cliffyb

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  • X08: Cliff talks Gears of War 2 achievements, Seriously 2.0

    by 
    Xav de Matos
    Xav de Matos
    08.21.2008

    In an interview with Gears of War 2 lead designer Cliff Bleszinski at X08 in Toronto, Canada, we learned of an upgraded version of the original "Seriously" achievement, first seen in the popular franchise's previous installment. The achievement, "Seriously 2.0," requires 100,000 kills across the single and multiplayer campaign of the anticipated title. Yikes!Stay tuned for the entire interview where Cliff reveals his thoughts on the single-player experience, Gears of War 2's Horde mode (first revealed at E3 2008), Too Human and, err, his desire to pee. Yeah, he went there.

  • New Gears of War 2 footage from Gamestop tournament

    by 
    Ross Miller
    Ross Miller
    07.24.2008

    var digg_url = 'http://digg.com/xbox/New_Gears_of_War_2_footage_from_Gamestop_tournament'; Joystiq has obtained a video that's set to air at the start of Gamestop's Gears of War midnight tournaments tomorrow. The video contains an introduction by Cliff Bleszinski as well as "never-before-seen footage" from Gears of War 2. Is your interest piqued? Video embedded after the break.%Gallery-22753%

  • Microsoft E3 2008 press conference: Let's play bingo!

    by 
    Ross Miller
    Ross Miller
    07.10.2008

    #bingochart { border: 2px solid #111; border-collapse: collapse; } #bingochart td { padding: 1px 0px 1px 0px; border: 1px solid #ccc; vertical-align: top; text-align: center; margin: 0; font-size: 80%; line-height: 90%; } #bingochart th { padding: 0px; border: 0px; vertical-align: top; text-align: center; margin: 0; } #bingochart a{ filter:progid:DXImageTransform.Microsoft.Alpha(opacity=100); -moz-opacity: 1;} #bingochart a:hover { filter:progid:DXImageTransform.Microsoft.Alpha(opacity=80); -moz-opacity: 0.80;} XNA GamesLaunch Deets Fable 2Online Co-op Alan Wake Demoed SecretRare Game 60 GIGHard Drive Gears 24 player Co-op HaloChronicles Too HumanXBLM Demo Rock Band 2On Stage Bungie TalksNew Game DashboardReborn J AllardReturns FREE SPACEAvatars! Cliff AppearsWith Lancer Metal GearOnline Xbox 360Price-Cut 'LIPS'Revealed Halo WarsRelease Date EternalDarkness 2 Third PartyXbox 360 Xbox LiveGoes Free DishwasherReleased NewX360 SKU MotionController Top SecretXBLA Games var digg_url = 'http://digg.com/xbox/Microsoft_E3_2008_press_conference_Bingo'; In anticipation of next week's E3 Media and Business Summit, we've prepared bingo cards for each of the big press conferences, filled with some likely (and some not-so-likely) predictions for what each of the big three console makers intends to announce at arguably the biggest trade shows of the year.Today's card is for Microsoft (special thanks to X3F). We're going out on a limb and giving Avatars away as the free space. Click on each of the slides above for more information about our predictions. Microsoft's E3 press conference is scheduled for next Monday at 10:30 am PT (that's 1:30 pm Joystiq Time / ET). As always, we'll be liveblogging the event, so you can play along in real-time with us.Stay tuned for more press conference bingo cards in the days leading up to the conference. (Also: check out our bingo card for Sony's press conference.)Download a copy (PNG file) and play along!Update: Only hours after we post this ... N2, you hit my battleship!

  • Get your daily dose of murder with this Gears of War 2 Multiplayer preview

    by 
    Griffin McElroy
    Griffin McElroy
    06.29.2008

    While most of the "new" gameplay elements and maps discussed in the above preview for Gears of War 2 aren't really "new" to the video game news consuming populous, it's still nice to see some of the game's fresh features in action. The preview is fairly comprehensive -- there's looks at some of the soon-to-be-covered-in-gore locales, the new gametypes (we absolutely cannot wait for meatflag), chainsaw duels, new weapons and executions, and brand new, colorful ways of describing acts of grisly violence from the game's all-growed-up iconic lead designer, Cliff Bleszinski. We can't think of a better way to spend eight and a half minutes of a Sunday afternoon than to watch beefy combatants get halved.

  • Gears of War 2 multiplayer detail explosion

    by 
    Xav de Matos
    Xav de Matos
    05.28.2008

    The July issue of Electronic Gaming Monthly has an extensive 13-page blowout of Gears of War 2 multiplayer details. Earlier last week, some information leaked from and article in X360 Magazine, but the EGM cover-story by outgoing editorial director Dan Hsu includes a world of new information ripe for the picking.Some information between the X360 and EGM article is slightly different. Most notably, some of the buttons involved in getting rid of a downed enemy are strangely different. However, since we don't talk about Gears 2 enough around here, we have all the info you need here.From new weapon stats, the possibility of bots and the ability to blow you and your enemies up with a diabolical grenade--here is the newest info from EGM's fantastic July cover story. The issue also includes an extensive interview with Cliff Bleszinski, so any Gears fan should check it out.All the info we got from EGM's cover story, after the jump!

  • Gears of War 2 details emerge from X360 magazine

    by 
    Griffin McElroy
    Griffin McElroy
    05.24.2008

    Though other shooters have surpassed it in terms of Xbox Live activity, we still hold a dear, dear place in our heart for the multiplayer portion of Gears of War -- a place intricately carved by an enemy chainsaw. Sure, the character advancement of Call of Duty 4 and Vegas 2 led to a more compelling overall experience, but they lacked a certain panache that only a well-timed curb stomp can supply.Imagine our excitement when we caught wind of the intimidating flood of details for the sequel's multiplayer component in the upcoming issue of UK's X360 magazine. There's a full list of said details on our Microsoft-related sister site, but to inspire you to continue reading, here's a few tantalizing buzzwords you'll find behind that link: Meatflag, Poison gas grenade, Flamethrower, Ten person multiplayer, Chainsaw duels, and last but certainly not least, Verandas. If that didn't sell you, we don't know what will.[Via X3F]

  • 2008 Yearbook: Microsoft Game Studios

    by 
    Xav de Matos
    Xav de Matos
    05.23.2008

    var digg_url = 'http://digg.com/xbox/2008_Yearbook_Microsoft_Game_Studios'; After a solid year for the Xbox 360 in 2007 many thought the system could never showcase the same amount of quality exclusives in a single year.In the 2008 Microsoft Game Studios Yearbook, we've compiled a list of this year's graduating class with a detailed account of each title's current status and the stories surrounding them.From heartbreaking cancellations, surprise feature announcements and expected sequels, the 2008 MGS Yearbook is filled with fun facts and information on your soon-to-be favorite titles. Also included in the yearbook are special joke awards given to each title that releases in 2008 that poke fun at the details most commonly argued about in the comments.From Ninja Gaiden II to Alan Wake, the 2008 Microsoft Game Studios Yearbook will have something for everyone.Ladies and gentlemen allow us to introduce the 2008 Microsoft Game Studios graduating class ...

  • Bleszinski gets questioned on all things Gears 2

    by 
    Xav de Matos
    Xav de Matos
    05.22.2008

    Epic's Cliff Bleszinski recently sat down with GameDaily for a feature called 10 Questions, where an esteemed member of the gaming industry is asked ten fan submitted questions. Cliff was thrown Q's from everything related to breaking into the industry, why he ditched a Dodge Viper and how to make it in today's gaming world.Of course Gears of War 2 was a hot topic and fans asked how it will stand-up to it's Game of the Year winning predecessor. "With the sequel, we're able to significantly streamline the online experience with a far more robust package that enables players to kick more ass online with their friends," Cliff answered.Without giving away too much information on the single-player experience, Cliff said the game must throw more interesting scenarios at players in between combat situations to stay fresh, "In Gears 2, we've got dozens of surprises in every level that will keep people talking for months to come."With changes to Epic's premier gaming engine fans wondered how updates to Unreal Engine 3 will change the Gears experience. While Cliff was tight-lipped, he assured gamers the environments would add to the experience with a wider capacity for damage. "Players will really feel like they're in a sci-fi multiplayer version of Black Hawk Down."Gears of War 2 hits Xbox 360 this Novemeber.

  • Squad commands axed for Gears of War 2, other answers

    by 
    Ross Miller
    Ross Miller
    05.22.2008

    Gears of War 2 designer Cliff "Don't Call Me CliffyB" Bleszinski (note: yes, we have turned his name into a text macro to avoid misspellings) has confirmed with Microsoft's Gamerscore blog that the squad-based commands of the original game have been axed for the sequel.Bleszinski also talked about the chainsaw vs. chainsaw system, which is not random like the original but based on whoever hits the B button the most. "I didn't want it to be quick time event because I think I'm kind of tired of those in most games," he said. In the video embedded above, he also talked about the use of the crowd system for epic battles and what he likes to label the "summer blockbuster type video game experience." Gears of War 2 is due this November. Gears of War 2 was just one of the many games Microsoft showed off at this year's Xbox 360 Spring Showcase. Check out our coverage of the event, including new screenshots and hands-on impressions.

  • Cliff Bleszinski gets serious, kills CliffyB

    by 
    Xav de Matos
    Xav de Matos
    05.21.2008

    Today marks a sad day for gaming journalists as we're forced to learn the proper spelling of Gears of War 2 lead designer Cliff Blezinski, um, Kowalski, crap, Bleszinski, there we go. Speaking with MTV Multiplayer blogger Steven Totilo, Cliff confirmed that he would be dropping his CliffyB moniker, which he's used since the 90's.It's "time to grow up a bit," Cliff wrote in a note stating the nickname doesn't suit his 30-something lifestyle and that he's more focused on working to perfect Gears of War 2 and doesn't have time for silly nicknames. At least nicknames he'll publicly endorse.Pour one out for CliffyB folks, it was a wild ride.

  • Cliff Bleszinski is done being CliffyB

    by 
    Justin McElroy
    Justin McElroy
    05.21.2008

    CliffyB is no more. Wait, wait, don't cry. The Gears of War designer didn't give himself brain damage in a freak hair dye accident or anything. (Although we're still haranguing him about his use of plutonium-based styling gels. It's not worth it, man!) No, Cliff Bleszinski just doesn't want to be called CliffyB anymore, telling MTV that it's "time to grow up a bit."Sadly, in learning today how to spell Cliff's last name, we had to forget the spelling of another game designer's surname. We mention this only so you know who to blame when we start talking about BioShock designer KennyL.

  • CliffyB: Gears of War 2 co-op will be "bigger and better" etc.

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    05.14.2008

    Alright, that's it. Nobody is allowed to describe any aspect of their game as "bigger and better" anymore. Let's try and expand that promotional vocabulary, people. Let's go for, "Hey, my game is greater and grander!" Or perhaps, "My game's online mode is sicker and more substantial!" That's roughly what Epic designer, CliffyB, had to say about Gears of War 2's cooperative mode when Shacknews asked about four-player action. "We're not announcing anything about co-op at this time, we'll probably get around to it around E3 time, but rest assured, it will be bigger and better," he teased. On a related note, Bleszinski did tell us that the saw-tastic sequel's multiplayer mode would at least benefit from a party system this time around. "I think that if we were not to have a feature like that, it would probably be a pretty big f*ckup." As for missing out on four-player Locust culling? That would be a bigger and better f*ckup, surely.

  • Joystiq interview: CliffyB talks Gears of War 2

    by 
    Christopher Grant
    Christopher Grant
    05.14.2008

    After briefly discussing our unique spelling and French heritage ("Joy-stique," Cliffy exclaimed!) and commiserating about being confused with other companies (apparently, he gets asked if he works for Epyx, the now long-gone publisher of Summer Games) with Epic designer and Chief Gears Dude Cliff Bleszinski (that's CliffyB to you kids), we got down to the serious business of talking about Gears of War 2: The Gears-ening. Gears 2. It's coming out. We know it's bigger, it's badder, it's more badass. Getting tired of hearing that yet? We've heard it a couple times. Our question is, what was the number one thing in Gears 1 you wanted to change? What did you make that you knew you could do better?

  • Epic's Mark Rein and CliffyB explain PC gaming 'disarray'

    by 
    Griffin McElroy
    Griffin McElroy
    03.02.2008

    Gears of War creator and faux-chainsaw-gun wielder Cliff Blezinski made some pretty disparaging (if not slightly true) comments about the state of PC gaming to MTV Multiplayer's Stephen Totilo at last month's DICE summit in Las Vegas -- leading to to his illustrated immolation on a webcomic a few of you have probably heard of. At GDC, StevieT got another chance to sit down with CliffyB, this time with fellow Epic bigwig Mark Rein (MarkyR?) to flesh out the problems plaguing the PC gaming industry.The two never backtrack on CliffyB's original statement, but they do express their fervent support for the PC Gaming Alliance -- a sentiment which will hopefully cause anti-console gamers to dismantle any ballistic weaponry they may have pointed at Cliffy's residence. We do so want a Gears of War 3.

  • GDC08: Dennis Dyack is worried about GDC

    by 
    Xav de Matos
    Xav de Matos
    02.25.2008

    During the Game Developers Conference, 1UP.com was able to record interviews with developers in the guise of their weekly 1UP Yours podcast, one such episode was with outspoken Silicon Knights boss Dennis Dyack. In the episode on February 21, Dyack outlined his worries for the future of GDC based on the marketing spin put on the, "once sacred," developer gathering."I worry about GDC [because] how many talks are you learning something versus when somebody is trying to sell you a product?" Dyack asked the crew made up of editors Garnett Lee, Shane Bettenhausen, Bryan Intihar and former 1UPer Mark MacDonald. "Are we calling this the Game Developers Conference [or] are we calling it the Game Demo Convention?"

  • Joystiq video interview: Epic Games' Mark Rein, Tim Sweeney and CliffyB

    by 
    Ross Miller
    Ross Miller
    02.21.2008

    Click To Play Update: If the video looks choppy, use this link.We got to stop by the Epic Games booth following Microsoft's press conference Wednesday, where Gears of War 2 was (surprise!) announced, to talk with VP Mark Rein, CEO/Technical Director Tim Sweeney, and CliffyB. Watch as we get "no comment" after "no comment" about other GoW 2 details (there will be more to see coming soon, promise Rein) and stay tuned towards the ends where Cliffy talks about his lancer and the Microsoft's flashy unveiling. Check out the video courtesy of Mahalo Daily.

  • GDC08: Microsoft and Epic announce Gears of War 2 for Nov. '08

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.20.2008

    digg_url = 'http://digg.com/gaming_news/Gears_of_War_2_officially_announced_coming_Nov_08'; In what could only be considered as good news for the franchise's cult following, Microsoft and Epic Games have announced their intention to give Gears of War another go. Despite only scraping by with a couple of million units sold, Microsoft is determined to help the motley bunch of macho marines break into the niche shooter market with an Xbox 360 sequel, Gears of War 2. The game was officially announced by Epic's CliffyB during Microsoft's GDC keynote entitled, "A Future Wide Open: Unleashing the Creative Commnunity ... and then give them Chainsaws." The game will be coming exclusively to the Xbox 360 in November, 2008. We'll bring you more information as soon as we can get it.

  • Molyneux laments the state of PC gaming, blames WoW and The Sims

    by 
    William Dobson
    William Dobson
    02.20.2008

    Gamesindustry.biz has posted an article that features comments from outspoken game designer Peter Molyneux, and his thoughts on the current state of PC gaming -- and he's not awfully happy. The primary causes for his concern are the two enormous PC successes, World of Warcraft and The Sims. While the remarkable sales for these games should mean that new people are brought to PC gaming, he felt that they may be taking too much of the pie: "You've got The Sims and World of Warcraft sucking all the air out of the PC market. It's just incredible."Molyneux also called to question the casual gaming market on the PC. He admitted that some of the earlier successful casual games such as Peggle were all fine and dandy, but as of late the trend for casual-game developers has been to look at what's already doing well and simply re-brand it with a total lack of innovation. Rock star game designer "CliffyB" of Epic Games also recently voiced his opinions on PC gaming, saying that it is in "disarray" and that his studio will focus on console games for the time being.

  • CliffyB loves his chainsaw gun, and his toys

    by 
    Scott Jon Siegel
    Scott Jon Siegel
    12.06.2007

    ToyFare Magazine recently did a feature on the 50 greatest fictional weapons of all time, listing the Gears of War Lancer chainsaw gun among the ranks of the Green Lantern's ring, Thor's hammer, and Megatron (you know, when he's in gun form). And when sexy bachelor designer CliffyB learned that one of his weapons made the list, he did what any of us would have proudly done: totally geeked out and sent in pictures of his toy collection.A brief interview with Mr. Bleszinski reveals his favorite items in the collection, the all-importance of combining chainsaws and guns, as well as the undeniable truth that nothing is worthwhile until they've made action figures of it. So true, CliffyB. So true.

  • CliffyB wants charismatic Marcus for Gears movie

    by 
    Richard Mitchell
    Richard Mitchell
    10.04.2007

    Speaking with GameDaily, Gears of War maestro Clff Bleszinski recently discussed the upcoming film adaptation of the mammoth new franchise. While he gives the typical spiel about how much care is going into creating the film and how the screenwriter knows everything about the game (that's what they said about Silent Hill, remember), his comments on the casting prove to be the most interesting. Specifically, CliffyB notes that the man who plays Marcus Fenix should not be someone who is "buff or six foot five," but rather someone who is "charismatic." According to Cliffy, the important part of casting Marcus is that whoever plays him can act. A shocking and innovative idea, we know, but it just might work. Hit the "read" link for the full interview and details on the upcoming movie.[Via Joystiq. Image credit: ICHB]