crysis

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  • Crysis multiplayer to feature 10-hour matches, multiple day/night cycles

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    08.22.2006

    inCrysis.com has posted a detailed summary of the multiplayer modes featured in Crytek's upcoming FPS Crysis. The basic outline looks bland: 6-8 maps, 32-player support, 4 game modes, weapons, armor, vehicles, blah, blah, blah ... but digging deeper into the game's multiplayer, specifically 'Power Struggle' mode, one discovers that Crytek is working hard to right the wrongs of FarCry's multiplayer component.Power Struggle's general concept isn't innovative. You begin the game as a grunt, with just a pistol and basic armor. You'll gain ranks and earn credits, which can be used to purchase upgraded equipment, by fragging your opponents and completing other tasks (e.g. securing capture points). The end goal is to help your team overthrow the opponent's base. Now here's where Power Struggle gets interesting ...To successfully destroy the other team's HQ, you'll have to harness the power of alien technology. Randomly generated throughout each map are various crash sites where players can scavenge for alien cores. These energy sources can be used to transform your team's arsenal into weapons capable of achieving victory. However, you'll first have to build up that arsenal by capturing structures that manufacture basic weapons and vehicles -- and you'll also have to provide the manufacturing materials.Apparently, it can take up to 10 hours to launch an attack capable of winning a Power Struggle match. In-game, this feels like days, as one full day/night cycle is completed in two hours. Which means, yes, Crysis' multiplayer will feature dynamic light cycles as the icing on the cake.

  • Crytek targets PS3 programmers, Crysis port possible

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    08.01.2006

    A recent job opening for PS3 programmers, listed on Crytek's website, suggests that the developer's much praised FPS, Crysis, may be headed to PlayStation 3 after all. While Crytek maintains that Crysis is currently a PC exclusive, the game had been listed for PS3 and Xbox 360 during the initial phases of its development.One of the requirements of the new job listing is "[experience] with next generation cross-platform development," indicating that a Crysis port to PS3 is certainly possible. Of course, Crytek could also be planning a console spinoff, similar to what has been done with the Far Cry franchise, or for that matter, an entirely new title altogether. Whatever the case, if Crytek is only now hunting for programmers, don't expect a PS3 game from the studio for at least another year or two.

  • Is your PC rig ready for Crysis?

    by 
    Joystiq Staff
    Joystiq Staff
    07.23.2006

    Is your PC 1337 enough for Crysis? Some suspect minimum and required specs for the upcoming first-person shooter for the PC have been unveiled by an admin at an unofficial Crysis forum. Read it and weep (or not, depending on how awesome you are) PC boys and girls:Minimum Requirements: CPU: Athlon 64 3000+/Intel 2.8ghz Graphics: Nvidia 6600/X800GTO (SM 2.0) RAM: 768Mb/1Gb on Windows Vista HDD: 6GB Internet: 256k+ Optical Drive: DVD Software: DX9.0c with Windows XP Recommended Requirements: CPU: Dual-core CPU (Athlon X2/Pentium D) Graphics: Nvidia 7800GTX/ATI X1800XT (SM 3.0) or DX10 equivalent RAM: 1.5Gb HDD: 6GB Internet: 512k+ (128k+ upstream) Optical Drive: DVD Software: DX10 with Windows Vista See how the recommended section asks that you have Windows Vista? Ouch. Either way, this is all pure speculation since nothing official has been announced. For all we know, this "admin" could be an attention-starved egomaniac. EA has yet to update their site with any info on exactly what you'll need to run this beautiful game.[Via Evil Avatar]

  • Creators of Crysis crave PS3 programmers

    by 
    Nick Doerr
    Nick Doerr
    07.06.2006

    Crytek, makers of the PC shooter Crysis, are searching for people to bring their new engine, CryEngine 2.0, to the consoles. The developers have recently posted job listings and requirements for PS3 programmers and the prerequisites are fairly steep. If any of us meet these criteria, don't be shy -- apply! Even though this application is stated specifically for the Playstation 3, one requirement should stick out: "Experience with next generation cross-platform development." This brings up a few questions -- could Crysis be ported to multiple consoles someday? Crytek has admitted to working on other projects, some completely different genres, for next-gen consoles. What kind of a game would we like to see come to the PS3 from these guys? Any specific genre? Heck, what genre in general are people looking forward to seeing on the PS3?

  • PC impressions: Crysis

    by 
    Adams Briscoe
    Adams Briscoe
    05.12.2006

    We first got a sneak peek at Crytek's Crysis during Microsoft's keynote address earlier in the week. The demo level looked gorgeous, but on the show floor, I got to see something that almost looked better. Beautiful outdoor scenery was incredibly dynamic and encompassed everything.

  • Crysis redefines the 'game face'

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    04.20.2006

    IGN has posted 19 new screenshots of Crytek's Crysis. The game utilizes the new CryENGINE 2 technology and advanced DirectX 10 architecture, making for some [insert expletive] mad crazy visuals, yo. If these scenes don't impress you, you're just a cold, heartless gamer...[Via Digg]

  • Crysis direct-feed GDC trailer: it's hot

    by 
    Dan Choi
    Dan Choi
    03.28.2006

    Folks expecting a prettier version of Far Cry with CryTek's new Cry Engine 2 can now gape in awe at what's possible with Crysis, the company's next-gen shooter for EA. No more off-screen video recordings for us!If nothing's changed about the FPS gameplay presented, we can look forward to some of the most realistically rendered in-game foliage ever, as well as a buggy boss who will most likely make another appearance at E3. Who wouldn't want to get Lost in that kind of tropical environment?[Thanks, Phil and alvin; smaller HD versions in WMV and QT over here]See also: Crysis for EA: good for Crytek? Behold: CryTek's Crysis Windows Vista delayed until 2007... taking Halo 2 with it? Rumor: game based on TV's Lost this fall for consoles

  • Behold: CryTek's Crysis

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    03.23.2006

    This preview of Crysis, CryTek's conceptual sequel to Far Cry, is slightly different than the video on display at ATI's GDC booth (available at 1UP). Though it lacks the first-person sequence being shown at GDC, this montage features a number of the environmental effects that are, almost literally, being brought to life by the game's technology. Did we mention that Crysis will be playable at E3?

  • Windows Vista delayed until 2007... taking Halo 2 with it?

    by 
    Dan Choi
    Dan Choi
    03.22.2006

    Microsoft's announced that Windows Vista will be delayed until January of next year for most consumers. Some businesses will get an early crack at the OS this November, however.Other than Vista's touted advantages for gamers (and its enormous technical requirements), we care about a delay because certain games may not release, run, or run "optimally" with anything less than Vista, including Halo 2 for the PC, MS Flight Simulator X, and CryTek's Crysis ("the first DirectX 10-enabled game" for the new OS).Of course, release plans, optimizations, and compatibilities could change from here till the end of 2006, but Microsoft will probably try to support its upcoming OS upgrade with as many titles as it can in the coming year. Vista was supposed to spark a new renaissance in PC gaming after its long and drawn-out development grind. At least corporate testers will get to check out the new version of Minesweeper before Christmas.