darkfall-online

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  • Darkfall Online slated for January release date

    by 
    Shawn Schuster
    Shawn Schuster
    12.05.2008

    Audio Visual Enterprises SA and Aventurine SA have announced today that the official release date for their fantasy MMO Darkfall Online will be on January 22nd, 2009. After a development cycle that has spanned almost eight years now, it's good to know the game will be leaving its current beta stage and entering the real world like a big boy (or girl, we haven't checked).Be sure to check out the official announcement over at the Darkfall forums, and check out their main website for more information on the game that boasts being a "seamless and zoneless, non-instanced, sandbox game world."

  • Darkfall beta is actually happening, tester feedback proves it

    by 
    Samuel Axon
    Samuel Axon
    11.19.2008

    Aventurine's Darkfall has been in development pretty much since the dawn of time (alright, since 2001, but that's not far from the dawn of time for the MMORPG genre), and we have on more than one occassion wondered whether or not those promises of an eventual beta test would be fulfilled. Turns out that for some, they have been.The developers have posted a large collection of quotes from beta players' feedback. They claim it's representative, and it's mostly (but not all) positive. Sounds like players are impressed with the hugeness of the world and a solid crafting system, but a bit turned off by a complicated and unconventional control scheme. The devs say they're working on it.If you fall into Darkfall's hardcore Ultima Online-esque PvP niche, feel free to scan through to see what you've apparently been missing out on for the past seven years.

  • Darkfall Online to enter beta, shows off in-game videos!

    by 
    Michael Zenke
    Michael Zenke
    08.29.2008

    If you've never heard of Darkfall Online, don't feel too bad. This indie MMO has been in development for some time now, with the creators wisely keeping their heads down and their noses to the grindstone. That way, when a big announcement come along, it'll blindside you like a very pleasant tsunami. And blindside us it did: Darkfall Online is jumping into Beta, and you're invited to sign up to participate.The official announcement in the Darkfall forums is very to-the-point: sign up, check it out. To coincide with the announcement of the Beta phase, developer Aventurine has ginned up a lengthy trailer to showcase what the game is about. There's a forum post offering instructions on how to get that, or you could check it out in pieces on YouTube. Go familiarize yourself with Darkfall on the official features page! Then, to get look at the game right away, you can click on through below the cut for the first part of the trailer.

  • Darkfall summer vapors fanned away

    by 
    Matt Warner
    Matt Warner
    07.20.2008

    How many years has Darkfall been in development? Forever is a pretty good guess. Actually, go back to 2001 and that's when Darkfall was announced! Sheesh and people say Blizzard is slow. Darkfall sounds so good -- the real-time tactical and reactionary gameplay, the unrestricted siege warfare, the destructible terrain, and the bi-millennial patches.. err. But seriously, the proposed game systems sound decent. If the mounted combat emulates Mount and Blade, it's worth looking into. The current problem lies with the developer's decision to keep testers selected from the MMOG community away until the game is near-completion. Progress is coming along nicely according to this latest Darkfall update by Associate Prouder, Tasos Flambouras. The Darkfall staff has expanded by eight new team members and the focus has been on polish and on the publishing side. You know server infrastructure, customer and technical support, the all important billing system, and distribution. It's summer though, and the development team needs some time off so they are rotating vacation time for the next three weeks. Don't rush it guys. There's always Warhammer Online to contend with if you launch too early. Still no word or more importantly a date on when the next beta phase will start, we'll be waiting! [Via Warcry]

  • Darkfall community Q&A reveals further juicy details

    by 
    Matt Warner
    Matt Warner
    07.02.2008

    Will Darkfall see the echelons of frothing at the mouth PvP fanatics vying for territorial dominance? We sure as hell hope so. Darkfall's real-time, aimed combat, reactionary and tactical gameplay, free for all PvP have a lot of potential to stand out in a soon-to-be crowded PvP landscape. A lot of promises have been made, and Darkfall will breathe immersion if the developers can pull off the proposed city dynamisms. It could evolve the PvP genre or its attempt may be for naught as more big-budgeted PvP MMOGs like Warhammer Online enter the arena. Many questions surrounding the Darkfall's game mechanics remain shrouded in secrecy. Until now, more bits about the game are unveiled as 35 plus questions asked by the community are answered in this latest Q&A round by Associate Producer Tasos Flambouras and the Darkfall team. The questions run the gamut and range from basic game mechanics to increasingly popular siege warfare. Unfortunately, no information regarding a release date is given, but according to the site Darkfall is in its final closed beta testing stage before testing opens to guilds and "outside-the-office" play testers. [Via, Warcry]