Collaborative-development

01.14.14
Flameseeker Chronicles: Taking Guild Wars 2 job specialization to a new level
01.14.14

Flameseeker Chronicles: Taking Guild Wars 2 job specialization to a new level

Have you been missing something in Guild Wars 2? Do you wish your character had a way to unlock new...

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12.17.13
Flameseeker Chronicles: We will control Guild Wars 2's horizontal and the vertical
12.17.13

Flameseeker Chronicles: We will control Guild Wars 2's horizontal and the vertical

While we're all exchanging our ugly knit goods for better presents, the official Guild Wars 2 forum...

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11.12.13
Flameseeker Chronicles: How Guild Wars 2 can step up its roleplaying game
11.12.13

Flameseeker Chronicles: How Guild Wars 2 can step up its roleplaying game

I'm a roleplayer at heart. My characters have backstories and relationships and hobbies and favorit...

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11.05.13
Flameseeker Chronicles: Cultivating positive growth in Guild Wars 2
11.05.13

Flameseeker Chronicles: Cultivating positive growth in Guild Wars 2

Guild Wars 2's Tower of Nightmares release has been with us for the past week, transforming formerl...

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11.03.13
ArenaNet asks for your feedback on Guild Wars 2 balance changes
11.03.13

ArenaNet asks for your feedback on Guild Wars 2 balance changes

If you've got ideas regarding Guild Wars 2's upcoming trait and skill balance changes, ArenaNet wan...

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10.17.13
ArenaNet takes its first step toward Guild Wars 2 collaborative development with a call for topics
10.17.13

ArenaNet takes its first step toward Guild Wars 2 collaborative development with a call for topics

Last week, Guild Wars 2 studio design director Chris Whiteside announced a new community initiative...

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03.31.09
GDC09: How HeroEngine revolutionizes MMORPG game design
03.31.09

GDC09: How HeroEngine revolutionizes MMORPG game design

Let's be frank, MMOs are a pain in the rear to design. You have large teams working collaboratively...

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