest.Of course, you'll have to go up against a certain WoW Insider writer on this one, since I've already submitted my story: "A casual paladin casually walks up and one shots Illidan."Good luck!

  • Upper Deck introduces Traitor cards for the WoW TCG

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.15.2008

    Those of you who are fanatics of the WoW TCG have probably heard of the new Servants of the Betrayer expansion already, but even if you have, it's worth checking out this new article on the official Upper Deck TCG site. It goes into greater length about the philosophy behind the new cards, and introduces the basic ideas, mechanics, and lore behind the new Traitor Heroes. While "Servants of the Betrayer" rightly assumes you'll be able to control Vashj and Kael, they decided that they did not want to make those two central to deck building, since they already plan to release a new Black Temple raid deck later on. Instead, they will be possible allies of a new series of "Traitor Heroes."

  • New WoW TCG wallpaper up

    by 
    Adam Holisky
    Adam Holisky
    03.12.2008

    I for one always enjoy looking at the new artwork Blizzard posts. Professionally done, and always a twist to it. Today there's a new piece of TCG artwork on the European site. Featuring a "hot warlock [who] is hot" (as WoW Insider's Mike Schramm put it), she's got a nasty arrow sticking out of her. Perhaps Blizzard is saying Hunters can kill Warlocks?Doubtful, I'd just Death Coil.

  • Magic: The Gathering-based games coming to PC, Mac, Xbox Live

    by 
    Kyle Orland
    Kyle Orland
    02.18.2008

    If a hit computer game can turn into a hit collectible card game, then why can't a hit CCG become a hit computer game? That seems to be the thinking behind today's announcement that Wizards of the Coast has licensed video game use of its Magic: The Gathering IP to Stainless Games (which will make Xbox Live and PC versions) and Mind Control Software (which will make a Mac edition).Today's bare-bones announcement includes absolutely no information about how the license will be used or what form the games will take, but it's probably safe to say they won't be direct conversions of the popular card game (WotC's Magic: The Gathering Online already fills that role quite well). More likely, the games will probably follow Acclaim and Atari's leads in using characters and locations from the card game for a new type of experience. We can only pray that these newest efforts will improve on those somewhat disastrous past efforts, because the Magic Universe definitely contains a lot of potential for a good video game.[Thanks Ross]

  • WoW Insider interview with Brad Watson, top WoW TCG player

    by 
    Mike Schramm
    Mike Schramm
    11.29.2007

    As we mentioned the other day, the WoW TCG World Championships are just around the corner-- they're kicking off in San Diego this coming weekend-- and WoW Insider got the chance to speak with one of the top players of the card game, Brad Watson. He's the US National Champion this year, and he, along with a long list of other qualified players, is going to sit down in San Diego to try and win the $100,000 First Place Prize.Brad spoke with us about how he got started in the card game, the best and worst cards to use during play, and how Upper Deck's TCG has changed over the last year or so since it began. He gave us interesting insight on how sets like Fires of Outland and the holiday Winter's Veil set have affected tournament play, and we even asked him about what average TCG players think of the loot cards that online gamers seem to go crazy over.Our interview with Brad Watson starts right after the jump. Stay tuned later this week for more news from Upper Deck's World Championships in San Diego.

  • More bang for the buck on the TCG

    by 
    Mike Schramm
    Mike Schramm
    10.15.2007

    We just received word from Upper Deck this afternoon that there's good news for TCG players. With the upcoming expansion March of the Legion booster packs (set to be released on November 21st), players will get not 15 cards in their booster packs, but a whopping 19-- for the exact same price, packs will have three extra common cards, and one extra uncommon cards in them.And even people who don't regularly play the TCG might like this other change: Loot cards are getting a booster pack boost as well, as Upper Deck is going to be putting three brand new loot cards in the set, and releasing more cards randomly into the set as well. There's no word yet on exactly what the loot cards will be (although it'll be tough to beat that Spectral Tiger), but we're keeping our ears open so wide it hurts to figure out what they are for you.The new set also has some cool stuff in terms of gameplay as well, if you're a TCG player (I like playing it, but none of my friends are quite as interested in the card game as I am). Aldor and Scryer sub-factions will make an appearance, as will new keywords (like "Ferocity" or "Protector"), and new demonic allies. And don't forget that the WoW TCG is rolling right along towards a World Championship, too-- nationals are wrapping up, and the event is set to go down the last weekend of November at the San Diego Convention Center.

  • Joystiq's hands-on with the PlayStation Eye

    by 
    Joshua Topolsky
    Joshua Topolsky
    10.05.2007

    The fanatical crew of card-and-video-game enthusiasts over at Joystiq have apparently had the unique pleasure of a hands-on with the newest and wackiest PS3 accessory, the PlayStation Eye and its bundled game Eye of Judgment. If you'll recall, the interactive, VGA camera is integrated with the Magic: The Gathering-like game, which uses real cards and a mat that the camera is aimed at. We understand the Joystiq team really put the game (and the Eye) through its paces in a 36-hour, pepperoni-pizza-filled, jolt-drinking marathon, which ended when one of the players' chaotic-neutral wizards cast "sleep" on everyone, but exhausted his remaining mana in the process. Browse on over to the Joystiq'ers pad and get all the nasty details.

  • Blue Dragon casts its shadow on the DS

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.21.2007

    var digg_url = 'http://digg.com/gaming_news/Blue_Dragon_coming_to_DS'; Mistwalker seems to be pro-DS, which we guess means they like money. Not only are they bringing us ASH, which looks not completely terrible, but now it seems that they will be sending us Blue Dragon, the title that encouraged Japanese gamers to buy an Xbox 360. We smell a special edition DS Lite in the works for this one. After all, they have to try to drive system sales again somehow.So what's the less-than-good news? It's a card game. Technically, a role-playing card game, according to the scan from Shonen Jump (available after the break). Mistwalker apparently likes to blend game types; one style just isn't enough for them when it comes to their DS offerings. We'll keep an eye out for more information on this one, because Mistwalker might just surprise us and turn out the best damned card game ever.

  • The Eye of Judgment to be released Oct. 23 for $70

    by 
    Chris Powell
    Chris Powell
    09.20.2007

    While Sony still has some work to do to explain Afrika, Mark Valledor, SCEA marketing manager, thought it was about time to shed some light on The Eye of Judgment, so he posted a new video and five things you don't know about the game on the official PlayStation blog. For your reading pleasure, I've condensed it all into a few sentences.The game, which features the word judgment with only one "e" in its title, will be released for $70 on Oct. 23 in North America, followed by a global launch later in the month. Yes, it will be bundled with the PlayStation Eye, and expansion packs will be available to buy further down the line. Lastly, Sony has implemented a system to disallow online cheating by forcing users to register their decks offline. Their decks will then be available to be chosen when they play against an online opponent and will be randomly shuffled and drawn by the game. Players will then have to play their corresponding physical cards in the "real" world.For a much more in-depth explanation, keep reading on.[Thanks, Ruben!]

  • Taito introduces Surface-like arcade game

    by 
    Joshua Topolsky
    Joshua Topolsky
    09.17.2007

    Well, it didn't take long for Microsoft's Surface to trickle down into the fast-paced world of card gaming (ala Magic). Feast your eyes on the next device your children will be shoveling money into like it's going out of style, a new Square Enix (makers of Final Fantasy) and Taito collaboration called The Wheel of Eternity. The card-based RPG appears to function much in the same way that Bill Gates described Surface's object recognition properties as working, "sensing" cards which are placed on the game area, and reacting to their status, movement and arrangement. There's no word on when or if this game is coming to the states, but with kids' unnatural obsession with card games (particularly those of a Japanese ilk), it seems likely this will be popping up on these shores before long.

  • The Darkmoon Faire comes to Austin

    by 
    Eliah Hecht
    Eliah Hecht
    04.24.2007

    Elwynn, Mulgore, and...Texas? Unlikely as it may seem, apparently the Darkmoon Faire is going to be making an appearance in the land of Blizzard's latest GM center this weekend. This event is being put on by Upper Deck Entertainment, who make the WoW trading card game, at the Austin Convention Center this weekend, Friday through Sunday. There will be all manner of TCG tournaments for everyone from noobs to experts, of course, but here's my question: will there be anyone on hand to sell pet frogs? I don't think so.On the other hand, Blizzard will apparently be setting up a private PvP server just for the event with premade 70s decked out in Gladiator gear, and there will be 30 PCs running Arena and Battlegroup competitions using these characters for real-world prizes. That might even be better than pet frogs. Lots and lots of prizes are at stake in the card games and other events, from booster packs to iPods to computers, and the event is open to the public with no entry fee, so if you're going to be in Austin this weekend, it's probably worth checking out.

  • Homebrew FFVIII game goes MMO

    by 
    Andrew Yoon
    Andrew Yoon
    03.27.2007

    Triple Triad is no ordinary piece of homebrew. Like Wandria, or Hexaxis, this title is pushing the limits of what we thought homebrew development could produce. But, this game isn't a graphical showcase. Rather, it's pushing the online capabilities of the system, becoming the first ever homebrew MMO game.The game is based on the card game from Final Fantasy VIII, with over 330 cards from Final Fantasy VII, VIII and X (with XI to come later). Not only will you be able to buy, sell and trade your cards with others, you'll also be able to send each other private messages, chat during the game, and more. You'll be able to have a friends list, a blacklist, and you'll also be able to track the movements of other players. Quite ambitious, is it not?Hopefully, this revolutionary project will be able to deliver on all its promises. There won't be too long to wait, though: the game is planned to release this Monday.[Via PlayStation Forums, QJ]

  • World of Warcraft TCG: Ally Cards

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.11.2006

    These two preview articles highlight the different allies you'll have access to in-game, and what they can and can't do for you. There are different allies for players playing alliance and horde heroes, which I imagine adds some distinct flavor to playing either side in the game. Each ally has a resource cost (the number of resources you must expend to put it into play), an attack power (the amount of damage they can do to an opponent), a health rating (the amount of damage an enemy has to do to kill them), and sometimes special abilities. One ability of note is the "protector" ability - which I would describe in in-game turns as a warrior's taunt. When one player decides to attack another in the TCG, they choose an ally to attack with and an ally on their opponents' side to attack - however, if their opponent has any allies with the protector ability, they may use those cards to defend against the attack instead. The alliance preview introduces us to the dwarf paladin Maxum Ironbrew (who can heal himself) and everyone's favorite king of Ironforge, Magni Bronzebeard (who summons a dwarf warriors each turn to fight with you and also allows all dwarves in your deck to be protectors). The horde preview introduces us to the Orgrimmar grunt (which becomes more powerful the more grunts you have in play) and Warchief Thrall (who increases the attack power and health of all your horde allies).

  • World of Warcraft TCG: Quest Cards

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.08.2006

    The most recent TCG preview features quest cards - three of them in fact: Your Fortune Awaits You, Are We There, Yeti?, and Tooga's Quest. I find it interesting that these cards more or less mirror existing in-game quests, though fit neatly into the TCG's own structure. What's the point of quests? Well, they offer you rewards - usually extra cards, but sometimes other useful things - in exchange for resources. So what are resources? During every turn a player may play one card face down (any type of card? I'm a little unclear on this). You can use this card to pay a single resource cost. Thus, the further into the game you get, the more you can afford to pay for skills, abilities, and interesting quests.

  • World of Warcraft TCG: Weapon Cards

    by 
    Elizabeth Harper
    Elizabeth Harper
    08.07.2006

    The most recent TCG preview focuses on weapons cards, highlighting the two-handed polearm Flame Wrath. In explaining how the weapon works, we get a lot of information on how the game's combat system is going to work as well. At this point, I'm curious - the highlighted card is usable by warriors, paladins, and hunters, but I don't see anything that differentiates the warriors' use of this weapon from the hunters' - so will melee hunters be a force to be reckoned with? Will bow-wielding warriors be viable without the in-game advantage that hunters receive from autoattack? There's still a lot we don't know about the dynamics of gameplay. And, again, WoW TCG news gives an excellent rundown of what these text-heavy previews tell us.