dead island

Latest

  • Dead Island screenshots make for grim vacation snaps

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    02.17.2011

    If the excellent Dead Island teaser trailer was the vacation, consider these screenshots a reminder that you have to be back at work on Monday. (Though it does help if you have some elegiac piano music to accompany these shots of a beautiful but spoiled paradise.)

  • Dead Island trailer made chronological, humorous

    by 
    Richard Mitchell
    Richard Mitchell
    02.17.2011

    It's been acknowledged here at Joystiq HQ that the Dead Island trailer released earlier this week is pretty much a jaw dropper. Unfortunately, about half of it also backwards and in slow motion, which seems like kind of an oversight for the Dead Island marketing department. Thankfully, the editors at G4 have rectified the situation and pieced the trailer together in its proper chronological order. Also, as an experiment, they remixed the trailer again, this time tossing in some cheerful music and goofy sound effects. Let this be a reminder to all the aspiring trailer artists out there: It's all in the editing. Check out both remixes after the break.

  • Dead Island is back with haunting debut trailer, Deep Silver to publish

    by 
    Griffin McElroy
    Griffin McElroy
    02.16.2011

    It's rare that, with a single trailer, a game goes from "completely off our radar" to "has complete dominion over our minds" -- yet that's what's happened when we caught the debut trailer for Techland's Dead Island. First announced in the summer of 2009, then never heard from again, the game now has a publishing partner in Deep Silver, plus one of the most invigorating trailers we've seen about zombies in a good, long while. Check it out for yourself after the jump. IGN's preview of the game has turned out some equally savory details: According to Techland, Dead Island is a "first-person zombie-slasher/action-RPG," set in the luxurious Royal Palms Resort in Papua New Guinea. Players are tasked with escaping the island getaway, using all manner of found melee weapons (axes, pipes, etc.) to carve a bath through disturbingly realistic walking cadavers. Sounds like the camp that usually characterizes the zombie genre is going right out the window for this one. The game is scheduled for a 2011 release on Xbox 360, PS3 and PC. We've got our fingers crossed that it's as good as the trailer lets on.

  • Warhound being 'reevaluated' by Techland, not officially canceled

    by 
    Ben Gilbert
    Ben Gilbert
    07.06.2009

    In 19 days, it'll be two years since we last heard anything about Call of Juarez developer Techland's "open ended FPS," Warhound. So, when we heard last week that the developer was still working on its zombie-infused Dead Island, we shot Techland an email and asked about the game once intended to rival Crysis' graphics. Blazej Krakowiak, the company's international brand manager, told us, "We reached a certain development stage and had to postpone it because of Call of Juarez: Bound in Blood." He continued, "A release of an ambitious and well-received title is always a good moment to unwind a little bit and reevaluate all the options," speaking to the recent release of Bound in Blood. "It wouldn't be a good idea for us to discuss them right now." Though Krakowiak doesn't exactly confirm our suspicions on the fate of Warhound, his caginess on the game's fate speaks volumes. %Gallery-5211%

  • Techland's Dead Island still shambling about

    by 
    Ben Gilbert
    Ben Gilbert
    07.02.2009

    You know Techland, right? No no, not that weird Discovery Zone ripoff your Dad used to take you to when you were a little kid -- the Polish developer! You know, the comany that makes Call of Juarez and ... ummm ... not much else. Anyway, while speaking recently with G4TV, the company's international brand manager, Blazej Krakowiak, confirmed a second title from the developer, albeit one announced way back in 2007, named Dead Island. Unfortunately, the game's website tells us little to nothing about the game's current status. So, we emailed Techland this afternoon and Krakowiak told us, "As far as Dead Island goes, nothing has changed regarding our media silence .... the game's worldwide publisher is still waiting for their best moment to strike and reveal the awesome stuff we're preparing for zombie fans and gamers." He also confirmed to us the game's still in-development status, saying, "The game's still alive (or better yet, still Dead) and doing great." As G4TV rightly points out, when the game was shown last it was without a publisher, so if anything, this means good things for Techland's zombie game. After all, we're still wondering what happened to the company's open-world FPS game, Warhound ...