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  • Borderlands Online will use heavy instancing

    by 
    Justin Olivetti
    Justin Olivetti
    12.15.2014

    So, Borderlands Online. You know, that popular game-turned-MMO conversion that we'll probably never get to see in the West? At least we have a few new details that will taunt us forever with our lack of this sci-fi western title. The title looks to be a more instance-heavy MMO, akin to Dragon Nest or the original Guild Wars, with co-op adventure zones but no mass shared open world zone. Instanced MMO gaming isn't everyone's cup of tea, of course, but it doesn't automatically mean it will be horrible, just different. Other details that Chinese game site Sina discovered is that there will be over 20 million guns, plenty of hidden secrets, and some form of PvP.

  • Borderlands Online confirmed for a Chinese release

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.08.2014

    Remember that crazy rumor from last week that Borderlands was going to be an MMO? It was so crazy and unbelievable you just had to laugh. It was also completely true, and it's now confirmed that Borderlands Online will be coming to China, published by Shanda Games and developed by Gearbox. There are no apparent plans to bring the game to the US. Four classes will be available in Borderlands Online: Warrior, Ranger, Wizard, and Berserker. The game is planned for a release in 2015; a mobile title is also in development, although it's unclear whether it will be a tie-in to the online game or a port of an existing title. So, yes, that crazy rumor was apparently right on the money.

  • Graphical upgrades en route for Age of Wushu

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.08.2014

    How do you feel about Age of Wushu's graphics? Do you think that they could really use an upgrade? It seems that they'll be getting one. Shi Hai, CEO of Snail Games, was recently interviewed in China, and a translation of that interview reveals that graphical upgrades are definitely in the works. While he declined to specify exactly what sort of upgrades would be coming, he did joke that the rumors about the Unreal 3 engine might well be true. Shi Hai also commented on the potential of a subscription server for Age of Wushu, noting that while several free-to-play games have dabbled with the idea, they seem to inevitably wind up going back to the free-to-play model in time. He stated that the company is currently focusing on porting the game to home consoles rather than exploring the possibility of any sort of subscription server. You can read a few more translated statements at MMOCulture.

  • Age of Wushu shows off a documentary from its Chinese testing tour

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    02.21.2012

    If you're a potential player in America, it's Age of Wushu. If you're in Europe or China, it's Age of Wulin. Wherever you're located, it's an upcoming free-to-play game focusing on wuxia-style combat in the same style as Chinese action films. And if you can't wait to see more of the game in action, you're in luck -- Snail Games USA has released a new documentary on the game focusing on its seven-city testing tour in China last year. The documentary mixes in developer presentations, player impressions, and some live gameplay footage from this large-scale beta event, all of which combine to paint a picture of the game as it continues development. The full documentary is 15 minutes long and embedded just after the cut, so if you can't wait to see more of the game, check it out and keep your eyes peeled for more updates as the game approaches localization and launch.