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  • More details on weekly episodes in Star Trek Online's Season 2

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.14.2010

    If you're playing Star Trek Online, odds are good that you've come by your affection for the game via a prior love of the series. While we haven't had a new show on television in several years, almost every fan has fond memories of sitting down each week for the latest installments of the story. According to a new 10-question interview with Daniel Stahl, that's exactly what the team hopes to replicate (pun intended) with the weekly episodes that are coming along with Season 2. Each one is meant to give players something new to look forward to on a weekly basis, ranging from first contact with an alien race to placing your ship in perilous situations. Speaking of first contact, there's more information on diplomatic missions, which seem as if they'll not simply be standalone ventures but also components of existing content. (The once-dreaded planetary aid missions, for example, fall under their aegis.) One of the rewards for progressing through the diplomatic ranks is the chance to make first contact and define the first impression the Federation makes -- something that any fan of the series will tell you is an important event. Star Trek Online players eager for more information on Season 2 can read the full list of questions, which include a preliminary target of the last week in July.

  • Star Trek Online producer 'could easily see' the game using Turbine freemium model

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    07.12.2010

    Star Trek Online's new executive producer Daniel Stahl recently stated that he "could easily see" a hybrid free-to-play model working for Cryptic's MMO. Stahl specifically mentions (recent Warner Bros. acquisition) Turbine's Lord of the Rings Online and Dungeons & Dragons Online as "interesting plans" worth taking note of. DDO went freemium last year to create a dungeon full of gold for the developer; LotRO will roll the die for the same fate this autumn. Stahl expressed that Turbine's model creates a "robust way to demo the game" and allows those wanting more to pay for a subscription or purchase items á la carte. With Cryptic's parent-company Atari operating at a loss, ways to beam up revenue would appear logical. It's unclear if it's a sign of the future, but Cryptic did conduct a free-to-play away mission back in May. %Gallery-28626%

  • Rumor: Is Star Trek Online due for Turbine's business model?

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.12.2010

    Back in early June, Turbine surprised everyone -- for the second time in a year -- by announcing that Lord of the Rings Online would be moving to a free-to-play model akin to Dungeons and Dragons Online. It seems like a somewhat risky move on one level, but also quite understandable given the success the latter has enjoyed. Now we're hearing potential rumblings of another game heading in that direction -- specifically, from Star Trek Online's new Executive Producer Daniel Stahl. In the midst of a thread rather unhappy with some of the answers from the most recent Ask Cryptic outing, Stahl chimed in about Star Trek Online going free-to-play. Stahl mentions that he could easily see Cryptic's game adopting a similarly hybrid model, with the option for a subscription as well as the option to pay as you play. While he stops far from saying that it's in the plan, he does say the success enjoyed by Turbine is well worth taking note. Alternative subscription plans are gaining momentum, and with gamers complaining about the C-Store prices combined with a subscription fee, the idea might not be so far-fetched after all. [Thanks to Alexander for the tip!]

  • Captain's Log: Pondering Star Trek Online's executive shakeup

    by 
    Ryan Greene
    Ryan Greene
    07.08.2010

    Lieutenant, take the helm! It's time for another edition of Captain's Log, our regular foray into the farthest reaches of Star Trek Online. The big bombshell of the week -- no, not that one -- has left your humble captain with a serious case of the vapors, so allow me a moment to collect myself. Unless you've been hiding on the holodeck for days -- a wise choice, given the circumstances here on Earth -- you surely have heard the news: STO Executive Producer Craig Zinkievich is gone, baby, gone. According to Zinkievich's farewell letter, Daniel Stahl, formerly a producer on STO, has taken the helm in his place. I thought we'd briefly discuss Zinkievich's departure before moving on Stahl's recent video interview with the STOked podcast crew, where he dropped some delicious hints about future content and provided insight into his mindset as STO's head honcho.

  • STOked video podcast to release first interview with Daniel Stahl

    by 
    Rubi Bayer
    Rubi Bayer
    07.06.2010

    It's been several days since Daniel Stahl took over the Star Trek Online Executive Producer position, and the STO fans are already eager to see what this means for their game. We're going to find out from the man himself, thanks to the STOked video podcast -- they'll be releasing the very first interview with Daniel Stahl today. Episode 41 will feature his plans for the future of the game and his thoughts on fan reactions to his new position. The video will also include general STO news and a community feedback feature. The newest episode of STOked can be found on the official site.

  • Craig Zinkievich leaving Star Trek Online's bridge

    by 
    Krystalle Voecks
    Krystalle Voecks
    07.01.2010

    We'll take "things we didn't see coming" for 5000, Alex. What would that be? Well, in a nutshell, Craig Zinkievich, Executive Producer on Star Trek Online and seven-year vet of Cryptic Studios, has announced his plans to step down. The long open-letter posted on the Star Trek Online official site is titled "What you leave behind" and indicates that his intent is to "take a break" allowing him to enjoy "hanging out with [his] kids over the summer, walking [his] goat more and taking care of [his] bees." As to just what his plans for the future are, and whether or not they may involve a return to Cryptic Studios in the future, he does not say. In the meantime, Daniel Stahl will step into his position as Star Trek Online's new Executive Producer. According to both Zinkievich's note and Stahl's own profile on the STO site, the game's future trajectory appears to be in capable hands. We wish Zinkievich the best with his children and his goaty kids -- and may he especially never wind up covered in bees.

  • New Star Trek Online video shows tactical combat, UI

    by 
    Adam Holisky
    Adam Holisky
    11.19.2009

    Cryptic has released the first part of a series looking at the tactical ship combat in Star Trek Online. It's definitely worth watching, especially if you've been following the progression of Star Trek Online's combat development; in this regards it's nice to finally see some in-game action as we'll experience it when STO releases in February. There are a few points that STO Director of Production Craig Zinkievich, Game Designer Zeke Sparkes, and Producer Daniel Stahl make which are worth noting. We've already heard most of it, but the in-game footage demonstrates most of these concepts nicely. You can watch the video above, or head over to our sister site Big Download to grab the hi res version. The hi res version of this video is worth it. After the break we'll take a look at the major points, as well as talk about some of the high resolution screen grabs of the UI shown in the video. %Gallery-78487%

  • Cryptic Studios profiles Star Trek Online producer Daniel Stahl

    by 
    James Egan
    James Egan
    02.23.2009

    Cryptic Studios has been running a "Meet the Team" series of profiles of their developers, across both Champions Online and Star Trek Online. The latest from the Star Trek Online team is an interview with producer Daniel Stahl. Stahl discusses his work on STO and how his career led him to Cryptic Studios, and passes on some advice for readers who want to break into the gaming industry. "There are a lot of different avenues into the gaming industry and they all start with pursuing a hobbyist's dream. Find something that you have a passion for, and develop that passion," Stahl says. You can read the Star Trek Online profile of Daniel Stahl for more on his role at Cryptic Studios, and why you should never face him in ship to ship combat once the game launches.[Via WarCry]