cloud computing

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  • LTE Connected Car redefines the 'mobile' in mobile broadband (video)

    by 
    Vlad Savov
    Vlad Savov
    11.06.2009

    If you think cellphones have become overbearingly complex, look away now. A partnership of tech companies and content providers, known as the ng Connect Program, has revealed a prototype "LTE Connected Car," which, as you might surmise, combines 4G mobile broadband connectivity with a bunch of cloud-sourced facilities, such as video on demand, audio libraries, and multiplayer gaming. It can also serve as a Wi-Fi hotspot, connect directly to home automation or monitoring systems, and probably cook you scrambled eggs if you ask nicely. A Toyota Prius serves as the guinea pig for this new concept, and we've got video of the whole shebang after the break. Read - ng Connect Program Puts Connectivity in the Fast Lane with the LTE Connected Car Concept Vehicle Read - ng Connect Program Reveals the Long Term Evolution (LTE) Connected Car

  • TUAW Tips: Sync The Hit List on multiple machines with DropBox

    by 
    Kent Pribbernow
    Kent Pribbernow
    10.19.2009

    One of the great torments of owning several computers is keeping all of your personal data in sync; having multiple copies of the same application speak the same jive. Take The Hit List, for example. I use this app on my MacBook Pro at work for organizing tasks and collecting thoughts like a virtual inbox to my brain. At the end of the day I need a way to get all the day's notes from my laptop into my home desktop, which also happens to be running THL as well. What to do? The ideal solution is to get each machine sharing the same THL database file synced to the cloud, instead of a locally rooted file. Fortunately, there is an way to do just this, and all that is required is for each machine to be running Dropbox. By now all of you should be using this amazingly awesome free service for saving and sharing data to the cloud. If you haven't yet opened an account, and downloaded and installed the Mac desktop client, go now. It's ok, I'll wait. Got it? Good, now let's do this. First, you need to locate THL's main database file which can be found hiding in /Users/userprofile/Library/Application Support/The Hit List. Look for a file called The Hit List Library.thllibrary. Find it? Good, now simply drag this file to your Dropbox folder. Hold on, we're not quite done yet. Here's where the magic happens. Hold down the option key while launching The Hit List. A dialog window will appear, asking what the hell you've just done with its library. Just select "Choose Library" and point it the file located in your Dropbox folder. You must repeat this part of the process on every machine running THL. That's it! There is one small caveat. It's a good idea to always ensure that Dropbox has fully synced all of your local changes before loading THL on another machine, or else you risk losing your most recent data. Be wise to this and you'll have no troubles at all. You're welcome. By the way, if you use Things rather than The Hit List for your task management, be sure to see our previous post about how to sync it using Dropbox as well.

  • Entelligence: Cloud's illusions I recall

    by 
    Michael Gartenberg
    Michael Gartenberg
    10.15.2009

    Entelligence is a column by technology strategist and author Michael Gartenberg, a man whose desire for a delicious cup of coffee and a quality New York bagel is dwarfed only by his passion for tech. In these articles, he'll explore where our industry is and where it's going -- on both micro and macro levels -- with the unique wit and insight only he can provide. It's been the story of the week. T-Mobile Sidekick customers were told that all of their data might be lost and warned not to turn off their devices to prevent losing what's already on them. It's about the worst case nightmare scenario for any vendor and it underscored the weakness and vulnerability of cloud-based computing with no other means of backup and storage. The Sidekick story is complicated, and there's much rumor and speculation as to what went wrong and how. To be clear, Sidekick is a T-Mobile branded-and-sold device and service, but the Sidekick technology comes from Danger, a former startup now owned by Microsoft, which T-Mobile pays to keep Sidekick going. Trust me, there's going to be lots of finger pointing and perhaps a few class-action lawsuits before this all comes to an end. While finger pointing is fun, it's not the issue. (And, as grandpa used to say, when you point your finger at someone else, three fingers point back at you.) Some argued with me last night that cloud computing is perfectly safe, it's the company deploying that you need to look to. OK. I accept that. Only thing is that Danger's been doing this pretty well since 2002 and at no point did I ever see a single warning from anyone that dealing with T-Mobile, Danger or Microsoft might be a bad idea when it comes to personal data solely living in the cloud.

  • The T-Mobile Sidekick data failure, and what it means to iPhone users

    by 
    Steve Sande
    Steve Sande
    10.12.2009

    You may not have heard about the recent loss of data for T-Mobile Sidekick users; after all, this is an Apple-focused site and there probably aren't as many Sidekick owners out there as there are iPhone users. I'll explain the situation, and how it could happen to anyone depending on cloud-based data stores for their mobile devices. The Sidekick is made and supported by Danger, which since April of 2008 has been owned by Microsoft. As such, all of the personal information on the Sidekicks was stored on servers owned and operated by Microsoft. During the last week, Danger / Microsoft had hired Hitachi to do an upgrade to their Storage Area Network (SAN). That's usually not a problem, as the owner of the data (Microsoft in this case) performs a backup of all the data in case of an issue. Well, something went wrong, and it appears that Danger / Microsoft did not have a backup in place. The result is a catastrophe for Sidekick users. T-Mobile sent out a statement last week explaining the situation, and placing the blame directly on Microsoft and Danger: "Regrettably, based on Microsoft/Danger's latest recovery assessment of their systems, we must now inform you that personal information stored on your device -- such as contacts, calendar entries, to-do lists or photos -- that is no longer on your Sidekick almost certainly has been lost as a result of a server failure at Microsoft/Danger."

  • OTOY: The game streaming service you've never heard of

    by 
    Ben Gilbert
    Ben Gilbert
    09.13.2009

    While OnLive and Gaikai continue to hog the game-streaming spotlight, few are talking about the third option that people will have for server-based gaming: OTOY. And that's likely because the company (of the same name) behind the technology hasn't been exactly forthcoming with details -- even the official website has nothing more than the "Soon" image you see above. Ars Technica recently got a chance to check out the service in action, pushing graphical monster Crysis to an iPhone with reportedly good results. The service is still in its infancy, as demonstrated by a TechCrunch hands-on video we've dropped after the break, but shows a lot of potential. Considering OnLive's currently holding its public beta in North America and Gaikai's kicking off a private beta in Europe late this month, we hope OTOY decides to start getting vocal soon. We're all ears!

  • Gaikai closed beta coming to Europe first

    by 
    Ben Gilbert
    Ben Gilbert
    09.09.2009

    Cloud computing service Gaikai will be entering closed beta "later this month" in Europe, company head Dave Perry announced earlier today. Perry explains that since "all three founders are European" they've decided to "start [the] closed beta in Europe later this month," and plan on bringing the beta to North America next (you can sign up fairly quickly right here). Perhaps unsurprising, his announcement comes just one week after OnLive, that other cloud computing-based service, opened its own public beta in North America. IGN recently got its hands on Gaikai and snagged a video (that we've dropped after the break) of the service running through Windows 7 on a new MacBook. It appears to be working just as smoothly as when we last saw it, though now in the hands of an outside party. Our concern comes with the choice of games being demoed here: World of Warcraft and Mario Kart 64, not the most demanding apps we could imagine, especially when OnLive is showing off Crysis.

  • Playcast hoping to beat OnLive to the game streaming punch

    by 
    Griffin McElroy
    Griffin McElroy
    07.20.2009

    We're still not comfortable with the magical technoworkings that apparently allow OnLive to summon games from the ether -- to think that other companies have the engineering prowess to pull it off is terrifying. According to a recent press release, a startup company named Playcast Media has teamed up with an Israeli cable network called Hot to stream "PlayStation 3 and Xbox 360 quality games," straight to Israel's set-top cable boxes. The service is in beta now -- in Q1 2010, it'll rollout over all of Israel. It's expected to hit "major markets" in the US, Asia and Europe later that year.That's a lot of heady claims from a service we know so little about. Fortunately, an Israeli tech journalist named Denis Vitchevsky got a chance to check out the service, and came off with an optimistic impression. He says the technology is "somewhat similar to OnLive," and that the demo he witnessed "worked quite well." He claims Playcast has signed agreements with a few publishers, and is promising a huge library at launch. For now, the service is offering PC ports -- but no M rated games just yet, due to a lack of parental control features.We're trying to get more info on the service, but as you might imagine, it takes a while for emails to zip between here and Israel.

  • Dyack: Industry making more games than consumers can handle

    by 
    Justin McElroy
    Justin McElroy
    07.17.2009

    When we first heard about Denis Dyack's vision of a single-console future, we were ready to dismiss the idea as, if you'll excuse our language, cockamamie. Now, in a world with cloud computing systems like OnLive and Gaikai in the works, it doesn't seem that nutty.He's still banging the drum and elaborating on his point, saying that the single console would help reduce a glut of games overwhelming the consumer. "There were 300 or so games released last November. We're in a state of performance over supply. We're making more games than consumers can possibly consume," Dyack told Videogamer.com. "Marketing is having a disproportionate effect over the success of games because there's so many out there people are ignoring us."Hey, you're a consumer, right? Are you feeling overwhelmed?

  • Dave Perry wants to put a Gaikai server in every city

    by 
    Justin McElroy
    Justin McElroy
    07.14.2009

    We might have been able to ignore Dave Perry a year ago, but after he predicted the PSP Go, we've become terrified of his considerable powers. So, when we read that he told the annual Develop Conference in Brighton, England that 100 percent of games would soon be online, we went ahead and smashed our DVD storage solution to pieces in anticipation.Perry also told Develop that he's committed to putting a server for his game streaming service Gaikai into every major city on the globe, which seems like the beginning of a plan Cobra Commander would come up with to control the planet. We are, however, giving Dave the benefit of the doubt.

  • The Daily Grind: Browser-centric MMOs

    by 
    Lesley Smith
    Lesley Smith
    07.04.2009

    The other day, I watched this demo of Gaikai, a new service being spearheaded by the legendary games developer David Perry. The idea is a simple one: using a browser you can access everything from MMOs to racing games and even the memory-hog that is Photoshop with all the actual software installed on a remote server and accessed via the cloud. Now it seems like an awesome undertaking but I came out of it feeling really impressed. WoW and EVE were running at lightening speed and the prospect of not patching or updating got me a little excited. Now browser-based MMOs are now new. Just look at Free Realms and the plethora of free-to-play titles. But the idea of playing seriously intensive games like EVE? Wow, just wow. You still need some kind of graphics card in your computer but the cloud seems to do the vast majority of the work.So readers, what do you think? You might well have used browser-centric MMOs in the past and their ease of use is encouraging. Would you play WoW on a browser if it could mimic your current setting or even improve on them? Would it make your life easier knowing that someone else was dealing with all the patches? On the other hand, cloud-based technology is still new and shiny, would you rather stick with actual discs or your own hard drive? Tell us, readers, and drop your thoughts in the box below.

  • Sony questions OnLive's promises

    by 
    Majed Athab
    Majed Athab
    04.01.2009

    SCEA director of corporate communications Patrick Seybold isn't optimistic about the upcoming OnLive service. When he spoke to Edge Online recently, he criticized the overall setup of the game-streaming service, questioning the difficulty of its implementation and the final cost to consumers. Seybold wonders if Rearden Studios can actually maintain the amount of resources that will be needed to support OnLive, such as a vast network of powerful (and most likely expensive) servers, and actually have them functional in a "real world environment."How much of the initial risk is going to come over as final cost to consumers? Rearden has yet to announce a subscription fee. Adding on to that, cost doesn't necessarily just mean money; there are questions over bandwidth caps and hardware specs that still need attention. Of course, there are always these sorts of doubts with fresh ideas like OnLive. Its founder, Steve Perlman, told us in an interview that he expected this sort of skepticism with the product. With Rearden beta testing OnLive this summer, putting its five nationwide servers to the test, we'll soon get a taste of what OnLive is actually capable of.

  • Sony trademark hints at cloud computing

    by 
    Jem Alexander
    Jem Alexander
    03.30.2009

    Cloud computing seems to be the new "in" thing, nowadays. First OnLive appears at GDC, which forces David Perry to announce his own similar service -- which he was saving for E3 -- and now Sony has trademarked something called "PS Cloud." The trademark was registered "for use with a cloud computing data center management software, communications software, broadcasting services, and a long list of other terms," according to Siliconera.There are many ways that Sony could be utilizing a cloud computing system, including offering a similar service to OnLive, allowing users to share downloadable games/demos or improving the PSP's remote play functionality. Whatever it is, we imagine it's probably quite a way off and, like many other trademarks or patents, could never even come to fruition at all.

  • $100 Nova Navigator cloud-powered nettop in the wild

    by 
    Paul Miller
    Paul Miller
    03.07.2009

    PCs have fallen wildly in price over the past couple of years, but while the prospect of a "real computer" (well, almost) for a mere $100 isn't completely outlandish these days, it's still rare. The Nova Navigator, built for the India market, is actually down from its originally-projected $199 pricepoint, and commands a monthly subscription fee in the vicinity of $15 and up -- the more you pay the more online storage you get, with 50GB as a baseline. On its sparse 256MB of built-in storage, however, you get a full build of Linux with Firefox and OpenOffice, and the ability to access Windows with a Remote Desktop client. The unit doesn't come with a keyboard monitor or mouse, so once you get around to supplying all that and paying for a few months of service, you might've been better off with a cheap netbook, but the expansion and peripheral-compatibility afforded by this desktop form factor might just make it worth the hassle.

  • Apple making nice with MobileMe customers

    by 
    Mel Martin
    Mel Martin
    02.27.2009

    After a less than stellar debut last year, Apple is doing a better job of communication with MobileMe customers who need to decide if they want to stay on as paid users or try other options.In an email to subscribers, Apple says it has been working hard on getting MobileMe up to spec. The email details these improvements: Easy File Sharing. It's especially nice to have the large file sharing turned on and working. It was supposed to be available months ago, and while one could quibble about how it is only available from the web client, at least it has been delivered Faster Syncing with Mac and PC. The speed of updates between computers and the iPhone have been increased. My own experience confirms that this is now working very well. Your mileage may vary, but most reports are positive Improved notifications and sync on iPhone. Apple says the reliability of new email notices and syncing of contacts and numbers with MobileMe have been improved. Apple suggests you run iPhone software version 2.2 or later for optimal notifications. Better web app performance. Apple wants customers to know that the web app is faster, particularly with regard to start time for Calendar and Contacts search. I can't confirm this. Loading my Calendar took more than a minute this morning using Safari 4 beta. Later in the day, it came up instantly. I don't see anything dramatically faster in searching for contacts. You may do better, or, perish the thought, worse. Apple adds that they are constantly working to improve the service, and make it easier to use. For more information keep on top of MobileMe news. Leave your comments on this story to help give us a picture how, or if, MobileMe has improved for you.

  • Nokia Ovi crash results in three weeks of lost user data

    by 
    Nilay Patel
    Nilay Patel
    02.12.2009

    There's definite risks to hosting all your personal data in the cloud, and users of Nokia's Contacts on Ovi service just got a taste of the dark side: a database crash yesterday erased all data entered since January 23rd, when the service superceded Nokia Chat. That means contacts and images simply disappeared from people's phones overnight with no recourse, which should give pause to all of us relying on third parties to manage and maintain our data. On the other hand, Ovi users now get to relive the past few weeks all over again, so maybe there's a silver lining in there for someone after all.[Via Unwired View]

  • Apple to take iWork '09 online?

    by 
    Cory Bohon
    Cory Bohon
    12.31.2008

    With just under a week left before Macworld 2009, the rumor mill is turning out many rumors. One new rumor, proposed by 9to5 Mac, suggests that Apple may be taking their iWork suite of software online. iWork is Apple's answer to an office suite, and combines a word processor (Pages), presentation software (Keynote), and spreadsheet app (Numbers). Just as Apple took mail, calendars, and contacts online with MobileMe, 9to5 believes they might do the same with Pages, Keynote, and Numbers. Apple definitely wouldn't be the first company to take office applications into the "cloud," but they might be the first to make web apps that tie into MobileMe. Google Docs (formerly Writely), Zoho Office, and Microsoft are just a few of the companies currently offering web-based solutions for office products. [via MacRumors]%Poll-24549%

  • $249 CherryPal cloud PC taken for a listless spin

    by 
    Thomas Ricker
    Thomas Ricker
    12.12.2008

    Well what do you know, a real live CherryPal has finally made it into the wilds. TGDaily has the honors of having a first look at the $249 cloud computer. While impressed by the small size and fanless design, the build quality was "flimsy" making the device feel very much like pre-production product. The Xubuntu-based PC with Xfce desktop instantly recognized and connected to the reviewers WiFi network for quick login to the CherryPal cloud. Great, but things fell apart when loading Firefox onto the 400MHz Freescale processor -- the sluggish response experienced is a critical fail for a PC whose applications are stored in the cloud. Something that might be sorted out in future builds of Firefox... or not.

  • Microsoft gets official with Windows Azure cloud OS, platform

    by 
    Donald Melanson
    Donald Melanson
    10.27.2008

    Steve Ballmer himself first dropped word of this one earlier this month, but Microsoft has now finally gotten official about its new cloud computing operating system, and its name: Windows Azure. What's more, the OS is apparently just one component of Microsoft's larger Azure cloud computing platform, which will eventually be fully rolled out alongside Windows 7, and will encompass Microsoft's existing Live services, SQL services, and .NET services, among other things. If that's got you excited, you can find plenty more details at the link below, and even a few SDKs ready for downloading.[Via Pocket-lint]

  • Clouds on Vista's horizon to be dubbed Strata?

    by 
    Tim Stevens
    Tim Stevens
    10.09.2008

    When Ballmer dropped a few sprinkles of information about Vista's successor, he dubbed it "Windows Cloud," but said the real moniker would be unveiled at the Professional Developers Conference later this month in LA. That show's agenda was recently posted, and interestingly contained a number of sessions under the header "Windows Strata," leading many to believe that it's the true name of Redmond's next offering. That the section was quickly changed to "Windows 7" makes things all the more suspicious, but don't go cyber-squatting WindowsStrata.com just yet (oops, too late). Strata -- a term that can apply to the layers of the atmosphere -- might be more of a general classification for numerous cloud computing-related offerings destined for all manner of devices. But if so, why rename the sessions, and why the secrecy? And, most importantly, why are we so intrigued?[Via CNET]

  • Ballmer says "Windows Cloud" OS will debut this month

    by 
    Donald Melanson
    Donald Melanson
    10.01.2008

    While a good chunk of this month's Professional Developers Conference will be focused on Windows 7, it looks like Microsoft has another little surprise up its sleeve, with CEO Steve Ballmer himself dropping word that the company also plans to introduce its new, tentatively-titled "Windows Cloud" OS at the conference. Of course, Ballmer isn't about to get very specific about the OS just yet, though he does seem to be dampening expectations a bit by saying, "just like Windows Server looked a lot like Windows but with new properties, new characteristics and new features, so will Windows Cloud look a lot like Windows Server." He also apparently confirmed that geo-replication and other features "designed for the cloud" would be built into the OS, and he confirmed the existence of Midori, but said it was still in the incubation phase, adding that, "the guy in the office next door to somebody working on Midori is not supposed to know about Midori." We assume that also means that Windows Cloud is not Midori, but we'll know for sure once PDC gets underway on October 27th.