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'Civilization VI' expansion 'Gathering Storm' launches February 14th
Civilization VI is a strategy game with some legs, and we don't just mean its ever-expanding platform support. Firaxis and 2K have revealed that the title's second expansion, Gathering Storm, will reach Windows gamers on February 14th, 2019. Mac and Linux users should get it soon afterward. It's not just adding the usual round of cultures, technologies and units (although there are more of those), either. Rather, Firaxis is changing how the world itself works.
‘Civilization VI’ brings its addictive empire-building to the iPhone
Fans of Civilization VI who want to create an empire while on the go have another option for how to do so -- it's now available on iPhone. There's good news for iPad players, as those who own the turn-based strategy game on the tablet can snag the iPhone version at no extra cost.
Watch the 'Civilization VI' trailer for Nintendo Switch
Civilization VI is invading Nintendo Switch on November 16th, and now its creators have dropped a trailer showing what you can expect from the empire builder. In early September, 2K and Firaxis Games accidentally revealed the game's arrival's on the console in an announcement that they also quickly took down. You don't have to worry, though: the game is truly set to invade the platform with its expansions and scenario packs in tow.
'Civilization VI' arrives on the Nintendo Switch November 16th
On November 16th, the latest installment in the popular Civilization video game franchise will launch on the Nintendo Switch. The studio announced (update: in a post that has since been taken offline) that the Switch version of Civilization VI will include the latest updates, including the Vikings scenario and the Poland, Australia and Persia and Macedon civilizations and scenario packs.
Empire-builder 'Civilization VI' comes to the iPad for $30
Usually, playing Civilization on the go means playing one of the cut-down Revolution games. They're fine, but they're not the same thing. You won't have to make that compromise from now on, however. Aspyr Media has released Civilization VI for the iPad -- yes, the whole thing. If you can't stand the thought of waiting to get home before advancing science or invading an empire, you just have to tuck an Apple tablet in your bag. That's no mean feat given how visually and computationally intensive the turn-based strategy game can be.
'Civilization VI' adds Poland to the fray
Civilization VI was rightly lauded as a return to form for Firaxis following the unfortunate diversion that was Beyond Earth. But, as you'd expect from the first iteration of a complex 4X strategy game, things haven't been perfect. An update last month brought DirectX 12 support and a considerable interface upgrade, along with the standard balancing and AI improvements. This month, the game's developers are adding more features, refinements and, for a price, a new civilization to toy with. For full notes on what's new, you can head to Firaxis' website. There's no headline item per se, but the addition of an "Alert" action that lets you sleep units until they see an enemy, and killing the bug that had Great Admirals randomly spawning on top of wonders (making them functionally useless). Rest assured there are plenty of balancing, AI tuning, aesthetic and bug fixes that should add some polish to the game.
'Civilization' reinvents itself again this October
It's been a long time coming, but a new Civ, Civilization VI, will hit PC this October. Traditionally Civ games have come every four or five years, but the release of the Beyond Earth spin-off in 2014 and its subsequent Rising Tide expansion appear to have pushed things back a little. So... what's new in Civilization VI? It's early days still, but the short answer appears to be "lots."