connectivity

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  • A look at My Word Coach (and DS-Wii connectivity)

    by 
    Alisha Karabinus
    Alisha Karabinus
    05.23.2007

    Ubisoft let fly with the details on their latest new Nintendo title, the now-official My Word Coach, a vocabulary trainer with various single and multiplayer modes. Let us be among the first to say it: we're excited. In fact, we're doubleplus excited, because you need this game.Yes, you. You. Right there. We've been reading your forum and LiveJournal posts for years. You didn't loose anything (unless you dig archery), and you're really doesn't refer to anything owned, but rather, something that is. And while there may be more than two versions of the homophones too and to, only one of these can be used to communicate that you also want something (like delicious ice cream).But enough with the lecture. The most exciting bit about My Word Coach is on the Wii side of the news, as the title is coming out for both platforms. Before you protest that the Wii isn't perhaps best suited for writing, check this out: you can use your DS to control the Wii version. According to IGN, there are several ways in which the DS can be utilized, and "you won't even need a DS copy of the game for this particular mode" (in reference to a mode that requires players fill in the missing letter of a word). This seems to intimate that for other modes, both the Wii and DS versions of the game may be necessary for full interaction. While that has a lot of potential, we just hope it's worth the expense.%Gallery-3340%

  • 'Crash' of the Titans headed to Nintendo systems

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.18.2007

    Is it wrong to have loved Crash Bandicoot back in the day? If it is, we'll just have to settle for being wrong ... but we will say that this news seems to have come out of nowhere. We're not going to ask any awkward questions about Sony (that would be the big elephant in the room here), but instead, we'll just quietly raise an eyebrow and hope that this game brings a fun and frenetic experience to Nintendo systems. There's also a hint of DS-Wii functionality here, and even if Crash himself doesn't excite you, perhaps that will. According to a Spanish gaming magazine, Crash of the Titans will hit shelves in October, though we're guessing that's a European date.As usual, you can see the scan after the break.

  • Rumor: DS to play a role in Super Paper Mario

    by 
    Alisha Karabinus
    Alisha Karabinus
    04.11.2007

    What's this -- a DS in Super Paper Mario? Could this beautiful image indicate that we'll soon be seeing more of the vaunted DS-Wii connectivity that we've been waiting for? Since it says the DS is "awaiting upgrade," we can't help but think that's what it could be! But maybe we're reading too much of our own hopes and dreams into this simple image. Nintendo Fanboy reader David was kind enough to let us know about this shot, taken around the kitchen on the first floor of Flipside, and we can't wait to dig around and see if there's anything else. After all, it could be a red herring, albeit one of the most tragic red herrings ever. If you see anything else, let us know ... and we'll be watching for any official announcements as well.[Thanks, David!]

  • Phil Harrison speaks at GDC about "always on" gaming

    by 
    Andrew Yoon
    Andrew Yoon
    01.26.2007

    GDC is little over a month away, and big names plan on headlining this potential E3 replacement. Phil Harrison, SCE Worldwide Studios president, will speak about "new opportunities offered by advancements in connectivity." Let's hope that this doesn't end up to be like Nintendo's infamous Pac-Man showing at E3.His keynote, "Game 3.0: Developing and creating for the third age of videogames," will undoubtedly speak about PLAYSTATION 3, but I expect PSP to play a large role in his speech. The concept of "always on" gaming sounds a lot like "Live Anywhere," but unlike Microsoft, Sony has a fully fledged portable gaming device to make "always on" gaming possible.Expect more news at GDC, which begins March 5th.[Via GI.biz]

  • DS Daily: How would you connect?

    by 
    Alisha Karabinus
    Alisha Karabinus
    01.21.2007

    What with Wiis finally showing up again in stores, we thought we'd dedicate today's daily topic to the DS's new sibling and all the possibilities for connectivity. We know the DS is going to be a force in Pokemon Battle Revolution, but since everyone and their brother seems to have at least one DS these days, it seems likely that we'll see more occasions for the DS and Wii to play together. So what we wanna know is -- if you had the power, what would you do? What kind of connectivity would you like to see?

  • The possibilities of PS3-PSP connectivity [Update 1]

    by 
    Andrew Yoon
    Andrew Yoon
    11.10.2006

    The PS3 and PSP are going to be great friends. Sure, they won't be able to play with each other when the PLAYSTATION 3 comes out, but they will in the future, and the possibilities are exciting. chubgians, IGN's ultimate PSP fanboy, recently wrote a massive essay on how PS3-PSP connecitivty can succeed where GCN-GBA has failed. Some of the key points to note: The two systems were made to work with each other: look at the XMB. Also, there's no extra cables to buy: just use the PSP's wi-fi connection, or the USB cable that's connected to the controller. Even without any software, you can access content on the PS3 from your PSP. With the Gamecube, your GBA cables were useless unless you had a game that supported it... and those were quite few in number. Accessing the Friends feature of the PS3 from the PSP will be incredible: imagine, a universal play experience on your PS3 and PSP. It's starting with games like Cash Money Chaos. You can read the rest of chubigan's lengthy postulations on his IGN blog.See also:The "PS3" tag on PSP Fanboy.[Update 1: IGN has been playing with their retail unit of the system and revealed one tidbit we didn't know about before: when using Remote Play, your PS3 is forced into non-HD 480p mode. Boo!]

  • Another potential fix for Intel Mac + Airport station problems

    by 
    David Chartier
    David Chartier
    11.08.2006

    If you're using an Intel Mac with any of Apple's AirPort base stations, you might have noticed some 'less than stellar' performance after updating to 10.4.8, as well as wonky connection problems that Apple tried issuing a support doc for. As an owner of both a MacBook and an Intel Core 2 Duo iMac, I can personally vouch that Apple's doc has a ways to go before it solves this most frustrating of wireless problems.While troubleshooting this issue over the weekend, I came across a few new threads at Apple's discussion forums for AirPort and, more specific to my setup, the AirPort Express. In particular, this AirPort Express-related thread contains some theories and potential solutions from other users in a similar boat. Being that it is now Wednesday, I'm happy to say one of them seems to be working well for me so far, though your mileage may obviously vary. Here's a rundown of my personal setup and the remedy that's bringing some sanity back to my wireless world: typically, I roll with WPA2 Personal security, and since these sketchy connection issues began I've been playing with settings like Interference Robustness and adjusting my APE's (AirPort Express) channel, etc., but to no avail. As it turns out, users in these forums are beginning to suspect wireless security (at least WPA, not sure about WEP, which seems to be making the ill-advised list these days anyway) as part of the problem, so I simply reset my station with no security. For the past three days, this setup has been working like a charm, though it's understandable if no security simply isn't an option for some users. To help keep our network to ourselves, I turned on 'Create a closed network' in the AirPort tab of the AirPort Admin Utility (that's Apple-speak for "hide SSID"), which simply meant I had to type in my network's name manually from the AirPort menubar item - but you should only have to do this once.Again, YMMV, but there are a few potential solutions in Apple's discussion forums for these increasingly frustrating AirPort connectivity issues. Let's hope we don't have to keep jury-rigging our base stations for long, and Apple can issue a fix so the "it just works" reputation can actually apply to these things again.

  • Nintendo to release Ethernet Kit

    by 
    Jason Wishnov
    Jason Wishnov
    10.04.2006

    The Wii is gloriously Wi-Fi enabled right out of the box, a lovely addition to the console. But, alas, not all of us are high tech money-throwers with advanced router setups in our third floor libraries. Well, we are (though it's in the fourth floor media-viewing room), but for everyone else, Nintendo has announced an Ethernet kit that will (presumably) take a standard ethernet cord and run it through one of the two USB slots on the back of the console. Another option is the Nintendo Wi-Fi USB dongle, an option made available for DS users without a router. However, the limited availability and relatively high price have been a bit of a barrier, so it's nice to see that Nintendo is offering a hardwired option. Plus, wired speeds and connection stability are still generally superior to any wireless network, so some of us you rich boys might want to pick one up regardless. [Thanks, Probot!]

  • Mysterious Wii/DS connectivity

    by 
    Alisha Karabinus
    Alisha Karabinus
    09.15.2006

    It's the picture that has everyone frothing -- but Nintendo's not giving up the details just yet, despite rampant speculation about precisely how the two Nintendo platforms will hook up. Will it be a whirlwind romance or a true partnership? Here's what we know -- the Wii will serve as a "download station" for the DS. And we have the image from Nintendo's site. The translated text mentions Pokemon, and though our Google translation is weak at best, it seems that you can pull Pokemon off the DS and onto the Wii. What for? We're not sure yet. And what will a "download station" provide, anyway? Will the DS be able to handle Virtual Console titles? Connectivity is nothing new when it comes to Nintendo. Eventually, we'll be able to connect enough Nintendo platforms to build a giant stompy robot, so it's not at all surprising that the Wii and the DS will have a special relationship. As for theories, we are firmly behind the PinkSquiggle Technology mentioned at the Ars Technica forums. And we'd still like a pony.[Thanks, Marc!]

  • Secret "Simple Start" Wi-Fi connection? [Update 1]

    by 
    Jason Wishnov
    Jason Wishnov
    09.10.2006

    File this one under "What the hell?" Some astute gamer has discovered a hidden feature inside the Nintendo Wi-Fi Connection setup menu, and one that certainly leans itself toward DS-to-Wii connection theory. The video gives an extremely detailed explanation, so check it out....now. Go ahead.Done? All right. The system asks for the player to press a "Simple Start Wi-Fi Button", something that clearly doesn't exist on any existing Nintendo hardware. So, is this how the Wii and the DS will sync up? Before you run off wildly screaming the news throughout your house, we offer these two bits of counter-evidence. First, regading the Wii, we've seen essentially every button and switch on the damn thing, even inside the "mysterious" front flap; no "Simple Start" or even remotely related button has been seen or reported. Second, accessing this mode by hitting the absolute upper-left pixel on the touch screen is ridiculous; in certain cases the stylus can't even reach the pixel, and a toothpick or other thin, prodding device must be used.We've seen no reason why "DS Download Play" would fail to properly pick up and sync with a Nintendo Wii console, so we'll chalk this up as a feature that will fade, like the legendary city of Atlantis, into one of the unexplained mysteries of the past.[Update 1: The internet, it seems, will brook no mysteries. Save Atlantis. Click here for an extremely detailed explanation of this feature, and as speculated, it has nothing to do with Wii connectivity.][Thanks, Super-Jesse-Mario!]

  • Under the flap!

    by 
    Jason Wishnov
    Jason Wishnov
    06.29.2006

    Another image has arisen, finally giving a clear view of the innards of the mysterious front flap of the Wii. Indeed, there are only two objects of note: a single SD card slot, and a mysterious button dubiously labeled "Sync". Avoiding all references to a particularly horrible pop band, this button is presumably to wirelessly link the Wii and the Nintendo DS. Convenient, no? Maybe Nintendo's big "connectivity" campaign could finally take off, without all those messy wires. Alas, there is no secret 3-D projector super-laser technology in the Wii. There doesn't even appear to be a camera. We've now seen every inch of the hardware, and while it's certainly subject to change, I wouldn't expect too much.

  • Iwata confirms Wii-DS functionality

    by 
    David Hinkle
    David Hinkle
    06.01.2006

    In an interview that was conducted with Japanese newspaper Nikkei Business Publications, Nintendo CEO Satoru Iwata focused mainly on the Wii, however he also confirmed that the Wii will be able to interact with the DS in the form of downloadable demos through the WiiConnect 24 service."Let's say your Wii is connected to the Internet in a mode that allows activation on a 24-hour basis. This would allow Nintendo to send monthly promotional demos for the DS, during the night, to the Wii consoles in each household. Users would wake up each morning, find the LED lamp on their Wii flashing, and know that Nintendo has sent them something. They would then be able to download the promotional demo from their Wii's to their Nintendo DS's."Awww, don't they look so happy playing together?[Via Codename Revolution]

  • Cheaper PS3 loses HDMI, slots, Wi-Fi, 40GB

    by 
    Dan Choi
    Dan Choi
    05.09.2006

    As you can see above, there are a few things different between the two PS3 SKUs planned. (Hint: the obvious alterations concern high-def output and wireless connectivity -- though Bluetooth controllers should work just fine with both, with or without any chrome case highlighting.)So what's HDMI, built-in multimedia card-reader slots, wireless internet connectivity, and an extra 40 gigabytes' hard disk space worth to you? $100? Now that Sony's gone with the 2-SKU approach with its next-gen hardware (a la the Xbox 360's premium and "Core" systems), we can expect some tough consumer choices after six months -- with console shortages possibly for another six months after that -- as $100 separates the base $499 and premium $599 versions of Sony's "Clear Black" hope.HDMI is important to those who want to take full advantage of Blu-ray high def and have the new screens to use it; MemoryStick, SD, and CompactFlash slots would be nice for the PS3 memory-card users and those will run multimedia on the system; Wi-Fi's the only way to avoid stringing ethernet cables for online access; and 360 owners might appreciate the full 60GB available to potential buyers of the premium PS3 model. Neither model comes with a second HDMI port; thankfully, one should hopefully be all most users need. The details are laid out in a feature-comparison table at the end of Sony's official PS3 hardware press release, available in both Adobe Reader and Microsoft Word formats. Determine what's most important to your PS3 ambitions there.[Image pieced together from the PlayStation.com forums; thanks, Guru]

  • PS3 pad loses DualShock name and vibration but picks up Wii-esque motion detection and wireless connectivity

    by 
    Dan Choi
    Dan Choi
    05.09.2006

    In a shocking turn of events, the PS3 controller has gone from banamerang to wireless DualShock 3, except without the DualShock name and vibration.If you take a good look at the back of the new control pad (see the close-up above), you'll notice that the DualShock 2 brand name imprinted on the old controller has now been supplanted by a row of LED lights to show which input has been set, either wirelessly or via the wired USB recharge port. Sony's now the only name in-line for PS3 controllers either on the pad or in the press releases (see "the new PS3 controller").

  • Brits Bash WoW Woes

    by 
    Mike D'Anna
    Mike D'Anna
    05.08.2006

    With all the issues regarding player connectivity & realm stability lately, it was just a matter of time before even the oh-so-polite British had to stand up & say something. This weekend's edition of BBC news online ran an article detailing all the damage caused by the lag monster on their side of the pond, and how it's not only homegrown gamers who are unhappy.Maybe they should stage a good old-fashioned soccer riot; that'll might really get Blizzard shaking in their boots...